BRO CHICKEN BRO

BRO CHICKEN BRO — CS2 Stats

76561198171172242[U:1:210906514]Steam profile ↗✓ No bans

547Tracked matches54%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating13,166Blue band · top ~38.1% of ranked players (population est.)
FaceitLevel 8 · 1,504 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 13,166 → 13,166
0Faceit ELO · 1,504 → 1,504
+9Tracked matches · now 547
+14.3ppWin rate · 39.3% → 53.6%

Rating over time

Premier CS Rating: 13,166 -3,497 25 Apr – 25 Sept · 9 days played
12,11916,663peak 16,66325 Apr25 Sept
Faceit ELO: 1,504 +0 31 Aug – 25 Sept · 5 observations
1,5041,504peak 1,50431 Aug25 Sept
16,663Peak Premier in tracked matches
1,504Highest Faceit ELO seen on CSDB
37Days played since 2026-04-03

Faceit ELO

  • At peak — 1,504
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 27 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-31
  • Level 6 first seen 2026-08-31

Premier CS Rating

  • 3,497 below peak (16,663)
  • Next: Purple band at 15,000 — 1,834 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-14
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGBRO CHICKEN BROFACEITLevel 8 · 1,504 ELOSTANDINGTop 31.2% of rankedPREMIER13,166 · Blue band30 DAYS0 ELOPEAK ELO1,504csdb.gg/stats

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Performance scores

Aim85
Positioning72
Utility58

0–100 skill scores via Leetify.

Recent form

HOT42–52–6Last 10042%Win rateWLWWWWLWWW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · −0.1pp headshot accuracy · +10ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 27%
  • Avg reaction 603ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 28%
  • Avg reaction 588ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 28%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.5
Utility5.8
Positioning7.2
Opening Duels6.8
Clutch4.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning7.2
Utility5.8
Mechanics6.9
Opening Duels7.8
Win Impact6.2

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07+0.05
first ⅓ avg 0.02 → last ⅓ avg 0.07
Reaction time578ms+6ms
first ⅓ avg 573ms → last ⅓ avg 578ms
Headshot accuracy27.7%+4.5%
first ⅓ avg 23.2% → last ⅓ avg 27.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 13–7 · cache, 19 Sept →
44%Best headshot accuracy · 2–13 · inferno, 2 Oct →
383msFastest reaction time · 13–8 · inferno, 16 Sept →
13–1Biggest win · dust2, 26 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
3–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 50% over 12cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB3014–1647%0.05
infernoC177–1041%0.06
dust2C166–1038%0.04
nukeB126–650%0.07
cacheD72–529%0.09
ancientC73–443%0.01
anubisC52–340%-0.00
vertigo—20–20%0.03
train—20–20%0.01
office—11–0100%-0.03
overpass—11–0100%0.15

Across the last 100 tracked matches.

Faceit stats

Combat

256Matches
54%Win rate
1.18Avg K/D
86.2ADR
53%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6151%1.1217.5
Nuke3262%1.1115.5
Dust23158%1.0917.4
Inferno2952%1.1517.6
Ancient2850%1.1315.7
Train1145%1.1518.6
Anubis862%1.2918.9
Overpass875%1.1821.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.3%Headshot accuracy
37.4%Accuracy (enemy spotted)
38.8%Spray accuracy
80.8%Counter-strafing
9.6°Preaim
576msReaction time
64.0%T opening success
58.5%CT opening success
0.43Enemies flashed / flash
6.9%Flash assists
7.35HE damage / grenade
13.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4284 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–60.1921%3 Oct →
inferno2–13-0.0344%2 Oct →
dust213–90.0727%2 Oct →
inferno13–60.1223%2 Oct →
dust213–10.1122%26 Sept →
inferno13–110.0729%26 Sept →
mirage8–130.0831%25 Sept →
nuke13–60.2523%25 Sept →
mirage13–110.0730%25 Sept →
mirage13–100.1132%19 Sept →
cache13–70.2841%19 Sept →
mirage12–120.0919%19 Sept →
inferno10–130.1730%18 Sept →
dust24–13-0.0125%18 Sept →
inferno13–80.0535%18 Sept →
mirage8–130.1520%18 Sept →
inferno11–130.1322%16 Sept →
nuke13–20.0932%16 Sept →
inferno13–80.0029%16 Sept →
mirage13–70.0729%16 Sept →
ancient8–130.0427%13 Sept →
nuke11–13-0.0313%13 Sept →
mirage10–13-0.0416%12 Sept →
mirage5–130.0126%12 Sept →
nuke13–100.0618%12 Sept →
dust29–13-0.0242%12 Sept →
mirage13–40.0928%12 Sept →
vertigo0–130.0040%12 Sept →
cache3–100.0920%12 Sept →
train12–120.0032%11 Sept →
office13–11-0.0343%11 Sept →
mirage0–13-0.0316%11 Sept →
dust213–70.0527%11 Sept →
mirage7–130.1524%11 Sept →
anubis4–13-0.0431%11 Sept →
dust28–130.0116%11 Sept →
inferno3–13-0.0323%11 Sept →
mirage13–70.0415%11 Sept →
inferno8–130.0617%10 Sept →
mirage3–13-0.0024%10 Sept →
cache9–130.0326%10 Sept →
dust22–13-0.0221%10 Sept →
nuke13–70.1331%10 Sept →
cache10–130.0621%10 Sept →
mirage8–130.0520%10 Sept →
anubis13–100.0622%7 Sept →
ancient13–30.0433%7 Sept →
nuke8–130.0823%7 Sept →
mirage13–16-0.0129%7 Sept →
mirage13–8-0.0319%6 Sept →
mirage13–4-0.0118%5 Sept →
inferno8–130.1231%5 Sept →
inferno13–50.2329%5 Sept →
mirage13–50.1518%5 Sept →
dust25–130.0225%5 Sept →
dust213–2-0.0311%5 Sept →
inferno12–120.0928%4 Sept →
mirage13–100.1529%4 Sept →
dust29–130.1520%4 Sept →
cache12–120.0631%30 Aug →
cache3–130.0820%29 Aug →
mirage7–130.0943%28 Aug →
mirage13–70.1419%28 Aug →
dust212–120.0730%28 Aug →
dust213–30.0724%23 Aug →
mirage13–90.0225%23 Aug →
train4–130.0126%23 Aug →
cache13–80.0225%11 Aug →
ancient13–50.1323%30 Jul →
anubis8–13-0.028%25 Jul →
nuke13–40.0123%14 Jul →
inferno13–30.0113%14 Jul →
dust27–130.0138%14 Jul →
anubis15–15-0.0224%12 Jul →
ancient4–1-0.068%12 Jul →
mirage13–10-0.0329%12 Jul →
mirage11–130.0223%11 Jul →
vertigo6–90.0525%13 Jun →
inferno16–130.0533%10 Jun →
mirage10–130.0422%9 Jun →
dust210–130.0125%9 Jun →
ancient4–13-0.0125%9 Jun →
inferno10–130.0126%9 Jun →
ancient7–13-0.0323%29 May →
inferno6–13-0.0226%29 May →
nuke2–130.1316%29 May →
anubis13–50.0120%25 Apr →
mirage2–130.0024%25 Apr →
nuke6–13-0.0317%24 Apr →
mirage13–70.1321%9 Apr →
nuke13–40.0828%9 Apr →
dust25–13-0.0317%7 Apr →
nuke11–130.0336%6 Apr →
mirage6–130.0416%5 Apr →
nuke13–160.0121%5 Apr →
ancient2–13-0.0332%5 Apr →
mirage11–13-0.0323%4 Apr →
overpass13–40.1524%4 Apr →
inferno11–130.0121%4 Apr →
mirage13–8-0.0333%3 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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