Pathin

Pathin — CS2 Stats

DE76561198165302027[U:1:205036299]Steam profile ↗✓ No bans

1,720Tracked matches63%Win rate2020Tracked since
6,490Hours in CS2Hrs last 2 wks
CSDB Rating6.4 SolidSupport
FaceitLevel 9 · 1,738 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,738 → 1,738
+22Tracked matches · now 1,720
−3.3ppWin rate · 66.7% → 63.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 71 days played since 18 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,240 +698 28 Nov – 1 Jan · 3 days played
21,54222,240peak 22,24028 Nov1 Jan
22,240Peak Premier in tracked matches
1,738Highest Faceit ELO seen on CSDB
71Days played since 2025-10-18

Faceit ELO

  • At peak — 1,738
  • Next: Level 9 at 1,751 — 13 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-01
  • Level 7 first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches29——
Win rate59%——
K/D0.95——
Headshot %48%——

Measured 30 Aug 2026 → 24 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,804), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate43.5%48.3%51.0%7.4% short
Shot accuracy13.9%13.2%13.7%meets
Kill/death ratio1.071.071.09meets
Match win rate46.6%46.9%48.4%1.8% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPathinFACEITLevel 9 · 1,738 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,738csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning61
Utility73

0–100 skill scores via Leetify.

Recent form

STEADY53–46–1Last 10053%Win rateLWWLWLWLLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +0.3pp headshot accuracy · +30ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 552ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 538ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim7.7
Utility7.3
Positioning6.1
Opening Duels3.5
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.1
Utility7.3
Mechanics6.1
Opening Duels3.0
Win Impact9.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time570ms−18ms
first ⅓ avg 588ms → last ⅓ avg 570ms
Headshot accuracy17.8%+0.8%
first ⅓ avg 17.0% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–2 · vertigo, 4 Dec →
35%Best headshot accuracy · 9–2 · vertigo, 4 Dec →
406msFastest reaction time · 3–13 · nuke, 26 Mar →
13–1Biggest win · ancient, 6 Feb →

Across the last 100 tracked matches.

Highlights

13Longest win streak
9–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 61% over 28nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
infernoA2817–1161%0.02
ancientB2613–1350%0.01
dust2B158–753%0.01
overpassB115–645%0.02
nukeC104–640%0.01
mirageA53–260%0.02
cache—21–150%0.07
anubis—10–10%0.01
train—11–0100%0.00
vertigo—11–0100%0.12

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

115,887Lifetime kills
1.07K/D · Top 50% of Level 9 players
5,115Matches
46.6%Match win rate
43.5%Headshot %
13.9%Shot accuracy · Top 50% of Level 9 players
11,540MVPs
2,569Hours (in match)
6,546Bombs planted
1,347Bombs defused

