big ounce

big ounce — CS2 Stats

76561198180007374[U:1:219741646]Steam profile ↗✓ No bans

1,220Tracked matches48%Win rate2025Tracked since
1,110Hours in CS32Hrs last 2 wks
CSDB Rating5.5 SolidSupport
Premier CS Rating4,112Grey band · top ~82.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 4,112 +442 17 Sept – 18 Oct · 4 days played
3,6704,155peak 4,15517 Sept18 Oct
4,155Peak Premier in tracked matches
21Days played since 2026-09-17

Premier CS Rating

  • 43 below peak (4,155)
  • +442 over 30 days · improving
  • Next: Light Blue band at 5,000 — 888 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate40.6%38.2%39.9%meets
Shot accuracy4.4%3.6%7.0%2.5% short
Kill/death ratio0.870.830.920.05 short
Match win rate45.9%40.2%42.3%above

This profile matches the typical Light Blue band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbig ouncePREMIER4,112 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning58
Utility60

0–100 skill scores via Leetify.

Recent form

COLD53–42–5Last 10053%Win rateLLWLLWWTLL

Last 10 vs previous 10: −20pp win rate · +0.06 avg rating · +0.6pp headshot accuracy · +37ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.06), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 611ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 643ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim6.6
Utility6.0
Positioning5.8
Opening Duels3.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.8
Utility6.0
Mechanics7.7
Opening Duels4.6
Win Impact4.4

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time617ms+2ms
first ⅓ avg 614ms → last ⅓ avg 617ms
Headshot accuracy15.7%+0.5%
first ⅓ avg 15.1% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 11–13 · ancient, 21 Oct →
34%Best headshot accuracy · 13–11 · inferno, 16 Oct →
438msFastest reaction time · 13–9 · nuke, 19 Oct →
13–0Biggest win · nuke, 30 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
5–5In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 79% over 19ancientWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC219–1243%-0.00
nukeS1915–479%-0.01
dust2S1711–665%-0.01
mirageB168–850%-0.01
ancientD143–1121%0.01
anubisD93–633%0.00
cache—44–0100%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,589Lifetime kills
0.87K/D · Top 50% of Grey band
1,636Matches
45.9%Match win rate · Top 25% of Grey band
40.6%Headshot % · Top 50% of Grey band
4.4%Shot accuracy · Top 50% of Grey band
2,531MVPs
661Hours (in match)
2,474Bombs planted
339Bombs defused

Most-used weapons

Lifetime map wins

4,457dust2
2,169nuke
1,911inferno
547office
208italy
186vertigo
73train
21aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
34.0%Accuracy (enemy spotted)
35.3%Spray accuracy
84.7%Counter-strafing
9.9°Preaim
611msReaction time
55.1%T opening success
41.9%CT opening success
0.67Enemies flashed / flash
5.8%Flash assists
7.98HE damage / grenade
13.27Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient9–130.0221%23 Oct →
anubis7–130.0215%23 Oct →
inferno13–9-0.0211%23 Oct →
inferno9–130.0711%22 Oct →
inferno7–13-0.0611%22 Oct →
anubis13–70.1013%22 Oct →
inferno13–50.0419%21 Oct →
ancient12–12-0.0416%21 Oct →
ancient11–130.1114%21 Oct →
inferno0–13-0.0414%21 Oct →
anubis7–13-0.0411%21 Oct →
inferno4–11-0.0414%20 Oct →
ancient2–13-0.066%20 Oct →
anubis4–13-0.066%20 Oct →
inferno13–60.0018%20 Oct →
anubis13–8-0.0715%20 Oct →
nuke13–9-0.0522%19 Oct →
nuke13–7-0.0616%19 Oct →
nuke13–6-0.0114%19 Oct →
ancient3–13-0.0119%19 Oct →
anubis6–130.0510%19 Oct →
ancient1–130.0420%19 Oct →
inferno13–6-0.0214%19 Oct →
ancient13–90.0614%18 Oct →
ancient11–130.0313%18 Oct →
nuke8–90.0425%18 Oct →
cache13–9-0.0425%18 Oct →
nuke16–14-0.0015%18 Oct →
ancient11–13-0.0021%17 Oct →
inferno13–11-0.1134%16 Oct →
nuke13–8-0.0314%16 Oct →
inferno13–80.0310%16 Oct →
inferno4–130.0717%16 Oct →
nuke14–16-0.0412%13 Oct →
mirage13–5-0.0113%13 Oct →
mirage5–13-0.0611%13 Oct →
cache13–100.0615%13 Oct →
nuke13–40.0515%13 Oct →
nuke13–80.019%13 Oct →
dust210–13-0.0918%13 Oct →
mirage10–13-0.0025%13 Oct →
nuke7–13-0.0428%13 Oct →
nuke13–10-0.036%9 Oct →
nuke10–13-0.0317%9 Oct →
inferno12–12-0.0212%8 Oct →
inferno13–80.0811%8 Oct →
inferno4–130.1112%8 Oct →
inferno13–100.0111%8 Oct →
nuke13–4-0.0915%8 Oct →
nuke13–90.0011%8 Oct →
inferno13–6-0.0018%7 Oct →
nuke11–40.0211%7 Oct →
anubis13–30.118%7 Oct →
ancient9–13-0.0311%7 Oct →
inferno8–13-0.009%6 Oct →
dust212–6-0.0115%6 Oct →
mirage6–13-0.0614%6 Oct →
anubis5–13-0.0517%6 Oct →
inferno4–10-0.0221%6 Oct →
dust213–7-0.0512%6 Oct →
dust213–5-0.0414%6 Oct →
mirage9–130.0513%5 Oct →
dust23–13-0.0525%5 Oct →
dust212–12-0.0322%5 Oct →
mirage13–80.0715%5 Oct →
dust213–11-0.038%4 Oct →
mirage13–50.0623%4 Oct →
nuke4–13-0.1111%3 Oct →
mirage13–70.0321%3 Oct →
dust213–30.0821%3 Oct →
mirage12–12-0.070%3 Oct →
inferno4–13-0.0611%3 Oct →
dust213–6-0.0116%3 Oct →
anubis7–13-0.037%3 Oct →
inferno9–13-0.0316%3 Oct →
ancient13–90.0413%2 Oct →
dust213–7-0.0516%2 Oct →
mirage11–130.0119%2 Oct →
mirage9–4-0.0315%2 Oct →
nuke13–9-0.0412%2 Oct →
dust28–13-0.0617%2 Oct →
nuke13–40.078%2 Oct →
mirage8–13-0.0015%1 Oct →
cache13–11-0.0018%1 Oct →
mirage13–10-0.0513%1 Oct →
dust213–5-0.0325%1 Oct →
inferno6–13-0.0214%1 Oct →
dust213–4-0.0212%1 Oct →
mirage0–13-0.103%1 Oct →
ancient10–13-0.0616%30 Sept →
nuke13–00.0625%30 Sept →
dust212–12-0.0019%30 Sept →
ancient13–30.0218%30 Sept →
dust213–60.0918%29 Sept →
mirage13–70.079%29 Sept →
dust213–80.0614%29 Sept →
mirage13–9-0.0229%28 Sept →
cache13–4-0.0115%28 Sept →
ancient6–13-0.0211%28 Sept →
dust27–130.0021%28 Sept →

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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