lulas

lulas — CS2 Stats

DE76561198186479133[U:1:226213405]Steam profile ↗✓ No bans

1,778Tracked matches59%Win rate2020Tracked since
5,276Hours in CS11Hrs last 2 wks
CSDB Rating7.2 StrongPositional Player
Premier CS Rating23,862Top 25% of 212,133 CSDB-tracked playersPink band · top ~4.3% of ranked players (population est.)
CSDB Leaderboard#33735 of 259061 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,862 +4,026 12 Sept – 20 Oct · 22 days played
19,79525,113peak 25,11312 Sept20 Oct
25,436Peak Premier in tracked matches
29Days played since 2026-09-10

Premier CS Rating

  • 1,251 below peak (25,113)
  • +4,067 over 30 days · improving
  • Next: Red band at 25,000 — 1,138 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Purple band first seen 2026-09-17
  • Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate60.8%50.9%
Shot accuracy15.5%13.7%
Kill/death ratio0.871.09
Match win rate48.4%48.4%

Share this profile

CSDB.GGlulasFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER23,862 · Pink bandcsdb.gg/stats

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Performance scores

Aim86
Positioning64
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY60–34–6Last 10060%Win rateWWLLWLLLWW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +3.0pp headshot accuracy · +37ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 648ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 26%
  • Avg reaction 629ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim8.6
Utility4.6
Positioning6.4
Opening Duels2.6
Clutch2.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 61% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.4
Utility4.6
Mechanics7.8
Opening Duels5.3
Win Impact7.9

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time600ms+13ms
first ⅓ avg 586ms → last ⅓ avg 600ms
Headshot accuracy24.4%−3.6%
first ⅓ avg 28.0% → last ⅓ avg 24.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · vertigo, 21 Sept →
67%Best headshot accuracy · 9–6 · vertigo, 22 Sept →
422msFastest reaction time · 2–10 · dust2, 17 Sept →
13–0Biggest win · vertigo, 20 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
9–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 91% over 11ancientWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
cacheA1810–856%-0.03
dust2B147–750%-0.02
infernoA149–564%-0.02
vertigoS128–467%0.02
ancientC125–742%-0.01
anubisS1110–191%0.01
mirageA106–460%-0.02
overpass—32–167%-0.02
poseidon—21–150%-0.06
nuke—21–150%-0.03
italy—11–0100%0.05
train—10–10%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

180,999Lifetime kills
0.87K/D
7,324Matches
48.4%Match win rate · Top 50% of Level 10 players
60.8%Headshot % · Top 25% of Level 10 players
15.5%Shot accuracy · Top 50% of Level 10 players
19,783MVPs
5,686Hours (in match)
6,528Bombs planted
1,959Bombs defused

Most-used weapons

AK-4766,665
AWP10,357
P2504,775
SSG 082,814
FAMAS2,504
Knife2,364

Lifetime map wins

10,809inferno
6,701dust2
5,859cbble
4,660train
3,880vertigo
2,285nuke
844lake
111shorttrain

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,930Matches
52%Win rate
1.14Avg K/D
63.9ADR
52%Headshot %