Most-used weapons

AK-4735,928
AWP9,367
P2503,972
P902,917
Tec-92,733
MAC-102,328

Lifetime map wins

11,538inferno
10,159dust2
2,270nuke
1,667train
955cbble
955vertigo
111lake
108office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,116Matches
50%Win rate
1.16Avg K/D
82.3ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno39755%1.2617.5
Ancient27648%1.2117.8
Dust218541%1.0615.8
Overpass11750%1.2918.1
Nuke11049%1.1417.3
Anubis9345%1.0216.6
Mirage7549%1.2017.4
Train4953%1.1517.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
38.4%Accuracy (enemy spotted)
40.8%Spray accuracy
77.4%Counter-strafing
9.7°Preaim
564msReaction time
42.1%T opening success
42.3%CT opening success
0.64Enemies flashed / flash
10.0%Flash assists
13.87HE damage / grenade
10.90Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache14–160.0818%5 Sept →
ancient13–10-0.049%4 Sept →
inferno13–100.018%3 Sept →
inferno6–13-0.0132%31 Aug →
inferno13–100.0325%26 Aug →
ancient4–13-0.0410%26 Aug →
inferno13–40.0122%25 Aug →
dust214–160.0323%21 Aug →
inferno10–130.0020%17 Aug →
inferno10–130.0214%17 Aug →
ancient9–13-0.0119%17 Aug →
inferno13–40.0418%17 Aug →
ancient13–40.0720%13 Aug →
inferno13–100.0317%13 Aug →
inferno11–130.0214%13 Aug →
inferno13–7-0.0119%12 Aug →
inferno8–130.0513%12 Aug →
ancient7–13-0.0219%11 Aug →
ancient10–130.0117%11 Aug →
nuke13–40.0521%11 Aug →
dust213–30.039%11 Aug →
ancient13–5-0.0719%3 Aug →
inferno13–8-0.0510%3 Aug →
ancient13–40.0823%2 Aug →
mirage16–13-0.0026%1 Aug →
dust213–30.0013%15 Jul →
ancient13–70.1123%12 Jul →
ancient19–170.0214%5 Jul →
inferno13–60.0417%3 Jul →
inferno13–70.0121%1 Jul →
dust213–40.0421%1 Jul →
cache16–120.0617%26 Jun →
dust29–130.0219%26 Jun →
dust213–10-0.0222%22 Jun →
mirage5–13-0.0215%19 Jun →
inferno11–130.0710%3 Jun →
inferno13–30.1121%28 May →
anubis3–130.0127%24 May →
ancient11–13-0.0410%21 May →
ancient9–130.0117%7 May →
inferno8–20.0725%7 May →
dust28–130.0212%2 May →
dust28–13-0.0521%1 May →
ancient13–110.019%24 Apr →
ancient16–120.0011%21 Apr →
ancient6–13-0.0612%18 Apr →
overpass11–13-0.0417%17 Apr →
inferno10–130.0419%17 Apr →
inferno11–13-0.0323%13 Apr →
inferno14–160.0317%8 Apr →
overpass13–90.0519%8 Apr →
nuke13–100.0216%4 Apr →
nuke11–13-0.0316%1 Apr →
ancient7–13-0.0220%29 Mar →
nuke3–13-0.0013%26 Mar →
mirage13–30.056%26 Mar →
dust27–13-0.0218%25 Mar →
inferno13–10-0.0227%16 Mar →
nuke11–130.0130%8 Mar →
overpass10–13-0.0313%8 Mar →
ancient13–70.0314%2 Mar →
inferno13–11-0.0421%28 Feb →
overpass16–190.0310%25 Feb →
overpass2–130.0416%23 Feb →
mirage13–100.0723%23 Feb →
inferno13–80.0921%16 Feb →
dust213–50.1118%14 Feb →
nuke15–150.018%11 Feb →
inferno7–130.0319%11 Feb →
dust213–90.0317%7 Feb →
ancient13–10.1010%6 Feb →
dust213–7-0.0119%6 Feb →
dust213–70.0121%6 Feb →
inferno13–110.0116%2 Feb →
inferno13–110.0726%28 Jan →
ancient10–13-0.0514%26 Jan →
ancient16–14-0.0220%14 Jan →
dust26–13-0.0816%10 Jan →
ancient5–13-0.0114%9 Jan →
overpass10–130.0012%9 Jan →
dust23–13-0.0413%9 Jan →
nuke13–30.0714%9 Jan →
nuke2–13-0.0530%8 Jan →
ancient13–100.0825%2 Jan →
inferno4–130.0616%1 Jan →
nuke13–11-0.0222%31 Dec →
train13–100.0010%8 Dec →
vertigo9–20.1235%4 Dec →
overpass13–100.1221%28 Nov →
overpass13–110.0015%16 Nov →
ancient13–6-0.025%15 Nov →
overpass13–11-0.003%15 Nov →
overpass10–130.0524%9 Nov →
ancient10–130.0412%6 Nov →
inferno13–10-0.0116%4 Nov →
overpass13–6-0.0210%4 Nov →
nuke9–130.0318%4 Nov →
ancient6–130.0318%26 Oct →
mirage4–13-0.0231%18 Oct →
ancient11–13-0.0013%18 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →