Adesza

Adesza — CS2 Stats

76561198164997378[U:1:204731650]Steam profile ↗✓ No bans

1,201Tracked matches48%Win rate2021Tracked since
CSDB Rating4.7 DevelopingPositional Player
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 18,826 +1,152 10 Aug – 5 Oct · 21 days played
17,62819,612peak 19,61210 Aug5 Oct
19,612Peak Premier in tracked matches
39Days played since 2026-08-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGAdeszaFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim51
Positioning50
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY57–40–3Last 10057%Win rateLWLWLWWLLW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +3.2pp headshot accuracy · −22ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 605ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 643ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 654ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim5.1
Utility3.4
Positioning5.0
Opening Duels1.2
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 50% on T to 28% on CT — first contacts on the defending side are being lost.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.0
Utility3.4
Mechanics6.3
Opening Duels2.5
Win Impact4.4

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time639ms+41ms
first ⅓ avg 599ms → last ⅓ avg 639ms
Headshot accuracy19.4%+2.2%
first ⅓ avg 17.2% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · nuke, 31 Aug →
60%Best headshot accuracy · 0–13 · nuke, 26 Sept →
422msFastest reaction time · 13–4 · ancient, 16 Aug →
13–2Biggest win · mirage, 8 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
13–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 70% over 27dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientS2719–870%-0.02
nukeB2413–1154%-0.02
anubisS1812–667%-0.04
mirageC145–936%-0.00
dust2D51–420%-0.03
rush_001—43–175%-0.07
office—21–150%0.03
cache—22–0100%0.00
overpass—10–10%-0.04
shelter—11–0100%0.00
train—10–10%0.02
vertigo—10–10%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

369Matches
50%Win rate
0.93Avg K/D
68.0ADR
48%Headshot %

Clutches & streaks

33%1v1 clutch win
18%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient7756%1.0214.8
Nuke6151%0.9014.3
Anubis5654%0.8913.5
Mirage3336%0.8512.2
Vertigo1839%1.1911.8
Dust21650%0.8312.6
Inferno1362%0.8112.0
Train1050%0.8413.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
32.1%Accuracy (enemy spotted)
38.3%Spray accuracy
78.5%Counter-strafing
13.6°Preaim
636msReaction time
49.8%T opening success
28.0%CT opening success
0.41Enemies flashed / flash
5.6%Flash assists
6.96HE damage / grenade
5.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.6477° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4121 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.0720%7 Nov →
nuke13–10-0.029%31 Oct →
ancient8–13-0.0321%31 Oct →
anubis13–7-0.1020%24 Oct →
office10–130.0431%24 Oct →
office13–110.0319%24 Oct →
nuke13–11-0.0414%19 Oct →
nuke10–13-0.0325%19 Oct →
nuke9–13-0.0722%18 Oct →
ancient13–70.0017%18 Oct →
anubis13–8-0.0518%17 Oct →
ancient13–30.0016%17 Oct →
nuke13–70.0515%13 Oct →
rush_0018–7-0.0817%6 Oct →
rush_0016–20.0512%6 Oct →
rush_0015–8-0.1213%6 Oct →
ancient11–13-0.0618%6 Oct →
anubis13–7-0.0323%5 Oct →
nuke13–30.0015%5 Oct →
ancient8–13-0.0122%5 Oct →
nuke15–15-0.0424%5 Oct →
mirage11–13-0.0224%2 Oct →
ancient14–16-0.0414%29 Sept →
ancient10–13-0.0415%29 Sept →
anubis13–11-0.0716%29 Sept →
ancient13–5-0.036%27 Sept →
rush_0018–6-0.1325%27 Sept →
nuke0–13-0.0360%26 Sept →
anubis3–13-0.106%26 Sept →
dust210–13-0.0623%21 Sept →
nuke11–13-0.0526%16 Sept →
ancient13–110.0218%16 Sept →
mirage11–130.0217%16 Sept →
ancient16–120.0324%15 Sept →
mirage13–110.0212%15 Sept →
ancient13–3-0.028%11 Sept →
anubis13–9-0.0424%10 Sept →
ancient13–8-0.0130%10 Sept →
cache13–10-0.0333%10 Sept →
nuke9–13-0.0316%10 Sept →
dust29–13-0.0822%10 Sept →
mirage9–130.0417%10 Sept →
overpass1–9-0.0420%10 Sept →
ancient22–180.0021%10 Sept →
shelter13–80.0023%8 Sept →
nuke6–13-0.068%8 Sept →
mirage13–20.1028%8 Sept →
anubis8–13-0.0020%5 Sept →
mirage0–13-0.0729%5 Sept →
anubis13–110.0220%4 Sept →
dust210–130.0136%4 Sept →
anubis9–13-0.0415%2 Sept →
nuke13–6-0.0325%2 Sept →
mirage6–13-0.0518%2 Sept →
ancient13–11-0.0314%1 Sept →
anubis16–12-0.0913%1 Sept →
anubis13–50.0226%31 Aug →
nuke13–50.1523%31 Aug →
nuke13–6-0.0316%30 Aug →
nuke13–160.0324%30 Aug →
ancient19–16-0.0116%30 Aug →
mirage11–130.0524%28 Aug →
nuke13–10-0.0127%27 Aug →
ancient13–80.0530%27 Aug →
mirage13–8-0.0212%27 Aug →
mirage9–130.0226%26 Aug →
anubis13–6-0.0921%26 Aug →
nuke13–9-0.0616%26 Aug →
ancient13–6-0.0117%24 Aug →
ancient13–9-0.0411%20 Aug →
ancient8–13-0.0017%20 Aug →
mirage7–13-0.0515%18 Aug →
anubis13–11-0.0316%17 Aug →
mirage13–90.0235%16 Aug →
dust213–5-0.0012%16 Aug →
dust28–13-0.0322%16 Aug →
ancient13–40.0124%16 Aug →
cache13–100.0316%15 Aug →
mirage4–13-0.0324%15 Aug →
anubis7–13-0.0610%15 Aug →
nuke13–70.0621%15 Aug →
ancient15–15-0.0111%14 Aug →
nuke11–13-0.0612%14 Aug →
nuke13–6-0.089%14 Aug →
anubis10–130.0422%14 Aug →
ancient13–8-0.0124%14 Aug →
train12–120.0217%13 Aug →
vertigo10–13-0.0318%13 Aug →
ancient19–16-0.0115%13 Aug →
nuke16–14-0.0114%11 Aug →
nuke17–19-0.0122%11 Aug →
anubis13–11-0.0120%10 Aug →
ancient13–2-0.060%10 Aug →
ancient10–13-0.0626%10 Aug →
nuke11–13-0.0422%10 Aug →
mirage19–16-0.0716%10 Aug →
nuke13–4-0.0112%10 Aug →
ancient13–10-0.0410%10 Aug →
ancient13–9-0.0220%9 Aug →
anubis13–110.0721%9 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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