Camrocop

Camrocop — CS2 Stats

CR76561198185618266[U:1:225352538]Steam profile ↗✓ No bans

1,227Tracked matches59%Win rate2021Tracked since
2,526Hours in CS4Hrs last 2 wks
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating4,368Grey band · top ~81.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 9 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,368 -590 11 Jul18 Sept · 29 days played
2,9604,972peak 4,97211 Jul18 Sept
5,163Peak Premier in tracked matches
33Days played since 2026-07-09

Premier CS Rating

  • 604 below peak (4,972)
  • +272 over 30 days · steady
  • Next: Light Blue band at 5,000 632 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches17−6
Win rate0%43%−43pp
K/D0.610.90−0.29
Headshot %45%48%−3pp

Measured 12 Sep 202618 Sep 2026; previous 3 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate40.8%41.9%42.7%1.9% short
Shot accuracy10.5%12.2%11.2%0.7% short
Kill/death ratio0.490.981.000.51 short
Match win rate40.3%43.3%43.9%3.7% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCamrocopFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER4,368 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim47
Positioning46
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY484210Last 10048%Win rateLLLWWLTLWW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +1.9pp headshot accuracy · +91ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 758ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 751ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 706ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim4.7
Utility2.6
Positioning4.6
Opening Duels3.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 697ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning4.6
Utility2.6
Mechanics4.8
Opening Duels2.7
Win Impact7.9

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time702ms−59ms
first ⅓ avg 761ms → last ⅓ avg 702ms
Headshot accuracy21.1%−1.0%
first ⅓ avg 22.1% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · nuke, 9 Jul
40%Best headshot accuracy · 13–4 · nuke, 9 Jul
422msFastest reaction time · 13–11 · ancient, 28 Aug
13–1Biggest win · dust2, 25 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
610In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 60% over 5cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B38201853%-0.02
nukeB178947%0.01
mirageC167944%0.00
infernoB126650%-0.02
cacheD72529%-0.02
anubisC52340%-0.04
ancientA53260%-0.01

Across the last 100 tracked matches.

Lifetime stats

37,591Lifetime kills
0.49K/D
3,579Matches
40.3%Match win rate
40.8%Headshot %
10.5%Shot accuracy
8,635MVPs
1,050Hours (in match)
1,687Bombs planted
570Bombs defused

Most-used weapons

AK-475,817
AWP4,513
SSG 082,733
FAMAS1,094
Knife1,092

Lifetime map wins

4,169dust2
2,507nuke
2,036inferno
1,009vertigo
726office
495train
269assault
234militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

14Matches
21%Win rate
0.32Avg K/D
44.0ADR
51%Headshot %

Clutches & streaks

17%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust2520%0.355.8
Inferno30%0.365.7
Ancient10%0.6414.0
Nuke10%0.6710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
30.9%Accuracy (enemy spotted)
35.3%Spray accuracy
71.7%Counter-strafing
10.5°Preaim
697msReaction time
32.7%T opening success
48.9%CT opening success
0.38Enemies flashed / flash
7.7%Flash assists
8.46HE damage / grenade
1.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3819 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7246% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0417%13 Sept
dust21–13-0.0523%11 Sept
nuke14–16-0.0527%5 Sept
dust213–6-0.0923%5 Sept
nuke13–40.0925%5 Sept
inferno5–13-0.0320%4 Sept
nuke15–15-0.0510%4 Sept
anubis6–13-0.0610%3 Sept
dust213–70.0518%3 Sept
nuke13–11-0.0322%2 Sept
nuke13–11-0.0127%1 Sept
mirage13–3-0.0016%1 Sept
nuke10–130.0910%1 Sept
anubis4–13-0.0720%31 Aug
inferno13–80.0416%31 Aug
mirage9–130.0119%31 Aug
inferno10–130.0920%31 Aug
ancient13–3-0.047%29 Aug
inferno2–13-0.0925%29 Aug
dust213–110.0216%29 Aug
mirage13–110.0233%28 Aug
ancient13–11-0.0539%28 Aug
nuke8–13-0.0330%28 Aug
mirage13–80.0425%28 Aug
ancient13–7-0.0124%25 Aug
inferno13–3-0.1219%25 Aug
inferno12–3-0.0521%25 Aug
dust213–1-0.0413%25 Aug
dust213–7-0.0430%25 Aug
mirage10–13-0.0215%18 Aug
dust212–12-0.0629%8 Aug
dust25–13-0.0616%7 Aug
dust213–2-0.0230%7 Aug
dust215–150.0529%6 Aug
dust211–6-0.0114%6 Aug
dust213–5-0.0721%6 Aug
dust23–40.0312%6 Aug
dust213–5-0.0824%6 Aug
dust212–12-0.0936%6 Aug
dust29–130.0922%6 Aug
dust213–6-0.0326%6 Aug
dust213–8-0.1315%5 Aug
dust212–12-0.0814%5 Aug
dust212–12-0.0735%5 Aug
dust213–5-0.0233%5 Aug
nuke10–130.0211%4 Aug
dust213–80.0225%4 Aug
dust213–6-0.0719%4 Aug
dust213–90.1122%4 Aug
inferno10–13-0.0118%3 Aug
mirage13–40.0823%3 Aug
dust24–6-0.1011%31 Jul
mirage13–9-0.0921%31 Jul
cache8–13-0.0610%30 Jul
dust213–70.0223%30 Jul
nuke13–70.0614%24 Jul
ancient13–16-0.0320%22 Jul
mirage13–7-0.0219%21 Jul
inferno13–7-0.0623%21 Jul
inferno13–3-0.0527%21 Jul
cache11–13-0.0617%21 Jul
nuke13–6-0.0318%21 Jul
nuke2–13-0.0711%20 Jul
dust210–13-0.0435%20 Jul
dust25–13-0.0412%20 Jul
dust211–13-0.1011%20 Jul
mirage15–15-0.0127%19 Jul
anubis13–30.0518%19 Jul
mirage9–130.0028%17 Jul
dust211–130.0123%16 Jul
anubis6–13-0.0817%16 Jul
anubis16–14-0.048%14 Jul
nuke9–13-0.0426%14 Jul
nuke13–160.0615%14 Jul
mirage6–80.0328%14 Jul
mirage5–13-0.0418%13 Jul
mirage10–13-0.0227%13 Jul
ancient9–130.0721%13 Jul
mirage15–150.0714%13 Jul
nuke13–90.0324%13 Jul
dust213–60.0132%13 Jul
dust215–15-0.0117%13 Jul
dust211–130.0128%12 Jul
mirage16–120.0528%11 Jul
inferno13–5-0.0319%11 Jul
mirage5–13-0.0516%11 Jul
dust211–13-0.0622%10 Jul
dust213–100.0715%10 Jul
nuke3–130.0121%10 Jul
cache13–80.1226%10 Jul
dust213–70.0131%10 Jul
dust213–80.0217%10 Jul
inferno15–15-0.0220%9 Jul
cache13–6-0.0317%9 Jul
nuke13–40.1540%9 Jul
cache8–13-0.0721%9 Jul
cache7–13-0.0228%9 Jul
inferno10–130.0624%9 Jul
nuke13–90.0124%9 Jul
cache14–160.0115%9 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →