amuser

amuser — CS2 Stats

NL76561198187076283[U:1:226810555]Steam profile ↗✓ No bans

2,928Tracked matches40%Win rate2020Tracked since
6,943Hours in CS18Hrs last 2 wks
CSDB Rating5.5 SolidAll-Rounder
FaceitLevel 10 · 2,303 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,303 → 2,303
+16Tracked matches · now 2,928
−6.7ppWin rate · 46.7% → 40.0%

Rating over time

Premier CS Rating: 25,226 +836 25 Apr – 5 Jul · 18 days played
23,49225,631peak 25,63125 Apr5 Jul
Faceit ELO: 2,303 +0 2 Sept – 22 Sept · 3 observations
2,3032,303peak 2,3032 Sept22 Sept
25,745Peak Premier in tracked matches
2,303Highest Faceit ELO seen on CSDB
49Days played since 2026-04-23

Faceit ELO

  • At peak — 2,303
  • Next: 2,500 ELO at 2,500 — 197 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-02
  • Level 9 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1412+2
Win rate71%50%+21pp
K/D1.050.94+0.10
Headshot %58%54%+4pp

Measured 22 Sep 2026 → 1 Oct 2026; previous 16 Sep 2026 → 22 Sep 2026.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches31——
Win rate55%——
K/D0.97——
Headshot %57%——

Measured 1 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate56.2%50.9%
Shot accuracy17.1%13.8%
Kill/death ratio1.031.09
Match win rate49.6%48.4%

Share this profile

CSDB.GGamuserFACEITLevel 10 · 2,303 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,303csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning47
Utility39

0–100 skill scores via Leetify.

Recent form

COLD55–43–2Last 10055%Win rateLLLLLLLWLL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −1.7pp headshot accuracy · +9ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 539ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 530ms

Last 20

  • 5–14–1 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 526ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.3
Utility3.9
Positioning4.7
Opening Duels3.2
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.7
Utility3.9
Mechanics6.9
Opening Duels2.4
Win Impact1.7

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time548ms−36ms
first ⅓ avg 584ms → last ⅓ avg 548ms
Headshot accuracy22.1%−0.5%
first ⅓ avg 22.6% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · cache, 11 May →
50%Best headshot accuracy · 1–5 · inferno, 14 May →
344msFastest reaction time · 6–13 · nuke, 23 Jun →
13–0Biggest win · anubis, 17 Jul →

Across the last 100 tracked matches.

Highlights

12Longest win streak
L7Current streak
13–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 83% over 6nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
anubisA2213–959%0.01
infernoA1811–761%0.02
ancientB179–853%-0.00
mirageA138–562%0.01
overpassB137–654%0.01
nukeD61–517%-0.06
cacheS65–183%0.04
dust2—30–30%-0.01
stronghold—11–0100%0.00
office—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

280,362Lifetime kills
1.03K/D
8,583Matches
49.6%Match win rate · Top 50% of Level 10 players
56.2%Headshot % · Top 50% of Level 10 players
17.1%Shot accuracy · Top 25% of Level 10 players
31,924MVPs
5,260Hours (in match)
9,385Bombs planted
4,688Bombs defused

Most-used weapons

AK-47115,826
AWP22,864
Knife4,332
P2503,757
FAMAS2,439
UMP-451,913

Lifetime map wins

19,543inferno
8,734dust2
7,406cbble
6,495train
3,107nuke
2,447vertigo
141lake
57office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,986Matches
52%Win rate
1.09Avg K/D
82.1ADR
52%Headshot %

Clutches & streaks

40%1v1 clutch win
18%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient31951%1.0516.8
Mirage27051%1.0817.3
Inferno24451%1.0917.0
Anubis22556%1.0917.2
Overpass16163%1.0917.1
Nuke9056%0.9214.4
Dust28744%0.9615.9
Train3850%0.9416.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
35.9%Accuracy (enemy spotted)
38.6%Spray accuracy
81.1%Counter-strafing
8.5°Preaim
558msReaction time
28.1%T opening success
49.0%CT opening success
0.48Enemies flashed / flash
2.8%Flash assists
6.71HE damage / grenade
4.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4807 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.082% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–130.0120%27 Sept →
ancient13–160.0525%27 Sept →
ancient3–7-0.1112%23 Sept →
ancient11–13-0.0122%1 Aug →
anubis7–13-0.0712%1 Aug →
nuke6–13-0.0817%31 Jul →
dust29–130.0217%31 Jul →
ancient13–90.0225%31 Jul →
mirage0–6-0.0914%31 Jul →
dust210–13-0.0634%31 Jul →
inferno6–13-0.0220%29 Jul →
inferno8–80.0338%27 Jul →
ancient13–5-0.0326%19 Jul →
inferno20–22-0.0427%18 Jul →
inferno13–70.1019%17 Jul →
mirage0–13-0.1120%17 Jul →
anubis13–0-0.045%17 Jul →
cache14–160.0228%16 Jul →
ancient13–00.000%16 Jul →
mirage7–13-0.0131%12 Jul →
anubis6–13-0.0418%11 Jul →
anubis13–70.0635%10 Jul →
inferno13–50.0538%10 Jul →
cache13–110.0435%10 Jul →
stronghold13–110.0021%8 Jul →
nuke11–13-0.048%5 Jul →
anubis13–8-0.0011%5 Jul →
mirage9–13-0.0128%2 Jul →
ancient6–13-0.0623%29 Jun →
anubis13–100.0720%29 Jun →
inferno13–80.0228%29 Jun →
anubis11–13-0.0326%28 Jun →
anubis13–50.0828%28 Jun →
mirage13–90.1122%28 Jun →
inferno7–13-0.0115%24 Jun →
mirage13–100.0320%24 Jun →
nuke13–7-0.0716%24 Jun →
nuke6–13-0.1118%23 Jun →
anubis10–130.0122%22 Jun →
overpass3–13-0.0812%22 Jun →
overpass13–11-0.0616%21 Jun →
ancient13–50.0027%21 Jun →
mirage13–100.0417%21 Jun →
inferno16–14-0.0025%21 Jun →
anubis16–14-0.0230%16 Jun →
cache13–7-0.0235%15 Jun →
anubis13–00.0817%15 Jun →
inferno13–40.0315%14 Jun →
overpass13–30.0738%14 Jun →
inferno13–9-0.0112%14 Jun →
overpass13–9-0.019%14 Jun →
inferno13–20.0626%14 Jun →
overpass8–130.0720%12 Jun →
inferno5–13-0.0526%12 Jun →
ancient13–110.0217%12 Jun →
mirage13–6-0.0324%9 Jun →
nuke11–13-0.0738%7 Jun →
mirage16–120.0824%7 Jun →
anubis13–16-0.0319%7 Jun →
overpass13–110.0116%3 Jun →
anubis13–9-0.0219%31 May →
cache13–50.0420%22 May →
overpass13–9-0.0425%22 May →
office6–13-0.0227%19 May →
overpass13–110.0923%17 May →
anubis8–130.0324%17 May →
ancient10–13-0.0122%16 May →
nuke10–130.0127%16 May →
ancient6–13-0.0320%14 May →
inferno1–5-0.0350%14 May →
mirage13–30.0516%14 May →
mirage13–8-0.0111%12 May →
ancient13–110.0419%12 May →
cache13–30.1529%11 May →
anubis13–8-0.0318%11 May →
overpass6–130.0623%11 May →
overpass1–13-0.0745%10 May →
ancient13–2-0.0129%6 May →
anubis9–130.0618%5 May →
overpass10–130.0217%4 May →
ancient9–130.0218%3 May →
anubis13–110.0724%3 May →
ancient11–50.0221%2 May →
overpass0–13-0.060%2 May →
mirage7–130.0511%2 May →
inferno13–7-0.0541%2 May →
cache13–10-0.0026%30 Apr →
anubis13–5-0.0511%30 Apr →
ancient13–90.0219%29 Apr →
inferno13–70.0420%27 Apr →
anubis8–130.0835%26 Apr →
inferno16–14-0.0016%26 Apr →
anubis16–120.0031%25 Apr →
inferno12–120.0320%25 Apr →
anubis13–110.0213%25 Apr →
anubis9–130.0215%25 Apr →
inferno13–40.1223%25 Apr →
mirage13–110.0832%25 Apr →
overpass13–40.1428%25 Apr →
ancient14–160.0123%23 Apr →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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