Eeppi

Eeppi — CS2 Stats

IR76561198166854906[U:1:206589178]Steam profile ↗✓ No bans

810Tracked matches37%Win rate2021Tracked since
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating7,225Light Blue band · top ~68.2% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,225 -5,442 25 Mar – 1 Nov · 17 days played
6,82312,667peak 12,66725 Mar1 Nov
12,667Peak Premier in tracked matches
25Days played since 2026-03-22

Premier CS Rating

  • 5,442 below peak (12,667)
  • Next: Blue band at 10,000 — 2,775 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGEeppiFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER7,225 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning59
Utility35

0–100 skill scores via Leetify.

Recent form

COLD34–58–8Last 10034%Win rateLWWLLLLLWL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −6.4pp headshot accuracy · +73ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 653ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 660ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.4
Utility3.5
Positioning5.9
Opening Duels4.4
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.9
Utility3.5
Mechanics5.4
Opening Duels5.6
Win Impact0.6

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time607ms−34ms
first ⅓ avg 641ms → last ⅓ avg 607ms
Headshot accuracy19.8%−1.2%
first ⅓ avg 21.0% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–4 · nuke, 23 Oct →
50%Best headshot accuracy · 4–13 · ancient, 24 Oct →
383msFastest reaction time · 0–9 · inferno, 3 Apr →
13–1Biggest win · dust2, 26 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
4–14In matches decided by ≤2 rounds
5Overtime games

Map breakdown

vertigoBest map · 56% over 9overpassWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeC167–944%0.01
anubisD144–1029%-0.01
infernoD144–1029%-0.02
dust2C114–736%-0.01
cacheB105–550%-0.01
mirageD92–722%-0.01
vertigoA95–456%0.02
overpassD71–614%0.00
ancient—41–325%-0.02
poseidon—41–325%-0.06
debris—10–10%-0.02
eldorado—10–10%0.07

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

35Matches
60%Win rate
0.88Avg K/D
68.9ADR
38%Headshot %

Clutches & streaks

33%1v1 clutch win
45%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke862%0.8413.0
Mirage771%1.0014.1
Inferno540%0.7513.2
Cache475%0.9012.0
Overpass475%1.0821.5
Dust230%0.7613.3
Anubis250%0.8813.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
33.8%Accuracy (enemy spotted)
35.5%Spray accuracy
74.3%Counter-strafing
9.1°Preaim
611msReaction time
56.5%T opening success
48.0%CT opening success
0.39Enemies flashed / flash
3.0%Flash assists
6.59HE damage / grenade
9.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3874 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust214–16-0.0416%1 Nov →
mirage13–40.0517%1 Nov →
anubis13–100.0418%1 Nov →
nuke14–16-0.028%1 Nov →
overpass6–9-0.0013%1 Nov →
anubis10–13-0.0111%30 Oct →
nuke6–13-0.0714%30 Oct →
anubis6–130.0333%30 Oct →
nuke13–100.0315%30 Oct →
dust29–13-0.0220%30 Oct →
cache13–110.0331%30 Oct →
cache3–130.0119%24 Oct →
ancient4–13-0.0450%24 Oct →
anubis11–13-0.0618%24 Oct →
cache11–13-0.0528%23 Oct →
dust213–80.0321%23 Oct →
overpass2–9-0.029%23 Oct →
vertigo9–30.1419%23 Oct →
inferno2–9-0.039%23 Oct →
nuke9–40.2725%23 Oct →
cache8–13-0.0414%22 Oct →
vertigo13–10-0.029%22 Oct →
inferno9–40.1419%22 Oct →
nuke4–9-0.0031%22 Oct →
inferno13–70.0328%22 Oct →
dust211–130.0120%16 Oct →
overpass9–70.0412%16 Oct →
inferno14–160.0119%16 Oct →
debris2–9-0.0222%16 Oct →
eldorado6–90.0723%14 Oct →
nuke9–13-0.0123%14 Oct →
anubis13–40.0121%13 Oct →
anubis13–7-0.0421%10 Oct →
poseidon8–80.0340%10 Oct →
vertigo8–80.0436%10 Oct →
dust25–13-0.0627%10 Oct →
anubis4–13-0.098%10 Oct →
cache13–10-0.0031%10 Oct →
mirage11–13-0.039%3 Oct →
mirage8–13-0.0614%3 Oct →
inferno8–13-0.0315%3 Oct →
ancient13–80.062%3 Oct →
anubis4–130.0311%3 Oct →
inferno15–15-0.0210%3 Oct →
nuke3–13-0.0618%3 Oct →
cache1–13-0.0617%3 Oct →
vertigo9–50.0015%3 Oct →
anubis4–13-0.0518%3 Oct →
mirage5–13-0.0624%3 Oct →
dust214–120.0212%3 Oct →
cache13–7-0.023%3 Oct →
cache13–30.0416%26 Sept →
dust213–10.0635%26 Sept →
inferno5–9-0.0713%26 Sept →
inferno1–9-0.2012%26 Sept →
nuke7–9-0.139%26 Sept →
vertigo7–9-0.0115%26 Sept →
vertigo9–50.0511%26 Sept →
overpass8–80.0517%26 Sept →
mirage13–50.068%25 Sept →
anubis7–130.0416%25 Sept →
nuke7–13-0.0918%25 Sept →
inferno13–8-0.057%25 Sept →
nuke13–60.0519%25 Sept →
vertigo9–60.0529%25 Sept →
overpass7–9-0.0115%25 Sept →
vertigo8–8-0.0524%25 Sept →
nuke8–10.1425%25 Sept →
inferno9–40.2129%25 Sept →
dust27–13-0.0914%25 Sept →
cache10–130.0320%23 Sept →
vertigo12–12-0.0119%23 Sept →
inferno4–13-0.0318%19 Sept →
nuke13–80.0611%19 Sept →
dust24–13-0.0239%19 Sept →
mirage6–13-0.0021%19 Sept →
mirage2–13-0.0429%22 May →
anubis6–13-0.033%14 May →
mirage5–13-0.0615%12 May →
cache12–9-0.0224%12 May →
anubis11–13-0.0039%22 Apr →
overpass9–13-0.0217%14 Apr →
nuke13–30.0625%14 Apr →
dust213–80.0223%14 Apr →
poseidon7–9-0.0733%11 Apr →
poseidon9–7-0.0824%11 Apr →
nuke7–90.0111%11 Apr →
nuke6–13-0.0614%4 Apr →
mirage11–130.0219%3 Apr →
overpass8–13-0.0212%3 Apr →
anubis9–13-0.0412%3 Apr →
inferno0–9-0.2333%3 Apr →
poseidon8–8-0.1233%2 Apr →
inferno9–13-0.0017%2 Apr →
anubis13–5-0.0320%2 Apr →
dust210–130.0021%2 Apr →
ancient8–13-0.0621%2 Apr →
nuke13–100.0424%25 Mar →
ancient9–13-0.0313%25 Mar →
inferno8–8-0.0114%22 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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