Lak det Juhan Tiger

Lak det Juhan Tiger — CS2 Stats

76561198189214350[U:1:228948622]Steam profile ↗✓ No bans

3,341Tracked matches53%Win rate2020Tracked since
CSDB Rating7.2 StrongPositional Player
FaceitLevel 10 · 2,957 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (66 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,957 → 2,957
+96Tracked matches · now 3,341
−13.3ppWin rate · 66.7% → 53.3%

Rating over time

2,957Highest Faceit ELO seen on CSDB
83Days played since 2024-10-15

Faceit ELO

  • At peak — 2,957
  • Next: 3,000 ELO at 3,000 — 43 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-31
  • Level 10 first seen 2026-08-31

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGLak det Juhan TigerFACEITLevel 10 · 2,957 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,957csdb.gg/stats

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Performance scores

Aim90
Positioning68
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY58–42Last 10058%Win rateWLWWLLLLWW

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · −8.4pp headshot accuracy · −109ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 469ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 476ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim9.0
Utility4.4
Positioning6.8
Opening Duels5.5
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.8
Utility4.4
Mechanics7.8
Opening Duels5.4
Win Impact6.1

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time542ms−59ms
first ⅓ avg 601ms → last ⅓ avg 542ms
Headshot accuracy21.4%−1.9%
first ⅓ avg 23.4% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · nuke, 14 Apr →
41%Best headshot accuracy · 13–6 · train, 17 Nov →
383msFastest reaction time · 20–22 · nuke, 17 Oct →
13–2Biggest win · anubis, 6 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
11–9In matches decided by ≤2 rounds
15Overtime games

Map breakdown

overpassBest map · 100% over 6infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
ancientA2212–1055%0.00
nukeA2113–862%0.01
anubisA2012–860%0.02
trainA95–456%0.00
infernoD82–625%-0.03
overpassS66–0100%0.06
mirage—42–250%-0.03
cache—31–233%-0.02
vertigo—32–167%0.10
agency—21–150%0.03
jura—11–0100%0.04
italy—11–0100%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4,182Matches
53%Win rate
1.10Avg K/D
76.8ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient55953%1.0815.5
Anubis43955%1.1715.9
Nuke37655%1.1515.5
Vertigo15463%1.1616.6
Inferno13942%1.0014.2
Mirage12343%0.9614.2
Overpass12060%1.0915.7
Train4045%0.9515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
40.5%Accuracy (enemy spotted)
41.0%Spray accuracy
84.9%Counter-strafing
8.1°Preaim
528msReaction time
48.6%T opening success
55.0%CT opening success
0.46Enemies flashed / flash
4.4%Flash assists
5.81HE damage / grenade
7.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.457 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–4-0.0226%19 Oct →
nuke20–220.0312%17 Oct →
nuke13–110.0111%16 Oct →
nuke16–130.039%13 Oct →
cache11–13-0.0411%6 Oct →
ancient9–13-0.0327%17 Sept →
nuke10–13-0.0420%13 Sept →
anubis10–13-0.0313%1 Sept →
inferno13–9-0.0118%1 Sept →
ancient13–11-0.0115%25 Aug →
anubis13–80.0024%7 Aug →
nuke13–10-0.0032%6 Aug →
anubis13–20.0820%6 Aug →
ancient22–200.0226%1 Aug →
cache13–60.0139%25 Jul →
ancient13–20.0623%25 Jul →
nuke13–100.0820%22 Jul →
cache4–13-0.0322%18 Jul →
anubis13–110.0221%6 Jul →
nuke13–16-0.0121%18 Jun →
anubis19–160.0726%31 May →
anubis10–130.0113%23 May →
anubis13–90.1022%2 May →
anubis6–13-0.0130%19 Apr →
ancient11–13-0.0226%17 Apr →
nuke6–13-0.0321%17 Apr →
anubis8–130.0226%9 Apr →
ancient5–13-0.0813%27 Mar →
ancient13–110.0217%21 Mar →
vertigo9–130.1127%16 Mar →
ancient13–90.1119%5 Mar →
overpass13–70.0318%20 Feb →
mirage16–120.0341%5 Feb →
overpass13–30.0819%1 Feb →
ancient13–10-0.0327%18 Jan →
nuke16–130.0221%25 Nov →
overpass16–140.0321%19 Oct →
overpass13–100.0424%18 Oct →
nuke8–130.0121%18 Oct →
train11–130.0226%6 Sept →
nuke13–11-0.075%29 Aug →
mirage9–13-0.0611%29 Aug →
mirage13–10-0.0212%22 Aug →
inferno6–13-0.059%10 Aug →
nuke13–5-0.0320%7 Aug →
overpass13–40.0818%7 Aug →
inferno4–13-0.0430%6 Aug →
nuke10–130.0213%5 Aug →
ancient13–40.0519%3 Aug →
overpass13–80.1028%26 Jul →
anubis13–50.1129%14 Jul →
ancient1–13-0.0621%10 Jul →
nuke13–50.0425%29 Jun →
anubis13–50.0921%29 Jun →
agency13–80.1028%16 Jun →
agency6–13-0.0421%16 Jun →
ancient13–110.0420%9 Jun →
jura13–70.0429%9 Jun →
ancient10–13-0.0235%2 Jun →
anubis5–130.019%2 Jun →
anubis13–11-0.0111%1 Jun →
inferno13–70.0125%29 May →
train3–13-0.1020%18 May →
mirage3–13-0.0927%9 May →
ancient13–11-0.0418%18 Apr →
ancient11–130.0324%18 Apr →
inferno8–13-0.0717%15 Apr →
nuke13–20.1432%14 Apr →
anubis13–100.0427%9 Apr →
ancient13–10-0.0014%25 Mar →
ancient14–160.0118%14 Mar →
ancient13–100.0524%8 Mar →
train5–13-0.0822%2 Mar →
inferno19–22-0.0212%22 Feb →
inferno13–16-0.0032%10 Feb →
anubis13–8-0.0010%26 Jan →
anubis8–13-0.0426%27 Dec →
ancient11–130.0222%23 Dec →
nuke19–15-0.0428%22 Dec →
ancient8–13-0.0024%21 Dec →
anubis14–160.0025%12 Dec →
nuke9–13-0.0726%30 Nov →
train13–8-0.0712%28 Nov →
ancient13–3-0.0115%27 Nov →
nuke13–30.1230%22 Nov →
train13–40.1025%22 Nov →
train13–60.0241%17 Nov →
train13–30.0128%17 Nov →
train13–100.1026%17 Nov →
train9–130.0423%14 Nov →
italy13–90.0416%10 Nov →
ancient10–13-0.0825%8 Nov →
vertigo16–120.0929%8 Nov →
anubis11–13-0.0311%8 Nov →
inferno4–13-0.0330%6 Nov →
nuke13–8-0.0219%1 Nov →
anubis13–90.0624%26 Oct →
nuke6–13-0.0526%18 Oct →
nuke13–6-0.0128%17 Oct →
vertigo16–140.1023%15 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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