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maxツ — CS2 Stats

DE76561198185618185[U:1:225352457]Steam profile ↗✓ No bans

1,410Tracked matches73%Win rate2020Tracked since
CSDB Rating6.7 SolidSupport
Premier CS Rating27,345Top 5% of 201,122 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#4384 of 247965 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,410 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,345 +2,023 20 Feb – 14 Sept · 29 days played
24,67127,345peak 27,34520 Feb14 Sept
27,345Peak Premier in tracked matches
39Days played since 2026-02-20

Premier CS Rating

  • At peak — 27,345
  • Next: Gold band at 30,000 — 2,655 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-03
  • Pink band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmaxツPREMIER27,345 · Red bandcsdb.gg/stats

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Performance scores

Aim77
Positioning44
Utility61

0–100 skill scores via Leetify.

Recent form

HOT53–45–2Last 10053%Win rateWLWWTWWWWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −1.1pp headshot accuracy · +77ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 610ms

Last 10

  • 8–1–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 614ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim7.7
Utility6.1
Positioning4.4
Opening Duels2.8
Clutch5.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 51% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.4
Utility6.1
Mechanics6.6
Opening Duels2.6
Win Impact10.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time596ms+14ms
first ⅓ avg 582ms → last ⅓ avg 596ms
Headshot accuracy19.4%+0.2%
first ⅓ avg 19.2% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · mirage, 21 Feb →
43%Best headshot accuracy · 0–7 · inferno, 16 Mar →
297msFastest reaction time · 1–8 · nuke, 24 Apr →
13–1Biggest win · cache, 5 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 100% over 5mirageWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
dust2A2112–957%-0.01
mirageC218–1338%-0.02
infernoC135–838%-0.02
vertigoS96–367%0.02
overpassB84–450%-0.01
cacheS55–0100%-0.01
nukeA53–260%-0.02
ancientS54–180%0.02
trainC52–340%-0.03
anubis—43–175%-0.01
office—41–325%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 21). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

615Matches
56%Win rate
1.40Avg K/D
75.5ADR
45%Headshot %

Clutches & streaks

47%1v1 clutch win
5%1v2 clutch win
21Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1275%1.3415.9
Inferno1136%0.8413.7
Dust2560%0.9713.6
Overpass333%1.0011.3
Anubis3100%0.9512.3
Ancient20%0.8014.0
Nuke20%0.8918.0
Vertigo20%0.6912.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
37.6%Accuracy (enemy spotted)
40.6%Spray accuracy
79.6%Counter-strafing
9.6°Preaim
601msReaction time
27.7%T opening success
50.9%CT opening success
0.49Enemies flashed / flash
11.1%Flash assists
8.19HE damage / grenade
12.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4926 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.6532% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–11-0.0510%15 Jun →
dust211–13-0.0120%6 Jun →
cache13–10.0021%5 Jun →
vertigo9–30.0719%5 Jun →
overpass8–8-0.0724%5 Jun →
cache13–7-0.0113%4 Jun →
vertigo13–30.0413%4 Jun →
vertigo13–30.1020%4 Jun →
anubis13–80.0213%29 May →
overpass13–40.0220%29 May →
inferno9–70.0414%26 May →
vertigo1–9-0.0831%26 May →
nuke4–9-0.0413%26 May →
vertigo13–3-0.0211%24 May →
mirage8–13-0.025%24 May →
mirage13–10-0.0224%21 May →
mirage13–4-0.0024%21 May →
mirage0–13-0.0917%21 May →
overpass11–130.0616%19 May →
ancient13–50.0631%19 May →
dust213–60.0334%15 May →
office10–13-0.0433%15 May →
office10–130.0021%15 May →
cache13–6-0.0710%12 May →
cache13–40.0422%12 May →
mirage13–7-0.009%10 May →
mirage13–80.0320%10 May →
inferno11–130.0314%9 May →
cache13–11-0.0025%7 May →
mirage11–13-0.0516%25 Apr →
dust213–8-0.0122%25 Apr →
dust213–80.0228%25 Apr →
dust213–70.0728%25 Apr →
dust29–10.0129%25 Apr →
mirage8–3-0.0010%25 Apr →
vertigo8–13-0.0712%24 Apr →
nuke1–8-0.0713%24 Apr →
dust26–13-0.0016%24 Apr →
mirage10–13-0.0618%24 Apr →
train9–13-0.0411%23 Apr →
train13–70.0422%23 Apr →
ancient13–8-0.0114%19 Apr →
ancient13–60.0514%19 Apr →
mirage6–13-0.0512%18 Apr →
dust28–130.0113%18 Apr →
inferno7–13-0.1012%18 Apr →
inferno13–7-0.0311%18 Apr →
mirage10–130.0512%17 Apr →
nuke13–9-0.0315%14 Apr →
vertigo13–80.0615%14 Apr →
dust27–130.0323%12 Apr →
nuke13–9-0.0216%12 Apr →
overpass13–100.0113%12 Apr →
vertigo13–70.0622%11 Apr →
vertigo1–7-0.000%11 Apr →
overpass10–13-0.0217%28 Mar →
mirage11–130.0123%28 Mar →
mirage6–13-0.079%27 Mar →
dust211–13-0.0319%27 Mar →
mirage7–13-0.0610%24 Mar →
mirage15–15-0.0119%24 Mar →
ancient13–80.0717%24 Mar →
office10–130.0125%24 Mar →
office13–110.0217%24 Mar →
ancient0–13-0.0617%16 Mar →
mirage5–13-0.0526%16 Mar →
inferno0–7-0.0643%16 Mar →
inferno13–20.0114%13 Mar →
mirage13–16-0.0027%13 Mar →
anubis9–13-0.0118%12 Mar →
dust24–13-0.0421%12 Mar →
inferno13–9-0.0631%12 Mar →
anubis13–8-0.0520%12 Mar →
overpass10–130.0019%10 Mar →
dust213–10-0.0223%10 Mar →
mirage13–10-0.0119%9 Mar →
dust214–16-0.0913%2 Mar →
dust213–10-0.0713%27 Feb →
dust21–13-0.029%27 Feb →
dust213–6-0.0120%26 Feb →
dust24–0-0.0725%26 Feb →
train3–13-0.097%25 Feb →
train2–13-0.0725%25 Feb →
train13–100.0217%25 Feb →
dust216–14-0.0024%24 Feb →
inferno10–13-0.0232%24 Feb →
inferno11–13-0.0514%22 Feb →
dust213–16-0.0215%22 Feb →
nuke13–50.0627%22 Feb →
inferno13–30.037%22 Feb →
overpass13–80.0226%22 Feb →
mirage6–13-0.0412%22 Feb →
mirage13–60.0024%22 Feb →
dust216–140.0118%21 Feb →
inferno9–13-0.028%21 Feb →
anubis13–100.0125%21 Feb →
mirage13–10.1028%21 Feb →
inferno8–13-0.0414%20 Feb →
inferno6–130.0230%20 Feb →
overpass13–3-0.0512%20 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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