§Ҝ

§Ҝ — CS2 Stats

BR76561198169862957[U:1:209597229]Steam profile ↗✓ No bans

495Tracked matches43%Win rate2020Tracked since
2,657Hours in CS
CSDB Rating5.9 SolidSupport
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim69
Positioning60
Utility72

0–100 skill scores via Leetify.

Recent form

COLD41536Last 10041%Win rateLLLLLLWWLL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +4.5pp headshot accuracy · −20ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 572ms

Last 10

  • 28 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 603ms

Last 20

  • 713 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.1 against its own average).

Aim6.9
Utility7.2
Positioning6.0
Opening Duels5.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 81% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 63% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.0
Utility7.2
Mechanics5.8
Opening Duels4.1
Win Impact2.8

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time619ms+23ms
first ⅓ avg 597ms → last ⅓ avg 619ms
Headshot accuracy14.2%−2.4%
first ⅓ avg 16.6% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 16–14 · dust2, 23 Apr
38%Best headshot accuracy · 10–13 · overpass, 2 Jun
406msFastest reaction time · 3–13 · anubis, 7 Aug
13–0Biggest win · dust2, 9 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
L6Current streak
138In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 58% over 12mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B189950%0.03
ancientC145936%0.03
nukeB136746%0.00
overpassC135838%0.02
mirageD123925%0.02
infernoA127558%0.02
cacheC94544%0.05
anubis3030%-0.01
train31233%-0.05
vertigo31233%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

136,287Lifetime kills
1.15K/D · Top 25% of tracked players
5,685Matches
49.3%Match win rate · Top 25% of tracked players
36.0%Headshot %
16.0%Shot accuracy · Top 25% of tracked players
19,686MVPs
2,657Hours (in match)
5,321Bombs planted
1,140Bombs defused

Most-used weapons

AK-4737,061
AWP25,500
MP94,590
MAC-104,113
P2503,285
UMP-453,211

Lifetime map wins

9,413inferno
6,663train
3,756dust2
3,415nuke
2,792vertigo
775cbble
129bank
90safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
75%Win rate
1.01Avg K/D
ADR
51%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
36.2%Accuracy (enemy spotted)
45.9%Spray accuracy
76.1%Counter-strafing
9.9°Preaim
618msReaction time
28.8%T opening success
63.2%CT opening success
0.82Enemies flashed / flash
8.7%Flash assists
12.24HE damage / grenade
11.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6135% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.8478% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–130.0321%7 Aug
anubis3–13-0.0819%7 Aug
inferno6–13-0.0227%7 Aug
nuke10–130.0211%1 Aug
dust29–13-0.0115%1 Aug
mirage14–16-0.0410%29 Jul
cache13–40.0821%29 Jul
nuke13–30.0415%29 Jul
dust29–130.0311%29 Jul
overpass7–13-0.0020%22 Jul
nuke13–110.056%22 Jul
cache13–60.1018%18 Jul
nuke13–70.0119%18 Jul
dust28–130.076%18 Jul
nuke10–130.0516%15 Jul
cache6–13-0.027%15 Jul
ancient5–130.057%15 Jul
inferno13–11-0.0117%10 Jul
overpass6–13-0.0618%9 Jul
ancient16–130.0812%9 Jul
mirage7–130.045%9 Jul
dust216–140.0333%9 Jul
ancient13–20.0812%9 Jul
nuke19–16-0.018%9 Jul
overpass13–100.069%28 Jun
mirage13–110.0618%28 Jun
ancient8–13-0.039%28 Jun
dust26–13-0.0617%28 Jun
inferno13–70.0015%25 Jun
cache4–130.0818%25 Jun
mirage6–13-0.049%25 Jun
dust22–13-0.059%25 Jun
overpass10–130.0310%24 Jun
ancient16–140.0114%23 Jun
inferno10–13-0.0213%23 Jun
overpass8–130.0417%10 Jun
cache13–80.0823%10 Jun
mirage4–130.0514%10 Jun
inferno6–130.0221%10 Jun
train5–13-0.0413%9 Jun
inferno13–50.0619%9 Jun
dust213–00.1025%9 Jun
ancient10–130.0214%8 Jun
ancient5–13-0.0611%8 Jun
overpass6–130.0715%4 Jun
inferno13–6-0.0316%4 Jun
dust213–11-0.0416%4 Jun
nuke15–150.0315%4 Jun
nuke8–13-0.0226%2 Jun
overpass10–130.0738%2 Jun
overpass13–60.0917%30 May
ancient11–130.0619%30 May
dust213–11-0.0315%30 May
inferno22–190.0712%30 May
ancient11–130.0114%28 May
inferno12–120.0421%26 May
mirage13–50.0310%26 May
overpass12–12-0.0419%26 May
cache5–13-0.0215%26 May
nuke13–4-0.0313%26 May
inferno14–160.0619%24 May
dust211–130.0423%24 May
vertigo9–130.0217%23 May
train3–13-0.1013%23 May
mirage13–110.0316%23 May
nuke12–12-0.0010%23 May
nuke6–13-0.0133%19 May
ancient13–11-0.0213%19 May
overpass13–70.0329%19 May
anubis12–120.0420%15 May
vertigo12–120.0014%14 May
anubis3–13-0.0116%9 May
cache13–10.0612%9 May
dust210–130.0112%9 May
ancient5–130.0322%9 May
nuke13–110.0213%9 May
cache11–130.049%8 May
vertigo7–10.042%8 May
dust213–80.0916%8 May
dust213–90.1018%3 May
overpass13–110.0714%28 Apr
dust213–80.0322%28 Apr
nuke6–13-0.0813%28 Apr
ancient13–70.109%27 Apr
train13–11-0.0129%27 Apr
mirage11–130.029%27 Apr
dust24–130.0515%27 Apr
ancient9–13-0.0011%25 Apr
mirage3–13-0.0122%25 Apr
overpass10–130.0128%25 Apr
inferno13–10-0.0117%25 Apr
cache10–130.048%25 Apr
dust216–140.1335%23 Apr
mirage10–13-0.0313%21 Apr
mirage9–130.0614%21 Apr
dust213–50.0118%21 Apr
inferno13–70.1023%21 Apr
overpass13–9-0.0417%21 Apr
dust29–130.0215%20 Apr
ancient10–13-0.0021%20 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →