hasidei umot haolam

hasidei umot haolam — CS2 Stats

76561198173118983[U:1:212853255]Steam profile ↗✓ No bans

870Tracked matches50%Win rate2021Tracked since
980Hours in CS
CSDB Rating5.7 SolidSupport
Premier CS Rating17,497Purple band · top ~18.5% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (27 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 870 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,497 +2,844 17 May – 17 Sept · 16 days played
14,65318,148peak 18,14817 May17 Sept
18,148Peak Premier in tracked matches
31Days played since 2026-05-03

Premier CS Rating

  • 651 below peak (18,148)
  • -651 over 90 days
  • Next: Pink band at 20,000 — 2,503 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-17
  • Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 17 Sep 2026 and 14 Oct 2026.

Measured 17 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,888), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate71.4%43.7%44.8%above
Shot accuracy3.9%12.0%12.4%8.5% short
Kill/death ratio1.631.021.03above
Match win rate36.1%44.7%45.2%9.2% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGhasidei umot haolamFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER17,497 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning45
Utility62

0–100 skill scores via Leetify.

Recent form

COLD48–46–6Last 10048%Win rateWLLLWWLLLL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −2.2pp headshot accuracy · −9ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 566ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 571ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.1 against its own average).

Aim7.3
Utility6.2
Positioning4.5
Opening Duels1.2
Clutch0.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.5
Utility6.2
Mechanics7.2
Opening Duels0.9
Win Impact5.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time615ms−3ms
first ⅓ avg 617ms → last ⅓ avg 615ms
Headshot accuracy20.7%+2.0%
first ⅓ avg 18.7% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · ancient, 22 May →
47%Best headshot accuracy · 13–1 · anubis, 27 Jun →
375msFastest reaction time · 0–6 · cache, 4 May →
13–1Biggest win · anubis, 27 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 64% over 11ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
cacheC4117–2441%0.00
ancientC135–838%0.02
mirageA127–558%0.02
nukeA117–464%0.02
dust2C94–544%0.00
infernoC52–340%-0.03
anubis—32–167%-0.02
train—21–150%0.01
overpass—21–150%-0.01
vertigo—22–0100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

79,833Lifetime kills
1.63K/D · Top 5% of Level 5 players
1,694Matches
36.1%Match win rate
71.4%Headshot % · Top 1% of Level 5 players
3.9%Shot accuracy
2,519MVPs
980Hours (in match)
1,920Bombs planted
320Bombs defused

Most-used weapons

Lifetime map wins

1,500nuke
1,296inferno
1,247dust2
526vertigo
402train
340office
192cbble
22lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

64Matches
59%Win rate
0.98Avg K/D
70.5ADR
46%Headshot %

Clutches & streaks

23%1v1 clutch win
34%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2568%0.8913.4
Nuke1145%1.0917.2
Dust21182%1.3214.4
Inferno850%0.7010.3
Anubis425%0.7513.0
Ancient333%1.2214.3
Cache250%0.7613.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
33.7%Accuracy (enemy spotted)
35.0%Spray accuracy
82.4%Counter-strafing
8.6°Preaim
614msReaction time
25.4%T opening success
37.3%CT opening success
0.62Enemies flashed / flash
9.9%Flash assists
10.90HE damage / grenade
13.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.4442% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage25–22-0.0226%5 Jul →
inferno10–130.0510%5 Jul →
ancient9–130.0424%5 Jul →
ancient11–130.0733%5 Jul →
mirage13–8-0.0310%5 Jul →
nuke13–110.0816%5 Jul →
cache3–13-0.0636%5 Jul →
nuke10–130.0416%4 Jul →
inferno6–13-0.0711%4 Jul →
dust21–130.0134%4 Jul →
mirage10–130.0223%4 Jul →
dust210–13-0.0334%4 Jul →
cache13–10-0.0819%2 Jul →
cache7–130.0317%1 Jul →
ancient13–110.0927%1 Jul →
ancient6–13-0.0317%1 Jul →
train13–40.0527%27 Jun →
inferno13–11-0.0215%27 Jun →
anubis13–1-0.0447%27 Jun →
cache13–5-0.0413%27 Jun →
mirage13–110.0220%27 Jun →
dust213–8-0.0329%27 Jun →
cache6–130.028%26 Jun →
mirage13–10-0.0215%26 Jun →
cache13–100.0213%26 Jun →
cache2–13-0.0611%20 Jun →
dust213–90.0522%14 Jun →
cache13–8-0.0214%14 Jun →
anubis4–13-0.0218%12 Jun →
nuke7–13-0.0214%12 Jun →
ancient5–130.0232%12 Jun →
cache12–12-0.0219%12 Jun →
cache13–10-0.0012%12 Jun →
nuke13–11-0.0217%10 Jun →
dust213–80.0616%7 Jun →
ancient15–150.0815%7 Jun →
mirage11–130.1225%7 Jun →
nuke13–90.0814%7 Jun →
mirage13–50.1324%6 Jun →
nuke13–7-0.0424%6 Jun →
ancient13–80.0315%6 Jun →
dust24–130.0231%6 Jun →
overpass13–11-0.0212%6 Jun →
ancient11–13-0.0512%6 Jun →
nuke9–13-0.0015%6 Jun →
mirage10–13-0.0219%6 Jun →
vertigo13–50.0926%4 Jun →
nuke13–50.0420%4 Jun →
cache13–70.0914%4 Jun →
mirage11–130.0520%1 Jun →
ancient13–9-0.0720%1 Jun →
nuke15–15-0.0124%1 Jun →
dust29–13-0.0526%31 May →
overpass15–150.0116%30 May →
dust29–13-0.0219%30 May →
ancient7–13-0.0318%30 May →
cache13–50.0317%30 May →
cache7–130.0118%29 May →
cache6–130.0319%29 May →
mirage13–110.0015%27 May →
nuke13–80.0016%27 May →
dust216–130.0337%27 May →
vertigo13–100.0315%26 May →
ancient13–50.0217%26 May →
mirage9–130.0016%26 May →
train4–13-0.0219%23 May →
ancient13–40.1414%22 May →
nuke13–60.0936%22 May →
cache5–13-0.0320%22 May →
cache11–13-0.0415%22 May →
cache13–100.0316%20 May →
cache13–100.0229%20 May →
mirage13–5-0.0420%17 May →
cache13–4-0.0228%16 May →
cache13–4-0.0211%16 May →
cache13–60.0613%16 May →
cache13–110.0019%16 May →
cache10–13-0.029%16 May →
cache13–80.1120%16 May →
cache6–13-0.058%16 May →
cache11–130.0318%16 May →
anubis16–12-0.0121%13 May →
inferno11–13-0.0419%13 May →
cache4–130.0114%10 May →
cache13–10-0.0221%10 May →
cache13–80.1332%10 May →
cache1–13-0.0810%8 May →
cache8–13-0.0217%8 May →
cache11–130.0114%8 May →
cache9–13-0.0119%6 May →
cache12–120.0612%6 May →
cache13–90.0822%5 May →
cache6–130.0324%5 May →
cache7–130.0011%4 May →
cache7–13-0.0128%4 May →
cache0–6-0.0113%4 May →
cache3–13-0.0314%4 May →
cache12–120.0318%4 May →
ancient12–16-0.0524%3 May →
inferno13–3-0.0625%3 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.