WISKI

WISKI — CS2 Stats

FI76561198166364005[U:1:206098277]Steam profile ↗✓ No bans

2,074Tracked matches45%Win rate2024Tracked since
CSDB Rating5.8 SolidSupport
Premier CS Rating17,552Purple band · top ~18.2% of ranked players (population est.)
FaceitLevel 7 · 1,283 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,552 +963 22 Aug – 12 Oct · 21 days played
14,50518,663peak 18,66322 Aug12 Oct
Faceit ELO: 1,283 +0 29 Aug – 20 Sept · 4 observations
1,2831,283peak 1,28329 Aug20 Sept
18,782Peak Premier in tracked matches
1,283Highest Faceit ELO seen on CSDB
29Days played since 2026-08-22

Faceit ELO

  • At peak — 1,283
  • Next: Level 7 at 1,351 — 68 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-29
  • Level 5 first seen 2026-08-29

Premier CS Rating

  • 1,111 below peak (18,663)
  • +2,552 over 30 days · improving
  • Next: Pink band at 20,000 — 2,448 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGWISKIFACEITLevel 7 · 1,283 ELOSTANDINGTop 42.3% of rankedPREMIER17,552 · Purple bandPEAK ELO1,283csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning55
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY46–48–6Last 10046%Win rateLWWWWLLLWT

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +4.2pp headshot accuracy · −15ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 588ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 575ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim6.6
Utility6.9
Positioning5.5
Opening Duels3.0
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.5
Utility6.9
Mechanics6.3
Opening Duels4.2
Win Impact3.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time634ms−8ms
first ⅓ avg 642ms → last ⅓ avg 634ms
Headshot accuracy13.1%−2.9%
first ⅓ avg 16.0% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–5 · ancient, 3 Oct →
36%Best headshot accuracy · 13–9 · vertigo, 12 Oct →
359msFastest reaction time · 2–13 · ancient, 23 Aug →
13–1Biggest win · nuke, 24 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 63% over 8infernoWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
cacheA2314–961%0.00
infernoD153–1220%0.01
dust2B147–750%0.00
ancientC146–843%0.02
nukeB147–750%0.01
anubisA85–363%0.00
mirageD62–433%-0.01
vertigo—41–325%-0.01
overpass—10–10%0.02
train—11–0100%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

843Matches
50%Win rate
1.01Avg K/D
73.5ADR
35%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient10451%1.0315.7
Nuke10351%1.0915.3
Dust27954%0.9813.4
Cache6450%1.1414.4
Mirage6149%0.9313.1
Overpass5859%1.0415.3
Anubis5448%0.9915.1
Inferno5256%1.1315.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
36.1%Accuracy (enemy spotted)
40.2%Spray accuracy
78.3%Counter-strafing
9.0°Preaim
620msReaction time
40.9%T opening success
53.1%CT opening success
0.55Enemies flashed / flash
8.8%Flash assists
11.53HE damage / grenade
9.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9619% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0016%12 Oct →
anubis13–70.016%12 Oct →
dust213–50.069%12 Oct →
cache16–13-0.0212%12 Oct →
vertigo13–9-0.0536%12 Oct →
ancient7–130.0214%9 Oct →
anubis4–13-0.0510%3 Oct →
inferno7–130.0521%3 Oct →
ancient13–50.2015%3 Oct →
inferno12–120.0110%3 Oct →
overpass6–130.0213%30 Sept →
vertigo9–130.1012%30 Sept →
anubis13–100.0211%29 Sept →
anubis13–110.0015%26 Sept →
cache13–80.009%26 Sept →
nuke13–9-0.0112%26 Sept →
ancient11–13-0.0311%26 Sept →
cache13–50.013%26 Sept →
nuke1–13-0.0013%26 Sept →
cache8–13-0.0410%26 Sept →
vertigo5–5-0.070%26 Sept →
cache13–9-0.0016%26 Sept →
inferno8–130.057%25 Sept →
dust27–13-0.0513%25 Sept →
nuke9–13-0.0119%25 Sept →
ancient13–70.0417%24 Sept →
nuke13–10.157%24 Sept →
ancient0–13-0.089%24 Sept →
cache3–13-0.0616%24 Sept →
mirage12–160.0214%24 Sept →
inferno11–13-0.1010%20 Sept →
inferno13–100.1032%20 Sept →
cache13–11-0.0015%20 Sept →
nuke13–70.068%20 Sept →
dust213–80.0513%20 Sept →
nuke11–130.0524%18 Sept →
ancient13–70.0825%18 Sept →
dust213–90.0311%16 Sept →
anubis13–60.077%16 Sept →
ancient13–20.0213%16 Sept →
inferno13–10-0.0210%15 Sept →
nuke7–90.024%15 Sept →
cache13–40.0415%13 Sept →
cache4–13-0.073%12 Sept →
ancient7–130.0524%11 Sept →
inferno13–16-0.0016%11 Sept →
dust213–110.0414%11 Sept →
cache13–70.0719%11 Sept →
dust213–90.0518%11 Sept →
inferno4–9-0.1415%10 Sept →
dust25–13-0.0719%10 Sept →
cache10–13-0.0013%10 Sept →
cache13–90.0610%10 Sept →
nuke13–70.0517%10 Sept →
nuke11–13-0.0115%9 Sept →
nuke13–11-0.0216%9 Sept →
mirage3–130.0316%9 Sept →
cache15–150.0312%8 Sept →
anubis3–13-0.1018%8 Sept →
inferno13–30.0316%8 Sept →
ancient13–5-0.0010%8 Sept →
cache15–150.0218%8 Sept →
cache8–13-0.0915%3 Sept →
dust214–160.0614%3 Sept →
vertigo11–13-0.0425%2 Sept →
cache13–9-0.0314%1 Sept →
dust29–13-0.0418%1 Sept →
cache13–11-0.0224%29 Aug →
cache13–40.1021%29 Aug →
nuke13–80.0215%29 Aug →
ancient13–60.0212%29 Aug →
anubis13–160.0422%29 Aug →
cache7–130.0115%29 Aug →
ancient5–130.0626%29 Aug →
dust213–80.0320%29 Aug →
inferno8–13-0.0333%28 Aug →
nuke13–9-0.0512%28 Aug →
cache13–11-0.0318%27 Aug →
dust24–13-0.0318%27 Aug →
mirage10–13-0.0420%27 Aug →
nuke6–13-0.0120%27 Aug →
nuke5–13-0.0312%27 Aug →
train13–10.0716%26 Aug →
inferno8–80.1610%26 Aug →
cache13–90.089%26 Aug →
cache13–4-0.025%26 Aug →
mirage16–14-0.0316%25 Aug →
dust29–13-0.0717%25 Aug →
anubis13–60.0514%25 Aug →
cache10–130.0318%25 Aug →
inferno8–8-0.0114%24 Aug →
inferno8–80.0818%23 Aug →
mirage8–13-0.0017%23 Aug →
ancient2–130.0313%23 Aug →
mirage13–7-0.025%22 Aug →
dust213–9-0.0314%22 Aug →
inferno13–16-0.0317%22 Aug →
ancient11–13-0.0111%22 Aug →
inferno9–130.0117%22 Aug →
ancient8–13-0.0410%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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