PEUL

PEUL — CS2 Stats

GB76561198169987351[U:1:209721623]Steam profile ↗✓ No bans

1,020Tracked matches39%Win rate2022Tracked since
CSDB Rating6.3 SolidPositional Player
Premier CS Rating26,105Top 10% of 213,399 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#12863 of 259985 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,105 +1,522 2 Sept – 4 Nov · 38 days played
23,01727,790peak 27,7902 Sept4 Nov
27,790Peak Premier in tracked matches
40Days played since 2026-09-02

Premier CS Rating

  • 1,685 below peak (27,790)
  • -868 over 30 days · declining
  • Next: Gold band at 30,000 — 3,895 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPEULFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER26,105 · Red bandcsdb.gg/stats

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Performance scores

Aim84
Positioning55
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateTLLWLWWLLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −3.6pp headshot accuracy · +55ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 525ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 575ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.4
Utility4.8
Positioning5.5
Opening Duels2.5
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.5
Utility4.8
Mechanics6.7
Opening Duels4.7
Win Impact1.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time536ms+28ms
first ⅓ avg 508ms → last ⅓ avg 536ms
Headshot accuracy18.8%+3.0%
first ⅓ avg 15.8% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–7 · cache, 24 Oct →
45%Best headshot accuracy · 7–0 · dust2, 11 Oct →
320msFastest reaction time · 2–13 · inferno, 8 Oct →
13–0Biggest win · inferno, 3 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 62% over 21nukeWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB2211–1150%-0.01
cacheA2113–862%0.01
dust2A2012–860%0.02
infernoB136–746%-0.00
ancientD113–827%-0.02
nukeD70–70%-0.05
anubisB63–350%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

155Matches
61%Win rate
1.15Avg K/D
90.1ADR
41%Headshot %

Clutches & streaks

37%1v1 clutch win
30%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4862%1.1617.6
Dust21650%1.0216.6
Ancient1587%1.5522.1
Inferno1362%1.1215.8
Vertigo6100%1.4720.5
Anubis650%1.1615.5
Overpass540%1.0416.8
Nuke520%1.1518.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
39.8%Accuracy (enemy spotted)
40.4%Spray accuracy
80.2%Counter-strafing
9.6°Preaim
529msReaction time
52.7%T opening success
44.6%CT opening success
0.44Enemies flashed / flash
9.4%Flash assists
10.02HE damage / grenade
3.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4367 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno15–150.0120%4 Nov →
cache8–130.0223%31 Oct →
nuke6–13-0.0220%31 Oct →
anubis13–70.0218%31 Oct →
nuke14–160.0222%31 Oct →
mirage13–8-0.0122%31 Oct →
cache13–6-0.0513%30 Oct →
mirage6–13-0.0713%30 Oct →
nuke6–13-0.0714%30 Oct →
cache13–9-0.0516%30 Oct →
cache13–100.1031%26 Oct →
ancient6–13-0.0017%25 Oct →
dust27–130.0326%25 Oct →
nuke12–16-0.0614%25 Oct →
cache13–70.1221%24 Oct →
mirage13–8-0.0037%23 Oct →
inferno10–13-0.0417%23 Oct →
anubis4–13-0.0020%23 Oct →
cache13–40.0119%23 Oct →
nuke9–13-0.0214%23 Oct →
mirage11–13-0.0014%22 Oct →
ancient6–13-0.0628%22 Oct →
cache13–60.0119%21 Oct →
cache13–160.0519%21 Oct →
dust213–100.0322%20 Oct →
nuke8–13-0.0116%20 Oct →
cache10–13-0.0013%20 Oct →
dust213–40.0313%20 Oct →
ancient15–15-0.0419%18 Oct →
anubis9–130.0415%18 Oct →
ancient13–5-0.0716%18 Oct →
ancient11–13-0.0114%18 Oct →
mirage13–110.0319%18 Oct →
dust28–130.0216%18 Oct →
cache11–13-0.0419%17 Oct →
inferno4–13-0.1011%17 Oct →
dust213–100.0023%16 Oct →
mirage16–140.0125%16 Oct →
cache13–110.0014%16 Oct →
inferno13–6-0.067%16 Oct →
mirage10–130.0216%14 Oct →
ancient6–13-0.0912%12 Oct →
dust213–60.0012%11 Oct →
dust211–130.0013%11 Oct →
inferno13–7-0.0125%11 Oct →
dust27–00.0845%11 Oct →
mirage13–70.0421%11 Oct →
dust23–13-0.0322%11 Oct →
mirage13–40.0224%11 Oct →
inferno2–13-0.0026%11 Oct →
cache12–120.0319%9 Oct →
inferno2–130.0515%8 Oct →
dust213–70.0320%8 Oct →
mirage1–13-0.100%2 Oct →
anubis10–13-0.0614%2 Oct →
dust212–12-0.0315%1 Oct →
mirage13–11-0.0318%30 Sept →
anubis8–30.0636%30 Sept →
anubis13–6-0.0212%30 Sept →
cache13–50.0415%30 Sept →
mirage7–130.0025%28 Sept →
cache16–120.0022%28 Sept →
dust213–70.0720%27 Sept →
ancient9–13-0.0212%25 Sept →
dust213–9-0.0419%25 Sept →
dust213–9-0.0114%19 Sept →
mirage13–100.0615%19 Sept →
dust213–80.0514%18 Sept →
mirage13–6-0.0815%18 Sept →
mirage6–13-0.0413%18 Sept →
cache13–8-0.038%18 Sept →
cache13–80.016%18 Sept →
nuke2–9-0.2013%18 Sept →
inferno9–60.0218%18 Sept →
ancient4–130.0418%17 Sept →
dust213–90.0326%16 Sept →
mirage13–110.0311%15 Sept →
ancient13–60.0715%15 Sept →
ancient13–50.0417%15 Sept →
dust215–150.0625%13 Sept →
cache13–20.0812%13 Sept →
cache11–130.0416%11 Sept →
inferno10–130.0122%11 Sept →
mirage6–13-0.0013%10 Sept →
mirage6–13-0.019%10 Sept →
ancient10–13-0.0218%9 Sept →
cache11–13-0.0320%9 Sept →
cache13–10-0.027%8 Sept →
inferno16–130.0411%7 Sept →
dust28–13-0.0016%7 Sept →
mirage13–7-0.0116%7 Sept →
dust213–80.1015%7 Sept →
inferno13–110.0017%7 Sept →
mirage2–13-0.039%6 Sept →
mirage2–13-0.0018%5 Sept →
inferno8–13-0.059%4 Sept →
inferno13–00.0941%3 Sept →
cache8–13-0.0416%3 Sept →
dust26–13-0.0721%2 Sept →
mirage6–130.0216%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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