rhe0s

rhe0s — CS2 Stats

FI76561198182406522[U:1:222140794]Steam profile ↗✓ No bans

461Tracked matches52%Win rate2020Tracked since
CSDB Rating5.4 DevelopingPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 7,923 -777 17 May – 16 Jan · 12 days played
6,44810,000peak 10,00017 May16 Jan
10,111Peak Premier in tracked matches
23Days played since 2025-05-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGrhe0sFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim52
Positioning57
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY47–46–7Last 10047%Win rateLWWWWWLLTW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +1.7pp headshot accuracy · +3ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 617ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 595ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim5.2
Utility5.4
Positioning5.7
Opening Duels3.2
Clutch2.6

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 53% on T to 31% on CT — first contacts on the defending side are being lost.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.7
Utility5.4
Mechanics7.1
Opening Duels3.0
Win Impact5.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time630ms−88ms
first ⅓ avg 718ms → last ⅓ avg 630ms
Headshot accuracy19.9%−0.9%
first ⅓ avg 20.8% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–2 · overpass, 3 Jan →
50%Best headshot accuracy · 2–0 · inferno, 26 Sept →
477msFastest reaction time · 13–4 · dust2, 30 Oct →
13–2Biggest win · inferno, 2 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 64% over 11mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
ancientB2512–1348%0.02
infernoC2511–1444%0.00
nukeC176–1135%0.01
anubisA117–464%0.02
overpassA116–555%0.02
mirageD61–517%0.01
dust2—21–150%-0.01
train—22–0100%0.10
cache—11–0100%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

18Matches
44%Win rate
1.29Avg K/D
109.9ADR
36%Headshot %

Clutches & streaks

33%1v1 clutch win
100%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2250%1.9421.0
Mirage10%1.2520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
31.5%Accuracy (enemy spotted)
26.0%Spray accuracy
82.2%Counter-strafing
11.1°Preaim
635msReaction time
52.7%T opening success
31.1%CT opening success
0.67Enemies flashed / flash
3.7%Flash assists
8.39HE damage / grenade
3.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5897 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.0841% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0129%31 Oct →
anubis13–11-0.0013%30 Oct →
cache13–30.0423%30 Oct →
dust213–40.0223%30 Oct →
ancient13–3-0.0022%30 Oct →
anubis13–90.0519%16 Oct →
mirage11–130.0832%16 Oct →
mirage14–160.0118%16 Oct →
inferno15–15-0.0320%16 Oct →
nuke13–8-0.0223%2 Oct →
inferno13–2-0.0417%2 Oct →
ancient13–70.0828%2 Oct →
anubis13–70.0119%2 Oct →
nuke11–13-0.0315%2 Oct →
anubis6–130.0231%12 Sept →
anubis7–130.0224%12 Sept →
ancient7–130.0718%12 Sept →
overpass7–13-0.0318%30 Jan →
inferno10–130.046%30 Jan →
nuke13–110.0130%30 Jan →
anubis13–40.1013%30 Jan →
ancient13–70.0214%30 Jan →
nuke3–13-0.0218%16 Jan →
overpass4–130.0517%16 Jan →
ancient7–130.0517%16 Jan →
inferno9–13-0.0313%16 Jan →
overpass13–10-0.0814%16 Jan →
inferno13–11-0.0616%16 Jan →
overpass5–13-0.0320%9 Jan →
train13–90.0630%9 Jan →
ancient15–15-0.0119%9 Jan →
ancient7–130.0211%3 Jan →
nuke3–130.1131%3 Jan →
overpass13–50.0614%3 Jan →
inferno5–13-0.0420%3 Jan →
inferno13–20.0419%3 Jan →
overpass13–30.0325%3 Jan →
ancient13–100.0517%3 Jan →
inferno13–8-0.0011%3 Jan →
inferno15–15-0.0129%3 Jan →
overpass9–20.229%3 Jan →
inferno6–9-0.0421%3 Jan →
ancient9–130.0421%2 Jan →
nuke8–13-0.0329%2 Jan →
ancient13–8-0.019%1 Jan →
nuke5–13-0.0127%31 Dec →
train11–20.1441%31 Dec →
ancient5–130.0018%31 Dec →
dust211–13-0.0522%31 Dec →
overpass8–13-0.0121%31 Dec →
mirage11–130.0124%31 Dec →
ancient12–16-0.0318%31 Dec →
ancient5–13-0.0010%31 Dec →
inferno13–10-0.0315%31 Dec →
inferno11–130.0113%19 Dec →
overpass15–150.0919%26 Sept →
inferno2–00.0850%26 Sept →
inferno3–130.0222%26 Sept →
inferno16–12-0.0217%12 Sept →
ancient13–70.1025%12 Sept →
overpass13–3-0.0043%12 Sept →
inferno6–130.0726%8 Aug →
ancient13–80.0226%8 Aug →
inferno9–130.0129%8 Aug →
nuke11–13-0.0026%8 Aug →
overpass13–7-0.0321%8 Aug →
mirage13–9-0.0132%8 Aug →
inferno10–13-0.0231%8 Aug →
mirage10–130.0425%8 Aug →
mirage4–13-0.0623%1 Aug →
inferno12–120.0225%1 Aug →
nuke12–12-0.0139%1 Aug →
ancient13–9-0.0011%1 Aug →
ancient15–150.0215%4 Jul →
anubis10–13-0.0412%4 Jul →
nuke1–13-0.079%27 Jun →
inferno13–110.0714%27 Jun →
ancient13–80.0427%27 Jun →
anubis3–13-0.0426%19 Jun →
ancient10–130.0322%19 Jun →
ancient13–50.1024%19 Jun →
nuke3–13-0.0511%19 Jun →
ancient6–13-0.0421%19 Jun →
anubis13–30.0835%19 Jun →
anubis13–60.0218%19 Jun →
inferno13–3-0.0322%19 Jun →
inferno14–16-0.0415%19 Jun →
ancient13–10-0.0327%6 Jun →
inferno13–90.0825%6 Jun →
anubis13–80.0718%6 Jun →
ancient13–100.0821%6 Jun →
nuke4–130.0223%6 Jun →
nuke13–70.0820%6 Jun →
inferno13–70.0218%6 Jun →
ancient10–13-0.0623%6 Jun →
inferno7–130.0124%23 May →
nuke13–90.049%23 May →
ancient8–130.0212%23 May →
nuke9–70.1519%17 May →
nuke13–30.0724%17 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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