Clutches & streaks

32%1v1 clutch win
14%1v2 clutch win
14Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1856%0.7511.2
Ancient1638%1.0615.5
Inferno1050%0.9112.3
Anubis944%0.8712.2
Dust2729%0.8411.9
Vertigo540%0.9814.0
Train20%0.7812.5
Cache10%1.4320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
36.2%Accuracy (enemy spotted)
43.5%Spray accuracy
85.2%Counter-strafing
8.8°Preaim
603msReaction time
61.0%T opening success
41.6%CT opening success
0.46Enemies flashed / flash
4.9%Flash assists
7.38HE damage / grenade
8.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4573 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
poseidon9–70.1023%29 Oct →
vertigo9–6-0.0924%29 Oct →
anubis3–13-0.0248%20 Oct →
ancient11–13-0.0327%20 Oct →
mirage13–11-0.0222%20 Oct →
dust21–13-0.0610%19 Oct →
ancient6–13-0.0714%19 Oct →
inferno2–13-0.0845%19 Oct →
cache13–3-0.0514%19 Oct →
inferno13–60.1028%18 Oct →
cache13–10-0.0420%18 Oct →
anubis13–70.0019%18 Oct →
anubis13–20.1120%18 Oct →
cache6–130.0230%18 Oct →
nuke13–11-0.0128%18 Oct →
overpass8–30.0420%18 Oct →
ancient13–80.0022%18 Oct →
cache4–13-0.0713%18 Oct →
ancient15–15-0.0017%16 Oct →
dust27–13-0.0036%16 Oct →
mirage8–13-0.0427%16 Oct →
inferno16–140.0225%16 Oct →
anubis13–90.0119%16 Oct →
cache16–14-0.0224%15 Oct →
anubis13–80.0522%15 Oct →
dust24–130.0138%15 Oct →
dust213–70.0537%15 Oct →
italy13–50.0541%14 Oct →
overpass13–8-0.0516%14 Oct →
nuke2–13-0.0417%14 Oct →
inferno3–13-0.0513%13 Oct →
inferno13–90.0618%13 Oct →
cache13–5-0.0131%12 Oct →
mirage13–8-0.0115%12 Oct →
inferno3–13-0.0841%12 Oct →
inferno7–13-0.0317%12 Oct →
cache13–60.0126%12 Oct →
vertigo12–12-0.0245%10 Oct →
mirage2–13-0.0821%6 Oct →
inferno7–20.0129%6 Oct →
ancient11–13-0.0420%4 Oct →
mirage4–13-0.0321%4 Oct →
dust213–9-0.0129%4 Oct →
anubis13–7-0.0214%4 Oct →
anubis16–12-0.0236%3 Oct →
anubis13–40.0125%3 Oct →
ancient13–160.0124%1 Oct →
mirage1–13-0.0646%1 Oct →
cache12–12-0.0428%1 Oct →
cache13–8-0.0243%30 Sept →
vertigo8–8-0.0518%30 Sept →
ancient16–120.0728%29 Sept →
dust213–7-0.0134%29 Sept →
inferno16–140.0320%29 Sept →
anubis13–8-0.0024%28 Sept →
mirage13–3-0.0026%28 Sept →
vertigo13–90.1028%27 Sept →
anubis13–2-0.0027%27 Sept →
vertigo9–30.1335%27 Sept →
cache13–50.0224%26 Sept →
ancient15–15-0.0337%26 Sept →
cache13–5-0.0633%26 Sept →
inferno13–10-0.0222%24 Sept →
dust213–70.0623%22 Sept →
cache3–13-0.0738%22 Sept →
anubis13–80.0340%22 Sept →
inferno13–10.0033%22 Sept →
mirage13–80.0124%22 Sept →
cache6–13-0.0730%22 Sept →
poseidon3–9-0.228%22 Sept →
vertigo9–60.0367%22 Sept →
train10–13-0.0543%21 Sept →
vertigo13–60.1836%21 Sept →
cache13–110.0045%21 Sept →
vertigo13–00.0337%20 Sept →
dust20–4-0.0650%20 Sept →
dust213–6-0.0325%20 Sept →
dust211–13-0.0622%20 Sept →
cache1–10.000%20 Sept →
ancient13–40.0328%20 Sept →
inferno13–60.0029%20 Sept →
ancient11–13-0.0437%20 Sept →
vertigo13–60.0631%19 Sept →
mirage13–110.0125%19 Sept →
cache11–13-0.0228%19 Sept →
dust211–130.0337%19 Sept →
inferno8–8-0.1331%17 Sept →
vertigo9–2-0.1111%17 Sept →
dust22–10-0.110%17 Sept →
vertigo11–130.0121%17 Sept →
ancient13–80.0320%16 Sept →
mirage13–6-0.0321%15 Sept →
dust213–5-0.0133%15 Sept →
dust213–11-0.0526%15 Sept →
overpass5–13-0.0422%12 Sept →
vertigo7–13-0.0630%12 Sept →
cache13–70.0118%12 Sept →
inferno13–1-0.0531%12 Sept →
ancient13–6-0.0113%12 Sept →
cache9–13-0.0447%10 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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