TagicalMaco

TagicalMaco — CS2 Stats

JM76561198185525605[U:1:225259877]Steam profile ↗✓ No bans

1,215Tracked matches52%Win rate2020Tracked since
2,166Hours in CS
CSDB Rating5.8 SolidClutch Specialist
Premier CS Rating18,815Top 50% of 208,731 CSDB-tracked playersPurple band · top ~13.2% of ranked players (population est.)
CSDB Leaderboard#99762 of 255836 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,815 +2,633 27 Aug – 20 Oct · 28 days played
14,58019,626peak 19,62627 Aug20 Oct
19,650Peak Premier in tracked matches
31Days played since 2026-08-27

Premier CS Rating

  • 811 below peak (19,626)
  • +722 over 30 days · improving
  • Next: Pink band at 20,000 — 1,185 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,934), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate39.7%43.7%44.8%5.1% short
Shot accuracy17.0%12.0%12.4%above
Kill/death ratio1.011.021.030.02 short
Match win rate43.0%44.7%45.2%2.2% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTagicalMacoFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,815 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning58
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY55–42–3Last 10055%Win rateLLWLLWWWWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · +2.5pp headshot accuracy · −68ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 499ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 492ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 526ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.9 against its own average).

Aim8.3
Utility1.9
Positioning5.8
Opening Duels2.2
Clutch7.2

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 79% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 68% on T to 36% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.8
Utility1.9
Mechanics5.0
Opening Duels5.5
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time526ms−24ms
first ⅓ avg 550ms → last ⅓ avg 526ms
Headshot accuracy22.3%+2.7%
first ⅓ avg 19.6% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · cache, 14 Oct →
50%Best headshot accuracy · 13–7 · dust2, 27 Sept →
383msFastest reaction time · 13–10 · office, 15 Oct →
13–1Biggest win · cache, 14 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 74% over 27ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2S2720–774%0.01
mirageC176–1135%0.01
cacheA148–657%0.04
anubisB115–645%0.02
nukeB105–550%-0.01
infernoA106–460%0.00
ancientD93–633%0.01
office—22–0100%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

91,864Lifetime kills
1.01K/D
7,678Matches
43.0%Match win rate
39.7%Headshot %
17.0%Shot accuracy · Top 25% of Level 5 players
14,419MVPs
2,166Hours (in match)
1,328Bombs planted
870Bombs defused

Most-used weapons

AWP20,476
AK-4712,998
SSG 088,221
MP72,335
P2502,276
P901,795

Lifetime map wins

9,177office
5,151dust2
3,588inferno
1,894nuke
1,395train
1,347cbble
1,072aztec
500lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

66Matches
44%Win rate
0.94Avg K/D
87.8ADR
43%Headshot %

Clutches & streaks

56%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage650%1.1919.7
Cache650%1.1616.7
Dust2633%1.2020.7
Nuke3100%1.4419.3
Ancient3100%1.1416.0
Anubis2100%1.2414.0
Inferno1100%1.5614.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
35.7%Accuracy (enemy spotted)
37.1%Spray accuracy
72.7%Counter-strafing
7.1°Preaim
525msReaction time
68.1%T opening success
35.7%CT opening success
0.42Enemies flashed / flash
1.8%Flash assists
9.85HE damage / grenade
1.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4204 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.6862% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0710%20 Oct →
cache6–130.0439%20 Oct →
office13–100.1417%19 Oct →
inferno1–13-0.110%16 Oct →
dust21–13-0.0840%15 Oct →
inferno13–100.0818%15 Oct →
office13–100.0328%15 Oct →
cache13–80.0128%14 Oct →
cache13–10.1621%14 Oct →
dust213–5-0.0118%13 Oct →
dust211–13-0.0421%10 Oct →
nuke13–8-0.0110%10 Oct →
mirage8–13-0.0423%7 Oct →
ancient13–8-0.0014%7 Oct →
nuke9–13-0.0320%6 Oct →
mirage15–15-0.0033%6 Oct →
dust26–130.0122%6 Oct →
dust213–5-0.060%6 Oct →
cache13–10-0.0126%6 Oct →
inferno13–20.0425%5 Oct →
ancient8–13-0.0317%5 Oct →
inferno9–13-0.0130%5 Oct →
cache10–130.0130%28 Sept →
nuke9–130.0124%28 Sept →
dust213–50.036%28 Sept →
mirage13–90.0624%28 Sept →
inferno9–13-0.0623%28 Sept →
dust28–130.0120%27 Sept →
dust213–70.0117%27 Sept →
dust213–70.0250%27 Sept →
anubis12–120.0925%27 Sept →
inferno13–90.0534%26 Sept →
nuke13–30.0424%26 Sept →
mirage6–13-0.0527%26 Sept →
nuke13–9-0.0711%26 Sept →
mirage5–130.0232%25 Sept →
dust213–90.1324%25 Sept →
inferno13–8-0.0250%25 Sept →
dust213–3-0.0417%25 Sept →
ancient9–130.0924%24 Sept →
anubis3–10-0.0425%24 Sept →
dust213–90.0321%24 Sept →
ancient10–13-0.035%24 Sept →
dust213–100.0531%24 Sept →
cache5–13-0.0130%24 Sept →
anubis8–130.0414%23 Sept →
nuke13–100.0722%23 Sept →
mirage13–90.0518%22 Sept →
mirage13–40.058%22 Sept →
dust213–20.0632%22 Sept →
dust213–70.0820%22 Sept →
dust210–13-0.0713%22 Sept →
inferno11–130.0126%22 Sept →
nuke6–13-0.0418%22 Sept →
dust213–110.0124%18 Sept →
dust213–70.0328%18 Sept →
anubis13–100.1028%18 Sept →
dust213–110.0031%18 Sept →
cache6–13-0.0129%18 Sept →
dust213–110.0126%17 Sept →
anubis13–100.0717%17 Sept →
cache13–70.0024%17 Sept →
mirage9–13-0.0433%14 Sept →
cache13–50.0917%14 Sept →
ancient13–90.0823%11 Sept →
mirage6–13-0.0330%7 Sept →
cache13–110.0936%7 Sept →
anubis13–40.0821%7 Sept →
ancient7–130.0012%6 Sept →
cache13–110.1028%6 Sept →
mirage11–130.0020%6 Sept →
dust213–110.0721%6 Sept →
ancient7–13-0.0311%6 Sept →
nuke13–60.0412%6 Sept →
anubis10–13-0.0332%6 Sept →
dust213–6-0.016%6 Sept →
dust213–7-0.0233%6 Sept →
mirage13–100.0330%5 Sept →
mirage8–130.0422%5 Sept →
inferno13–11-0.0416%5 Sept →
cache4–130.017%3 Sept →
dust213–11-0.0131%3 Sept →
mirage13–60.0120%3 Sept →
anubis13–11-0.0215%2 Sept →
nuke8–13-0.0228%2 Sept →
cache13–90.0222%2 Sept →
mirage15–150.0118%2 Sept →
inferno13–60.0721%1 Sept →
mirage10–13-0.0211%1 Sept →
ancient10–13-0.0210%1 Sept →
dust25–13-0.0126%1 Sept →
ancient13–80.0229%1 Sept →
anubis9–130.0118%31 Aug →
dust210–130.0113%31 Aug →
dust213–70.0215%31 Aug →
anubis11–130.0118%31 Aug →
mirage16–120.0321%30 Aug →
cache10–130.0319%30 Aug →
mirage11–130.0325%29 Aug →
anubis13–10-0.1017%27 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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