YapPi

YapPi — CS2 Stats

FI76561198170640634[U:1:210374906]Steam profile ↗✓ No bans

2,523Tracked matches37%Win rate2020Tracked since
2,373Hours in CS
CSDB Rating3.4 LearningPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,523 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 53 days played since 18 Mar 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

1,416Highest Faceit ELO seen on CSDB
53Days played since 2025-03-18

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,790), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate37.8%43.8%44.8%7.0% short
Shot accuracy19.3%12.0%12.5%above
Kill/death ratio0.901.021.040.13 short
Match win rate43.2%44.7%45.2%2.0% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGYapPiFACEITLevel 5STANDINGTop 67.6% of rankedPEAK ELO1,416csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning42
Utility23

0–100 skill scores via Leetify.

Recent form

COLD4951Last 10049%Win rateLLWWLLLLLW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +0.8pp headshot accuracy · −38ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 570ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 591ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim4.6
Utility2.3
Positioning4.2
Opening Duels1.5
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.2
Utility2.3
Mechanics4.4
Opening Duels1.3
Win Impact0.6

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time613ms−42ms
first ⅓ avg 654ms → last ⅓ avg 613ms
Headshot accuracy17.5%+0.6%
first ⅓ avg 16.9% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · inferno, 29 Jun
40%Best headshot accuracy · 5–13 · anubis, 24 Jun
422msFastest reaction time · 13–5 · ancient, 23 Feb
13–2Biggest win · inferno, 29 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
118In matches decided by ≤2 rounds
16Overtime games

Map breakdown

mirageBest map · 67% over 12dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
ancientA25151060%-0.02
infernoA1911858%-0.01
nukeC156940%-0.02
mirageS128467%0.01
trainC114736%-0.02
dust2D92722%-0.03
anubisC73443%-0.01
cache1010%-0.04
overpass1010%-0.10

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,342Lifetime kills
0.90K/D
5,353Matches
43.2%Match win rate
37.8%Headshot %
19.3%Shot accuracy · Top 5% of Level 5 players
11,699MVPs
2,373Hours (in match)
4,698Bombs planted
1,135Bombs defused

Most-used weapons

AK-4727,652
AWP14,414
MP92,212
Knife1,604
P2501,438

Lifetime map wins

9,314inferno
6,546train
5,871nuke
2,510vertigo
2,109dust2
933lake
746cbble
59office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,308Matches
49%Win rate
0.94Avg K/D
69.0ADR
42%Headshot %

Clutches & streaks

37%1v1 clutch win
16%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient17158%0.9314.5
Nuke15152%0.9214.0
Inferno10250%0.8513.3
Anubis7850%0.9115.1
Dust27030%0.7312.4
Mirage6748%0.9214.1
Train4745%1.0213.3
Overpass2250%0.8313.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
33.4%Accuracy (enemy spotted)
33.5%Spray accuracy
69.9%Counter-strafing
12.1°Preaim
609msReaction time
27.3%T opening success
40.8%CT opening success
0.44Enemies flashed / flash
7.0%Flash assists
9.08HE damage / grenade
2.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1477° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4434 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0418%25 Aug
anubis4–13-0.0625%14 Aug
anubis13–100.0311%11 Aug
ancient16–140.0012%11 Aug
dust28–13-0.0913%11 Aug
inferno7–13-0.0221%9 Aug
nuke13–16-0.0616%18 Jul
anubis9–13-0.0210%18 Jul
overpass6–13-0.1011%10 Mar
ancient13–8-0.0332%10 Mar
ancient13–50.0113%23 Feb
inferno13–60.0416%23 Feb
inferno11–13-0.0312%20 Sept
ancient8–13-0.0112%19 Sept
train13–100.0619%16 Aug
ancient12–16-0.0321%15 Aug
mirage8–130.0210%15 Aug
train10–13-0.0716%15 Aug
inferno13–10-0.0513%14 Aug
ancient13–8-0.0226%30 Jul
mirage13–60.1026%13 Jul
ancient7–13-0.096%9 Jul
train10–13-0.0522%8 Jul
ancient13–11-0.0811%7 Jul
inferno6–13-0.0218%7 Jul
mirage8–13-0.0419%5 Jul
inferno13–20.1133%29 Jun
train4–130.0416%27 Jun
nuke12–16-0.0516%26 Jun
ancient8–130.0117%25 Jun
anubis5–130.0340%24 Jun
train13–8-0.0217%23 Jun
nuke11–130.0211%22 Jun
nuke14–160.0218%18 Jun
ancient2–13-0.0521%14 Jun
mirage13–5-0.0126%13 Jun
inferno13–10-0.0622%8 Jun
ancient13–7-0.0417%2 Jun
nuke7–13-0.0517%31 May
nuke13–16-0.0113%25 May
nuke13–50.0225%25 May
nuke13–50.0321%25 May
dust213–11-0.0214%25 May
ancient19–170.0116%24 May
nuke16–12-0.0319%24 May
mirage13–90.0014%24 May
dust24–130.0320%23 May
mirage13–160.018%23 May
dust27–13-0.0915%22 May
ancient11–130.0120%22 May
nuke13–3-0.0415%22 May
ancient13–11-0.0217%16 May
anubis13–110.0015%16 May
inferno16–120.0216%16 May
ancient14–16-0.0712%16 May
dust216–19-0.0113%16 May
dust28–13-0.0523%15 May
mirage13–11-0.059%10 May
anubis13–2-0.0513%10 May
nuke6–13-0.0617%10 May
inferno7–13-0.0320%10 May
dust25–13-0.0115%10 May
ancient9–13-0.055%10 May
train6–13-0.0517%10 May
nuke13–10-0.0118%9 May
ancient13–100.0620%9 May
inferno13–11-0.0134%9 May
nuke13–16-0.0418%7 May
inferno13–10-0.0238%7 May
anubis8–13-0.0120%7 May
train13–16-0.0616%7 May
ancient13–7-0.0217%7 May
ancient13–6-0.064%7 May
ancient13–10-0.0411%6 May
inferno13–9-0.0318%6 May
train8–13-0.0519%6 May
inferno10–13-0.0812%5 May
ancient13–5-0.0413%5 May
dust213–110.0224%5 May
dust216–19-0.0619%4 May
inferno8–13-0.0318%3 May
inferno13–100.0316%3 May
mirage13–10-0.0219%2 May
inferno13–30.0425%2 May
mirage13–90.0132%1 May
ancient11–130.0221%1 May
inferno7–13-0.0515%1 May
ancient13–10-0.0217%1 May
mirage8–13-0.057%26 Apr
inferno20–22-0.0417%24 Apr
ancient11–13-0.0216%24 Apr
mirage13–60.089%7 Apr
nuke10–13-0.0117%6 Apr
inferno13–30.0217%28 Mar
mirage13–110.0421%28 Mar
train3–130.0215%28 Mar
train13–10-0.0310%21 Mar
ancient13–70.0013%21 Mar
train13–8-0.0416%21 Mar
nuke13–11-0.009%18 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →