Atlas au Raa

Atlas au Raa — CS2 Stats

76561198186196471[U:1:225930743]Steam profile ↗✓ No bans

2,959Tracked matches48%Win rate2020Tracked since
CSDB Rating6.1 SolidSupport
Premier CS Rating25,137Top 10% of 204,793 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#18819 of 252021 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,137 +1,901 11 Aug – 14 Oct · 29 days played
23,11926,306peak 26,30611 Aug14 Oct
26,306Peak Premier in tracked matches
37Days played since 2026-08-11

Premier CS Rating

  • 1,169 below peak (26,306)
  • -522 over 30 days · declining
  • Next: Gold band at 30,000 — 4,863 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGAtlas au RaaFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER25,137 · Red bandcsdb.gg/stats

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Performance scores

Aim72
Positioning46
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY51–45–4Last 10051%Win rateLLWLWLWWLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +5.0pp headshot accuracy · +20ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 22%
  • Avg reaction 700ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 649ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 639ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim7.2
Utility5.3
Positioning4.6
Opening Duels1.4
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 95% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.6
Utility5.3
Mechanics8.0
Opening Duels2.7
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time624ms+20ms
first ⅓ avg 604ms → last ⅓ avg 624ms
Headshot accuracy18.3%+0.1%
first ⅓ avg 18.3% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 8–2 · cache, 13 Oct →
50%Best headshot accuracy · 1–6 · anubis, 14 Oct →
406msFastest reaction time · 4–13 · ancient, 23 Sept →
13–1Biggest win · dust2, 8 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
12–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 59% over 29nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A2917–1259%-0.01
mirageB2413–1154%0.00
infernoB168–850%-0.01
cacheB126–650%0.01
ancientB105–550%-0.03
nukeD51–420%-0.01
anubis—41–325%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

810Matches
50%Win rate
1.30Avg K/D
86.3ADR
36%Headshot %

Clutches & streaks

36%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4055%1.2817.4
Dust23256%1.1116.8
Ancient1861%0.8312.3
Inferno1656%1.1818.8
Anubis1631%0.9314.4
Nuke1040%1.2517.4
Overpass933%1.5922.8
Cache729%1.0816.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
34.0%Accuracy (enemy spotted)
38.0%Spray accuracy
85.8%Counter-strafing
8.7°Preaim
627msReaction time
44.8%T opening success
37.1%CT opening success
0.44Enemies flashed / flash
5.9%Flash assists
8.59HE damage / grenade
12.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4357 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.0971% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–16-0.0426%14 Oct →
anubis1–6-0.0650%14 Oct →
ancient16–14-0.0610%14 Oct →
dust22–13-0.0818%13 Oct →
cache13–9-0.045%13 Oct →
dust24–13-0.094%13 Oct →
cache8–20.1435%13 Oct →
dust213–100.0529%13 Oct →
inferno5–130.0326%12 Oct →
ancient13–50.0418%12 Oct →
nuke11–13-0.0013%12 Oct →
ancient7–13-0.0323%11 Oct →
dust211–13-0.0115%10 Oct →
inferno13–80.0227%9 Oct →
mirage13–90.0316%8 Oct →
mirage15–15-0.0514%6 Oct →
dust215–19-0.0517%5 Oct →
mirage13–90.0210%2 Oct →
ancient4–13-0.0922%23 Sept →
ancient7–13-0.0415%22 Sept →
dust23–13-0.1016%21 Sept →
mirage13–80.0017%21 Sept →
dust213–9-0.0418%21 Sept →
cache13–110.0715%15 Sept →
mirage11–13-0.038%15 Sept →
inferno13–11-0.0620%15 Sept →
anubis6–13-0.065%15 Sept →
dust213–110.0110%15 Sept →
mirage13–10-0.0125%12 Sept →
inferno9–13-0.0322%10 Sept →
mirage13–16-0.0113%8 Sept →
dust20–13-0.0517%8 Sept →
dust213–1-0.0128%8 Sept →
dust213–80.0228%8 Sept →
cache13–70.0320%8 Sept →
nuke2–6-0.0133%6 Sept →
inferno4–130.0210%4 Sept →
mirage10–13-0.0110%3 Sept →
cache8–130.1119%3 Sept →
inferno13–110.0614%2 Sept →
inferno13–80.0316%1 Sept →
dust213–50.0416%1 Sept →
mirage13–10-0.0312%1 Sept →
inferno13–50.0011%30 Aug →
mirage15–15-0.0219%28 Aug →
ancient9–13-0.0520%27 Aug →
mirage6–130.0121%27 Aug →
mirage3–13-0.068%25 Aug →
mirage13–110.0519%24 Aug →
cache11–13-0.0021%24 Aug →
dust213–8-0.069%24 Aug →
inferno3–2-0.0417%24 Aug →
dust211–13-0.0415%24 Aug →
dust213–110.0516%24 Aug →
nuke9–130.0111%24 Aug →
cache7–13-0.0918%23 Aug →
dust213–6-0.0016%22 Aug →
mirage13–5-0.0317%22 Aug →
inferno13–80.0213%22 Aug →
dust22–00.0936%22 Aug →
cache13–8-0.0113%22 Aug →
dust213–70.1241%22 Aug →
inferno7–130.0419%21 Aug →
dust213–70.0123%21 Aug →
inferno8–13-0.0327%21 Aug →
mirage10–130.0120%21 Aug →
inferno7–13-0.0511%20 Aug →
inferno8–13-0.0533%20 Aug →
dust213–80.0220%20 Aug →
mirage13–9-0.0119%20 Aug →
mirage13–20.1115%19 Aug →
anubis13–5-0.0027%19 Aug →
dust211–130.0422%17 Aug →
ancient13–9-0.0213%17 Aug →
cache9–130.0121%17 Aug →
cache9–130.0226%15 Aug →
dust211–130.0219%15 Aug →
dust23–13-0.1222%13 Aug →
inferno15–15-0.0512%13 Aug →
mirage3–13-0.0715%13 Aug →
dust213–9-0.0713%13 Aug →
inferno13–8-0.033%13 Aug →
dust25–00.1333%13 Aug →
nuke13–60.0023%13 Aug →
mirage2–00.0520%13 Aug →
ancient13–80.0110%13 Aug →
nuke15–15-0.039%12 Aug →
dust213–50.0127%12 Aug →
cache6–13-0.087%12 Aug →
mirage13–30.0523%12 Aug →
mirage13–6-0.0424%12 Aug →
mirage8–130.019%12 Aug →
dust27–13-0.0517%12 Aug →
ancient12–16-0.0711%12 Aug →
mirage13–10.0914%12 Aug →
mirage5–13-0.0215%11 Aug →
anubis7–130.0018%11 Aug →
dust213–11-0.0142%11 Aug →
cache13–4-0.065%11 Aug →
ancient16–140.0316%11 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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