åndelz

åndelz — CS2 Stats

76561198171172242[U:1:210906514]Steam profile ↗✓ No bans

484Tracked matches44%Win rate2020Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim68
Positioning56
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY39547Last 10039%Win rateTLLWTWWLWW

Last 10 vs previous 10: +0pp win rate · +0.07 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression10.0
Utility5.2
Positioning5.6
Opening Duels5.7
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ZywOo

Plays most like ZywOo 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 65% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.6
Utility5.2
Mechanics5.9
Opening Duels5.7
Win Impact3.1

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time574ms−33ms
first ⅓ avg 607ms → last ⅓ avg 574ms
Headshot accuracy23.6%+0.2%
first ⅓ avg 23.4% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 9–6
131Biggest win — ancient
3Longest win streak
510In matches decided by ≤2 rounds
14Overtime games

Map breakdown

trainBest map · 60% over 5mirageWeakest map · 30% over 27
MapGradePlayedRecordWin rateAvg rating
mirageD2781930%0.01
dust2D1861233%0.01
nukeB179853%0.03
infernoB115645%0.00
ancientD103730%-0.01
trainA53260%0.01
anubis42250%0.01
cache31233%0.05
overpass32167%0.05
vertigo2020%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 27). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

250Matches
55%Win rate
1.19Avg K/D
86.4ADR
53%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5852%1.1417.7
Dust23158%1.0917.4
Nuke3165%1.1215.7
Inferno2952%1.1517.6
Ancient2752%1.1315.7
Train1145%1.1518.6
Overpass875%1.1821.5
Anubis862%1.2918.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
32.0%Accuracy (enemy spotted)
31.7%Spray accuracy
76.5%Counter-strafing
9.9°Preaim
577msReaction time
40.0%T opening success
65.3%CT opening success
0.49Enemies flashed / flash
3.9%Flash assists
6.10HE damage / grenade
10.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4948 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9691% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache12–120.0631%30 Aug
cache3–130.0820%29 Aug
mirage7–130.0943%28 Aug
mirage13–70.1419%28 Aug
dust212–120.0730%28 Aug
dust213–30.0724%23 Aug
mirage13–90.0225%23 Aug
train4–130.0126%23 Aug
cache13–80.0225%11 Aug
ancient13–50.1323%30 Jul
anubis8–13-0.028%25 Jul
nuke13–40.0123%14 Jul
inferno13–30.0113%14 Jul
dust27–130.0138%14 Jul
anubis15–15-0.0224%12 Jul
ancient4–1-0.068%12 Jul
mirage13–10-0.0329%12 Jul
mirage11–130.0223%11 Jul
vertigo6–90.0525%13 Jun
inferno16–130.0533%10 Jun
mirage10–130.0422%9 Jun
dust210–130.0125%9 Jun
ancient4–13-0.0125%9 Jun
inferno10–130.0126%9 Jun
ancient7–13-0.0323%29 May
inferno6–13-0.0226%29 May
nuke2–130.1316%29 May
anubis13–50.0120%25 Apr
mirage2–130.0024%25 Apr
nuke6–13-0.0317%24 Apr
mirage13–70.1321%9 Apr
nuke13–40.0828%9 Apr
dust25–13-0.0317%7 Apr
nuke11–130.0336%6 Apr
mirage6–130.0416%5 Apr
nuke13–160.0121%5 Apr
ancient2–13-0.0332%5 Apr
mirage11–13-0.0323%4 Apr
overpass13–40.1524%4 Apr
inferno11–130.0121%4 Apr
mirage13–8-0.0333%3 Apr
anubis16–140.0615%3 Apr
mirage10–130.0521%30 Mar
inferno13–7-0.0022%29 Mar
mirage12–12-0.0316%29 Mar
dust212–12-0.0225%28 Mar
dust217–190.0319%27 Mar
dust216–140.0431%19 Mar
mirage13–9-0.0330%19 Mar
overpass10–13-0.0230%15 Mar
nuke13–60.0515%13 Mar
ancient2–13-0.0713%13 Mar
inferno13–40.0236%13 Mar
mirage2–13-0.0530%13 Mar
dust212–160.0931%13 Mar
dust22–7-0.1425%25 Dec
vertigo12–120.0919%25 Dec
train13–20.0416%19 Dec
mirage6–13-0.0028%19 Dec
dust213–60.0322%10 Dec
nuke9–60.1617%30 Nov
ancient6–10-0.039%30 Nov
dust210–13-0.0020%30 Nov
mirage5–13-0.0619%30 Nov
ancient14–160.0313%29 Nov
train14–16-0.0320%28 Nov
nuke13–11-0.0016%28 Nov
nuke16–130.1027%19 Nov
mirage6–130.0321%19 Nov
mirage9–13-0.0116%15 Nov
ancient9–13-0.067%15 Nov
nuke13–80.0333%15 Nov
train13–60.0310%14 Nov
dust213–8-0.0114%14 Nov
nuke9–13-0.0230%10 Nov
mirage5–13-0.0123%10 Nov
ancient13–1-0.019%10 Nov
inferno17–19-0.0030%5 Nov
mirage19–170.0120%1 Nov
nuke13–6-0.0113%1 Nov
train13–40.0231%1 Nov
mirage11–13-0.0722%31 Oct
nuke1–50.03100%31 Oct
overpass13–90.0022%31 Oct
dust28–13-0.0228%31 Oct
nuke4–13-0.0117%31 Oct
mirage15–15-0.0120%31 Oct
dust213–11-0.0513%31 Oct
mirage8–130.0023%26 Oct
nuke13–100.0118%26 Oct
dust213–70.1417%26 Oct
mirage9–130.0219%24 Oct
inferno14–160.0217%24 Oct
dust26–13-0.0324%24 Oct
mirage5–130.0224%24 Oct
inferno13–8-0.0223%6 Oct
mirage13–100.0731%23 Sept
nuke3–13-0.0431%22 Sept
dust22–60.0123%22 Sept
inferno5–13-0.0117%17 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →