Miiqu

Miiqu — CS2 Stats

FI76561198179407087[U:1:219141359]Steam profile ↗✓ No bans

875Tracked matches53%Win rate2020Tracked since
3,074Hours in CS5Hrs last 2 wks
CSDB Rating4.2 DevelopingClutch Specialist
Premier CS Rating13,206Blue band · top ~37.9% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 17 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,206 -316 5 Mar19 Sept · 27 days played
11,51014,507peak 14,5075 Mar19 Sept
14,521Peak Premier in tracked matches
37Days played since 2026-02-17

Premier CS Rating

  • 1,301 below peak (14,507)
  • +785 over 30 days · improving
  • +1,696 over 90 days
  • Next: Purple band at 15,000 1,794 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,274), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate36.4%43.8%44.8%8.4% short
Shot accuracy16.1%12.0%12.4%above
Kill/death ratio1.251.021.04above
Match win rate37.6%44.7%45.2%7.6% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMiiquFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,206 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim43
Positioning40
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY45541Last 10045%Win rateWLLWWLLLWW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +1.7pp headshot accuracy · −5ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 709ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 683ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 685ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+3.5 against its own average).

Aim4.3
Utility5.8
Positioning4.0
Opening Duels0.1
Clutch8.0

Strong CT-side openerEffective flashesLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 71% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 11% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning4.0
Utility5.8
Mechanics4.2
Opening Duels1.9
Win Impact6.1

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time683ms−31ms
first ⅓ avg 715ms → last ⅓ avg 683ms
Headshot accuracy16.6%+0.4%
first ⅓ avg 16.2% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–6 · mirage, 22 Jul
34%Best headshot accuracy · 13–6 · mirage, 22 Jul
516msFastest reaction time · 13–7 · office, 12 Apr
13–2Biggest win · ancient, 22 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
77In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 64% over 11cacheWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
nukeC1881044%0.00
ancientB189950%-0.01
cacheC1761135%-0.03
mirageB136746%-0.00
anubisA117464%-0.01
infernoB105550%-0.03
overpassC52340%-0.03
dust22020%-0.02
warden2020%-0.00
boulder1010%-0.01
shelter110100%-0.06
poseidon1010%-0.21
office110100%0.03

Across the last 100 tracked matches.

Lifetime stats

122,791Lifetime kills
1.25K/D · Top 25% of Level 5 players
6,719Matches
37.6%Match win rate
36.4%Headshot %
16.1%Shot accuracy · Top 25% of Level 5 players
7,832MVPs
2,109Hours (in match)
3,722Bombs planted
600Bombs defused

Most-used weapons

AK-4741,265
AWP16,374
Tec-92,729
P2502,700

Lifetime map wins

12,913office
3,906nuke
3,594vertigo
2,577inferno
2,235dust2
1,500italy
1,056assault
813dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

17Matches
65%Win rate
0.93Avg K/D
72.2ADR
48%Headshot %

Clutches & streaks

60%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke3100%1.1716.7
Ancient250%0.446.5
Mirage250%0.9011.5
Anubis250%0.7913.5
Mesa WIP1100%0.7814.0
Akiba1100%0.7414.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
32.3%Accuracy (enemy spotted)
37.0%Spray accuracy
68.9%Counter-strafing
11.2°Preaim
673msReaction time
11.4%T opening success
45.4%CT opening success
0.71Enemies flashed / flash
2.2%Flash assists
9.81HE damage / grenade
4.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 11.3743% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache16–14-0.0317%19 Sept
cache7–13-0.0821%19 Sept
inferno5–13-0.0625%19 Sept
nuke13–7-0.0123%13 Sept
inferno13–8-0.0218%13 Sept
cache4–13-0.0812%7 Sept
nuke7–13-0.037%24 Aug
mirage10–13-0.0412%24 Aug
nuke13–5-0.0129%24 Aug
mirage13–50.0124%24 Aug
ancient13–10-0.0311%22 Aug
mirage11–13-0.0513%22 Aug
anubis13–110.0111%22 Aug
ancient6–13-0.0427%3 Aug
cache13–11-0.0114%3 Aug
mirage8–13-0.0012%3 Aug
inferno13–4-0.0415%3 Aug
nuke5–130.0428%1 Aug
nuke13–11-0.0216%1 Aug
boulder5–13-0.0124%1 Aug
ancient7–13-0.0411%1 Aug
shelter13–9-0.0611%31 Jul
inferno13–7-0.0115%31 Jul
ancient10–130.0327%31 Jul
ancient16–13-0.0518%31 Jul
nuke8–13-0.0412%30 Jul
ancient13–10-0.069%30 Jul
mirage13–70.0313%30 Jul
cache13–7-0.0318%30 Jul
nuke5–130.0815%29 Jul
inferno13–4-0.0710%29 Jul
anubis16–13-0.0116%29 Jul
cache10–13-0.0314%29 Jul
cache11–13-0.0210%28 Jul
anubis13–6-0.0430%28 Jul
anubis13–6-0.0313%28 Jul
inferno11–13-0.0213%23 Jul
ancient8–13-0.0413%23 Jul
cache10–13-0.0514%23 Jul
mirage13–60.1034%22 Jul
cache9–130.0420%22 Jul
ancient13–20.0413%22 Jul
ancient13–16-0.028%5 Jul
cache10–130.0224%9 Jun
cache13–9-0.0518%9 Jun
mirage4–130.0722%7 Jun
cache13–11-0.0313%7 Jun
cache12–12-0.0210%7 Jun
nuke5–13-0.0417%7 Jun
cache10–13-0.0117%6 Jun
nuke13–8-0.0621%6 Jun
anubis6–130.0314%6 Jun
poseidon2–9-0.2122%6 Jun
mirage13–4-0.0424%3 May
nuke10–13-0.0113%2 May
ancient5–13-0.0014%2 May
cache9–13-0.0217%2 May
cache8–13-0.0220%2 May
cache13–10-0.0412%2 May
nuke13–90.0110%25 Apr
nuke13–40.0917%25 Apr
ancient13–70.0216%21 Apr
nuke5–13-0.0313%21 Apr
anubis10–130.0315%21 Apr
overpass13–100.0118%17 Apr
mirage7–13-0.0523%17 Apr
anubis8–13-0.0222%16 Apr
anubis5–130.0114%16 Apr
ancient4–13-0.089%15 Apr
office13–70.0319%12 Apr
nuke13–5-0.0413%12 Apr
dust28–13-0.0512%12 Apr
inferno7–13-0.0110%7 Apr
ancient13–90.0626%7 Apr
inferno7–130.0011%5 Apr
anubis13–7-0.0411%4 Apr
mirage13–50.0121%4 Apr
dust27–130.0218%2 Apr
overpass1–13-0.133%2 Apr
anubis13–8-0.0319%2 Apr
mirage13–6-0.0213%2 Apr
overpass13–30.014%30 Mar
ancient11–13-0.0411%30 Mar
anubis13–10-0.0230%30 Mar
inferno13–11-0.0421%21 Mar
nuke10–13-0.0132%21 Mar
overpass5–13-0.046%21 Mar
mirage6–13-0.066%14 Mar
nuke11–130.0217%14 Mar
ancient13–6-0.0215%12 Mar
mirage11–13-0.0312%12 Mar
nuke13–70.0727%12 Mar
ancient16–140.0014%12 Mar
inferno7–13-0.0827%9 Mar
warden4–130.0116%5 Mar
ancient13–40.0423%5 Mar
ancient7–13-0.0114%1 Mar
overpass7–13-0.0317%1 Mar
nuke7–130.0430%1 Mar
warden11–13-0.0116%17 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →