PARRUHande

PARRUHande — CS2 Stats

FI76561198168562706[U:1:208296978]Steam profile ↗✓ No bans

1,001Tracked matches40%Win rate2022Tracked since
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating13,287Blue band · top ~37.5% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,287 -70 8 May – 29 Oct · 25 days played
11,04013,357peak 13,3578 May29 Oct
13,357Peak Premier in tracked matches
812Highest Faceit ELO seen on CSDB
38Days played since 2026-05-07

Premier CS Rating

  • 70 below peak (13,357)
  • +1,118 over 30 days · improving
  • Next: Purple band at 15,000 — 1,713 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-11
  • Light Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGPARRUHandeFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,287 · Blue bandPEAK ELO812csdb.gg/stats

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Performance scores

Aim50
Positioning62
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY37–62–1Last 10037%Win rateWWWWLLWLLW

Last 10 vs previous 10: +40pp win rate · +0.00 avg rating · −3.1pp headshot accuracy · −76ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 552ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 535ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim5.0
Utility6.1
Positioning6.2
Opening Duels3.8
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 65% on T to 46% on CT — first contacts on the defending side are being lost.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning6.2
Utility6.1
Mechanics5.9
Opening Duels6.5
Win Impact1.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time573ms−15ms
first ⅓ avg 588ms → last ⅓ avg 573ms
Headshot accuracy16.2%−3.7%
first ⅓ avg 20.0% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–0 · dust2, 2 Oct →
36%Best headshot accuracy · 13–7 · overpass, 9 Sept →
422msFastest reaction time · 13–6 · anubis, 5 Sept →
13–0Biggest win · dust2, 2 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
4–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 59% over 22dust2Weakest map · 8% over 12
MapGradePlayedRecordWin rateAvg rating
nukeA2213–959%0.02
cacheC229–1341%-0.01
ancientD132–1115%-0.01
dust2D121–118%-0.02
infernoD92–722%-0.03
anubisA95–456%-0.00
mirage—41–325%-0.04
overpass—41–325%-0.00
vertigo—31–233%-0.03
train—22–0100%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (8% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

55Matches
45%Win rate
0.76Avg K/D
63.0ADR
51%Headshot %

Clutches & streaks

30%1v1 clutch win
17%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke1127%0.6010.9
Ancient1155%0.7113.0
Inferno1060%0.7613.2
Vertigo667%0.7013.3
Overpass4100%1.7517.5
Cache30%0.528.7
Mirage333%0.599.0
Anubis30%0.7315.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
29.8%Accuracy (enemy spotted)
30.1%Spray accuracy
76.6%Counter-strafing
10.7°Preaim
573msReaction time
65.3%T opening success
46.4%CT opening success
0.61Enemies flashed / flash
6.2%Flash assists
8.92HE damage / grenade
10.84Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–60.0126%29 Oct →
inferno13–70.0015%28 Oct →
mirage13–100.0314%24 Oct →
nuke13–100.0911%24 Oct →
dust210–130.0112%24 Oct →
mirage1–13-0.068%24 Oct →
cache13–11-0.068%24 Oct →
cache9–13-0.0616%23 Oct →
nuke11–13-0.0213%23 Oct →
nuke13–90.0114%23 Oct →
dust211–13-0.0112%23 Oct →
inferno10–13-0.0517%23 Oct →
dust28–13-0.0125%22 Oct →
nuke13–70.0511%22 Oct →
inferno6–13-0.067%20 Oct →
dust27–13-0.0215%20 Oct →
dust28–13-0.0511%8 Oct →
nuke13–40.0822%8 Oct →
mirage5–13-0.0319%8 Oct →
nuke5–13-0.0028%8 Oct →
nuke13–100.0415%7 Oct →
cache4–13-0.089%7 Oct →
ancient13–11-0.0619%5 Oct →
anubis9–13-0.0518%5 Oct →
inferno10–130.0316%2 Oct →
dust213–00.1620%2 Oct →
mirage5–13-0.0912%1 Oct →
ancient6–13-0.0930%1 Oct →
cache13–40.0526%26 Sept →
dust29–13-0.069%26 Sept →
cache8–130.0520%26 Sept →
cache7–13-0.0314%25 Sept →
nuke13–10.0924%25 Sept →
nuke13–6-0.0514%25 Sept →
ancient4–130.0311%11 Sept →
dust215–150.0223%11 Sept →
vertigo10–13-0.0426%11 Sept →
cache13–100.0926%10 Sept →
dust210–13-0.0424%10 Sept →
nuke13–40.0426%9 Sept →
anubis13–8-0.0420%9 Sept →
ancient13–6-0.0117%9 Sept →
train13–30.0224%9 Sept →
overpass13–70.0136%9 Sept →
ancient11–130.1121%5 Sept →
anubis13–60.0210%5 Sept →
inferno9–13-0.0319%5 Sept →
ancient1–13-0.0125%5 Sept →
nuke13–70.1025%2 Sept →
cache16–130.0120%2 Sept →
anubis13–70.0018%2 Sept →
nuke8–13-0.0917%30 Aug →
nuke7–13-0.0334%29 Aug →
cache13–90.0221%29 Aug →
nuke13–8-0.0415%29 Aug →
anubis10–13-0.0126%29 Aug →
ancient10–130.0120%7 Aug →
cache16–140.0214%7 Aug →
nuke8–13-0.0116%7 Aug →
dust21–13-0.0811%7 Aug →
cache8–13-0.0018%7 Aug →
inferno6–13-0.0122%7 Aug →
train13–50.0816%7 Aug →
ancient3–13-0.058%6 Aug →
inferno4–13-0.0927%6 Aug →
cache7–13-0.0114%17 Jul →
cache7–130.0020%17 Jul →
dust23–13-0.0624%17 Jul →
inferno7–13-0.0218%17 Jul →
cache7–13-0.0516%17 Jul →
anubis13–90.0431%17 Jul →
ancient11–130.0126%17 Jul →
nuke13–60.0721%17 Jul →
ancient7–13-0.0722%13 Jun →
anubis10–13-0.0117%12 Jun →
inferno16–12-0.0418%12 Jun →
cache11–7-0.0626%11 Jun →
nuke8–130.0224%11 Jun →
cache2–13-0.0023%31 May →
nuke10–13-0.0216%29 May →
overpass7–130.0815%29 May →
cache13–80.0318%29 May →
nuke13–110.0422%29 May →
nuke9–130.0217%28 May →
cache7–13-0.0116%28 May →
anubis13–16-0.009%28 May →
ancient8–130.0222%27 May →
dust25–13-0.0315%27 May →
anubis13–90.0413%26 May →
vertigo4–13-0.0216%25 May →
ancient9–13-0.0216%16 May →
ancient13–16-0.0522%15 May →
cache8–13-0.0128%14 May →
overpass5–130.0321%14 May →
vertigo13–6-0.0214%11 May →
cache2–13-0.0422%11 May →
overpass6–13-0.1228%8 May →
cache11–13-0.0518%8 May →
nuke11–130.0424%7 May →
cache13–7-0.0022%7 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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