โธธ๐•ฏ๐–—๐–Š๐–†๐–’

โธธ๐•ฏ๐–—๐–Š๐–†๐–’ โ€” CS2 Stats

76561198166191881[U:1:205926153]Steam profile โ†—โœ“ No bans

671Tracked matches57%Win rate2025Tracked since
1,767Hours in CS57Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating23,831Top 25% of 190,010 CSDB-tracked playersPink band ยท top ~4.3% of ranked players (population est.)
CSDB Leaderboard#31510 of 237992 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

+2135Premier CS Rating ยท 21,696 โ†’ 23,831
+20Tracked matches ยท now 671
+6.7ppWin rate ยท 50.0% โ†’ 56.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 2 days observed since 5 Sep 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking โ†’

Rating over time

Premier CS Rating: 21,696 -9,462 5 Sept โ€“ 16 Sept ยท 2 observations
21,69631,158peak 31,1585 Sept16 Sept
31,158Peak Premier on CSDB
2Days observed since 2026-09-05

Premier CS Rating

  • 7,327 below peak (31,158)
  • Next: Red band at 25,000 โ€” 1,169 to go
  • Reached: Gold band ยท Red band ยท Pink band ยท Purple band
  • Gold band first seen 2026-09-05
  • Red band first seen 2026-09-05

Premier is CSDBโ€™s own observation โ€” it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2359โˆ’36
Win rate78%53%+26pp
K/D2.471.02+1.44
Headshot %64%42%+22pp

Measured 16 Sep 2026 โ†’ 22 Sep 2026; previous 8 Sep 2026 โ†’ 16 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile โ€” every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=37,832), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here โ€” those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate40.2%46.9%49.2%9.0% short
Shot accuracy0.6%13.0%13.3%12.8% short
Kill/death ratio1.251.081.12above
Match win rate57.0%46.7%48.5%above

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms โ€” not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGโธธ๐•ฏ๐–—๐–Š๐–†๐–’PREMIER23,831 ยท Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere โ€” it is generated in your browser when you click.

Performance scores

Aim100
Positioning64
Utility38

0โ€“100 skill scores via Leetify.

Player DNA

Primary style: Positional Player โ€” Positioning stands above the rest of this profile (+2.2 against its own average).

Aim10.0
Utility3.8
Positioning6.4
Opening Duels2.5

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates โ€” how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use โ€” so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 83% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions โ€” it says how you play, not that you play at their level. Full comparison โ†’

Strengths & areas to improve

Strengths

Aim. Aim score of 100 โ€” the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 36 points โ€” deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game โ€” the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers โ€” no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning6.4
Utility3.8
Mechanics6.0
Opening Duels2.8
Win Impact7.2

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (ร—1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

36,802Lifetime kills
1.25K/D ยท Top 25% of Pink band
2,137Matches
57.0%Match win rate ยท Top 5% of Pink band
40.2%Headshot %
0.6%Shot accuracy
5,620MVPs
736Hours (in match)
2,796Bombs planted
497Bombs defused

Most-used weapons

Lifetime map wins

9,162dust2
2,049inferno
1,826nuke
727train
272office
237vertigo
118italy
1aztec

Lifetime totals via Steam โ€” visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches โ€” stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

40.8%Headshot accuracy
45.0%Accuracy (enemy spotted)
42.1%Spray accuracy
76.9%Counter-strafing
5.7ยฐPreaim
338msReaction time
44.0%T opening success
38.0%CT opening success
0.64Enemies flashed / flash
4.7%Flash assists
8.74HE damage / grenade
2.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag โ€” the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9002 โ€” below the 4 mark we flag

    Grenade Lineups โ†’
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.0073% โ€” below the 40% mark we flag

Milestones

500 MatchesAim 90+
Compare this player with someone โ†’Inventory value for this account โ†’Where does this rating sit? Premier rank tiers โ†’