TEN GALLON WEENIE

TEN GALLON WEENIE — CS2 Stats

US76561198190124711[U:1:229858983]Steam profile ↗✓ No bans

482Tracked matches46%Win rate2020Tracked since
497Hours in CS
CSDB Rating5.3 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 482 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 12 Apr 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

47Days played since 2025-04-12

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 28 Aug 2026 and 24 Sep 2026.

Measured 28 Aug 202624 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim60
Positioning58
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY52408Last 10052%Win rateTWWWWWLLLL

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +0.4pp headshot accuracy · −110ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 401 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 528ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 531ms

Last 20

  • 8102 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim6.0
Utility4.0
Positioning5.8
Opening Duels5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.8
Utility4.0
Mechanics6.6
Opening Duels3.8
Win Impact3.8

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time620ms−47ms
first ⅓ avg 666ms → last ⅓ avg 620ms
Headshot accuracy15.3%−0.7%
first ⅓ avg 16.1% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · agency, 20 Nov
43%Best headshot accuracy · 13–7 · agency, 30 Jun
453msFastest reaction time · 13–10 · nuke, 27 Aug
13–0Biggest win · agency, 6 Sept

Across the last 100 tracked matches.

Highlights

8Longest win streak
106In matches decided by ≤2 rounds
1Overtime games

Map breakdown

agencyBest map · 67% over 15mirageWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
officeB168850%0.02
agencyS1510567%0.02
nukeC146843%0.01
mirageC83538%-0.02
cacheB63350%-0.01
palacioB63350%-0.01
infernoB63350%0.01
anubisC52340%0.05
ancientC52340%-0.00
alpine440100%-0.01
golden42250%0.04
dust232167%-0.05
warden21150%-0.05
train21150%0.05
overpass1010%0.01
vertigo1010%-0.06
stronghold110100%-0.03
grail110100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,238Lifetime kills
0.82K/D
1,369Matches
33.1%Match win rate
43.3%Headshot %
9.5%Shot accuracy
1,723MVPs
497Hours (in match)
1,002Bombs planted
236Bombs defused

Most-used weapons

Lifetime map wins

1,574inferno
1,529dust2
1,140vertigo
914office
870nuke
173train
19sugarcane
15shorttrain

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
33.7%Accuracy (enemy spotted)
35.2%Spray accuracy
79.5%Counter-strafing
10.3°Preaim
609msReaction time
41.6%T opening success
49.0%CT opening success
0.40Enemies flashed / flash
6.0%Flash assists
9.01HE damage / grenade
6.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4038 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke12–120.0813%28 Aug
cache13–70.025%28 Aug
nuke13–100.0619%27 Aug
office13–80.0127%26 Aug
cache13–30.0328%26 Aug
mirage13–80.038%25 Aug
office8–130.0224%25 Aug
nuke9–13-0.009%20 Aug
mirage1–13-0.1012%20 Aug
cache8–13-0.0016%16 Aug
office13–50.0526%12 Aug
cache9–13-0.0516%10 Aug
nuke8–130.006%1 Jul
anubis7–130.014%1 Jul
office6–13-0.0231%27 Jun
cache13–70.0615%27 Jun
ancient1–13-0.0819%31 May
nuke13–110.0215%31 May
overpass12–120.0111%18 May
cache2–13-0.1313%18 May
mirage13–40.0216%24 Apr
anubis11–130.0413%17 Apr
vertigo4–13-0.0610%3 Apr
alpine13–10-0.067%28 Mar
dust22–13-0.0612%28 Mar
anubis13–80.0422%28 Mar
alpine6–40.0516%10 Mar
mirage2–13-0.0513%10 Mar
alpine13–9-0.0319%7 Mar
office6–130.0326%7 Mar
anubis13–70.1114%7 Mar
nuke13–50.0514%28 Feb
warden2–13-0.108%21 Feb
office13–110.0218%21 Feb
stronghold13–10-0.039%16 Feb
alpine7–20.0129%16 Feb
warden13–8-0.0019%15 Feb
office12–120.0415%3 Jan
office12–12-0.0310%3 Jan
nuke4–13-0.0114%3 Jan
palacio13–3-0.0817%31 Dec
ancient13–90.0820%31 Dec
palacio3–13-0.0820%20 Dec
office9–10.0420%20 Dec
inferno8–80.0726%18 Dec
mirage6–13-0.0311%18 Dec
agency13–30.0118%18 Dec
office11–13-0.0113%18 Dec
office13–20.0519%15 Dec
palacio13–30.0426%14 Dec
agency13–100.0313%14 Dec
inferno13–11-0.0120%14 Dec
nuke13–90.0210%14 Dec
office13–80.0522%22 Nov
dust213–3-0.0615%22 Nov
agency13–100.0711%22 Nov
palacio6–13-0.0516%21 Nov
golden10–13-0.0132%21 Nov
ancient10–130.0119%21 Nov
office9–13-0.0320%20 Nov
agency13–30.1413%20 Nov
golden8–130.0015%18 Nov
golden5–40.128%18 Nov
office13–110.0123%17 Nov
agency13–110.0711%17 Nov
golden8–10.0325%17 Nov
palacio13–10.0323%17 Nov
palacio11–130.0516%16 Nov
mirage7–130.0414%16 Nov
mirage13–40.0129%18 Oct
agency7–130.0218%18 Oct
agency12–12-0.0313%16 Sept
agency13–00.020%6 Sept
inferno13–110.0313%6 Sept
agency13–6-0.0516%22 Aug
anubis6–130.0414%22 Aug
nuke11–13-0.0014%22 Aug
agency7–13-0.0724%3 Aug
train11–130.0517%3 Aug
nuke8–13-0.0111%3 Aug
ancient9–130.0112%3 Aug
nuke13–70.0122%19 Jul
agency13–70.0643%30 Jun
ancient13–10-0.0529%21 Jun
agency13–40.0216%21 Jun
nuke12–120.0212%21 Jun
office6–130.0315%21 Jun
mirage9–13-0.0717%21 Jun
inferno12–12-0.0114%21 Jun
train13–110.0510%21 Jun
agency13–00.0419%20 Jun
agency11–13-0.0011%9 Jun
nuke7–13-0.0412%9 Jun
inferno5–13-0.0214%9 Jun
nuke13–4-0.0311%9 Jun
agency10–130.0114%10 May
grail13–50.035%10 May
dust216–14-0.0429%16 Apr
inferno13–90.0113%16 Apr
office13–40.0312%12 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →