Ball

Ball — CS2 Stats

76561198183876587[U:1:223610859]Steam profile ↗✓ No bans

3,049Tracked matches70%Win rate2020Tracked since
6,163Hours in CS37Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
FaceitLevel 10 · 2,901 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches10
Win rate40%
K/D0.79
Headshot %70%

Measured 12 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=27,259), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate52.8%51.0%
Shot accuracy14.3%13.7%
Kill/death ratio1.151.09
Match win rate47.1%48.4%

Share this profile

CSDB.GGBallFACEITLevel 10 · 2,901 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning71
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY62371Last 10062%Win rateWLWLWWWLLW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +1.9pp headshot accuracy · −53ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 545ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 545ms

Last 20

  • 146 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim8.3
Utility6.0
Positioning7.1
Opening Duels5.0
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning7.1
Utility6.0
Mechanics7.4
Opening Duels4.3
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time591ms+8ms
first ⅓ avg 584ms → last ⅓ avg 591ms
Headshot accuracy17.7%−2.8%
first ⅓ avg 20.5% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–11 · train, 19 Sept
36%Best headshot accuracy · 7–13 · inferno, 6 Sept
414msFastest reaction time · 9–13 · nuke, 12 Jan
13–2Biggest win · mirage, 3 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
124In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 78% over 18infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeS2418675%0.02
mirageS1814478%0.01
ancientB136746%0.03
overpassB136746%0.02
infernoD113827%0.00
trainS86275%0.05
cache32167%0.01
vertigo330100%0.02
anubis32167%-0.00
dust221150%0.03
office1010%0.03
debris110100%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

175,297Lifetime kills
1.15K/D · Top 50% of Level 10 players
6,468Matches
47.1%Match win rate
52.8%Headshot % · Top 50% of Level 10 players
14.3%Shot accuracy · Top 50% of Level 10 players
17,202MVPs
6,756Hours (in match)
7,891Bombs planted
2,882Bombs defused

Most-used weapons

AK-4765,799
AWP11,690
MP93,949
SSG 083,665
FAMAS2,698

Lifetime map wins

10,721inferno
7,925nuke
6,353dust2
3,789vertigo
1,935train
623office
297lake
248cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,962Matches
55%Win rate
1.24Avg K/D
80.9ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
26%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis33762%1.2916.9
Mirage32551%1.1816.0
Ancient21348%1.2016.9
Nuke19956%1.2516.7
Inferno17853%1.1916.9
Overpass9665%1.3816.8
Vertigo8357%1.3917.5
Dust27152%1.2317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
41.3%Accuracy (enemy spotted)
49.9%Spray accuracy
83.1%Counter-strafing
11.4°Preaim
590msReaction time
41.9%T opening success
52.5%CT opening success
0.56Enemies flashed / flash
12.2%Flash assists
4.03HE damage / grenade
10.88Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–60.0616%8 Sept
office11–130.0328%31 Aug
mirage13–7-0.0322%31 Aug
ancient7–13-0.0319%31 Aug
mirage13–90.028%24 Aug
nuke16–14-0.0318%22 Aug
mirage13–80.0216%20 Aug
nuke10–13-0.0013%11 Aug
dust211–130.0018%9 Aug
mirage13–20.0417%3 Aug
ancient14–16-0.0011%24 Jul
mirage13–40.059%22 Jul
mirage13–4-0.0312%22 Jul
nuke13–100.0522%19 Jul
nuke13–5-0.0321%15 Jul
nuke13–60.049%15 Jul
ancient9–130.0020%14 Jul
debris9–50.0713%14 Jul
cache13–60.0626%9 Jul
mirage13–11-0.0313%3 Jul
nuke13–50.0219%3 Jul
ancient13–50.1021%3 Jul
cache13–5-0.0220%2 Jul
nuke13–6-0.0118%1 Jul
inferno8–130.0517%30 Jun
nuke13–110.0221%28 Jun
nuke13–4-0.0118%28 Jun
mirage13–40.0321%28 Jun
nuke10–13-0.0031%13 Jun
vertigo13–60.0820%13 Jun
mirage7–13-0.0120%13 Jun
inferno16–19-0.019%5 Jun
overpass13–50.0319%31 May
cache6–13-0.0120%17 May
mirage13–70.0328%3 May
mirage13–7-0.0215%3 May
ancient4–130.057%27 Apr
nuke9–130.0011%14 Apr
overpass7–13-0.0315%6 Apr
mirage6–13-0.0310%6 Apr
nuke13–70.0128%15 Feb
inferno10–13-0.0021%28 Jan
nuke22–19-0.0120%26 Jan
nuke13–90.1220%25 Jan
nuke8–13-0.0119%24 Jan
overpass9–130.0813%17 Jan
overpass13–100.0320%14 Jan
mirage5–130.0121%12 Jan
nuke9–130.0318%12 Jan
anubis16–120.0119%12 Jan
mirage13–6-0.0517%12 Jan
inferno10–13-0.0215%5 Jan
nuke13–110.1110%4 Jan
ancient13–100.0312%31 Dec
mirage13–110.0317%28 Dec
vertigo13–8-0.0414%28 Dec
anubis10–130.0416%28 Dec
nuke13–80.0917%27 Dec
ancient13–160.0417%21 Dec
nuke13–90.0128%21 Dec
overpass19–170.0217%20 Dec
ancient28–260.0015%19 Dec
overpass8–13-0.0416%19 Dec
ancient13–70.0416%17 Dec
ancient20–220.0619%11 Dec
train10–130.0117%11 Dec
inferno12–120.0018%5 Dec
nuke13–80.0620%5 Dec
overpass13–110.0415%5 Dec
ancient13–90.0921%5 Dec
ancient13–11-0.0515%16 Nov
inferno9–130.0426%12 Nov
anubis13–10-0.0611%9 Nov
vertigo13–80.039%9 Nov
inferno13–7-0.0519%9 Nov
nuke3–130.0018%9 Nov
train13–40.0511%9 Nov
inferno13–110.0425%24 Oct
inferno13–80.0217%5 Oct
overpass13–90.0425%5 Oct
train9–130.0421%5 Oct
mirage13–70.1020%28 Sept
overpass13–50.1030%26 Sept
overpass4–13-0.0620%25 Sept
mirage13–110.0627%24 Sept
train13–110.1318%19 Sept
nuke13–10-0.0113%16 Sept
train13–40.0623%13 Sept
inferno7–13-0.0136%6 Sept
mirage8–13-0.0122%6 Sept
overpass8–130.1119%3 Sept
nuke13–100.0127%31 Aug
ancient9–130.0121%31 Aug
train13–90.0535%31 Aug
overpass7–130.0520%31 Aug
train13–80.0831%31 Aug
train13–7-0.049%31 Aug
nuke13–10-0.0116%31 Aug
inferno4–13-0.0620%29 Aug
overpass6–13-0.0620%20 Aug

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →