dey1in

dey1in — CS2 Stats

US76561198163953093[U:1:203687365]Steam profile ↗✓ No bans

1,068Tracked matches50%Win rate2020Tracked since
CSDB Rating5.5 SolidSupport
Premier CS Rating23,580Top 25% of 204,056 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#35435 of 251135 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,580 +767 19 Aug – 8 Oct · 32 days played
22,66924,885peak 24,88519 Aug8 Oct
24,999Peak Premier in tracked matches
34Days played since 2026-08-19

Premier CS Rating

  • 1,305 below peak (24,885)
  • -924 over 30 days · declining
  • Next: Red band at 25,000 — 1,420 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-08
  • Purple band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGdey1inFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER23,580 · Pink bandcsdb.gg/stats

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Performance scores

Aim70
Positioning46
Utility46

0–100 skill scores via Leetify.

Recent form

COLD45–50–5Last 10045%Win rateLLLTLLLWWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +2.8pp headshot accuracy · +6ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 23%
  • Avg reaction 692ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 613ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.0
Utility4.6
Positioning4.6
Opening Duels0.6
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.6
Utility4.6
Mechanics6.4
Opening Duels2.0
Win Impact5.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time616ms+23ms
first ⅓ avg 593ms → last ⅓ avg 616ms
Headshot accuracy20.8%−1.7%
first ⅓ avg 22.5% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · anubis, 6 Oct →
100%Best headshot accuracy · 13–0 · ancient, 22 Sept →
266msFastest reaction time · 13–0 · ancient, 22 Sept →
13–0Biggest win · ancient, 22 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
7–6In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 72% over 18rush_001Weakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageD227–1532%-0.02
ancientS1813–572%-0.00
anubisD132–1115%-0.02
nukeA116–555%-0.02
dust2A116–555%-0.00
rush_001D71–614%-0.05
infernoC73–443%-0.03
cacheA74–357%0.01
debris—22–0100%0.03
vertigo—11–0100%0.08
overpass—10–10%0.05

Across the last 100 tracked matches.

Faceit stats

Combat

123Matches
51%Win rate
1.21Avg K/D
91.5ADR
45%Headshot %

Clutches & streaks

33%1v1 clutch win
14%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage743%0.8211.9
Ancient633%1.0012.8
Nuke650%1.0515.2
Anubis520%0.669.4
Vertigo333%0.7311.7
Inferno250%1.3216.5
Train1100%2.7138.0
Overpass10%0.7814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
32.4%Accuracy (enemy spotted)
35.4%Spray accuracy
78.6%Counter-strafing
9.9°Preaim
589msReaction time
40.5%T opening success
35.6%CT opening success
0.48Enemies flashed / flash
5.1%Flash assists
3.80HE damage / grenade
19.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4805 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.5608% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
rush_0015–8-0.0333%9 Oct →
rush_0014–8-0.1140%9 Oct →
rush_0015–8-0.120%9 Oct →
nuke15–150.0224%8 Oct →
dust26–13-0.0719%8 Oct →
ancient5–130.0523%6 Oct →
inferno6–13-0.067%6 Oct →
ancient13–8-0.0624%6 Oct →
anubis13–30.1428%6 Oct →
nuke13–8-0.0118%5 Oct →
anubis8–13-0.0325%5 Oct →
rush_0014–80.0210%5 Oct →
rush_0016–20.0015%2 Oct →
rush_0013–7-0.0113%2 Oct →
rush_0017–8-0.0910%2 Oct →
inferno13–3-0.0219%2 Oct →
anubis8–13-0.0518%1 Oct →
cache9–130.0220%1 Oct →
ancient13–9-0.0029%1 Oct →
dust213–100.0731%30 Sept →
ancient5–13-0.0817%30 Sept →
mirage13–9-0.0116%29 Sept →
ancient8–2-0.0319%29 Sept →
mirage15–15-0.0315%28 Sept →
mirage4–13-0.0331%27 Sept →
dust213–5-0.0622%27 Sept →
nuke7–13-0.0126%27 Sept →
inferno13–10-0.0024%26 Sept →
ancient11–13-0.0520%24 Sept →
nuke7–13-0.0621%24 Sept →
dust213–100.0326%23 Sept →
dust24–130.0117%23 Sept →
cache16–14-0.0327%23 Sept →
dust213–10-0.0313%23 Sept →
ancient7–13-0.0122%23 Sept →
ancient13–00.00100%22 Sept →
mirage11–13-0.0616%22 Sept →
dust213–30.0313%22 Sept →
anubis14–160.0620%22 Sept →
mirage6–13-0.0021%21 Sept →
inferno13–100.0018%21 Sept →
anubis4–12-0.1214%21 Sept →
mirage13–80.0125%21 Sept →
ancient13–70.0124%18 Sept →
dust213–110.0317%18 Sept →
mirage8–13-0.0926%18 Sept →
anubis7–13-0.108%18 Sept →
mirage7–13-0.0718%16 Sept →
nuke13–30.0425%16 Sept →
ancient13–40.0134%16 Sept →
nuke13–7-0.0513%16 Sept →
anubis14–160.0126%15 Sept →
mirage5–130.0422%15 Sept →
ancient7–13-0.0510%15 Sept →
dust210–130.0432%15 Sept →
mirage15–150.0328%14 Sept →
cache6–130.0236%14 Sept →
mirage8–13-0.0419%14 Sept →
debris9–40.0520%14 Sept →
ancient13–100.1028%13 Sept →
dust212–16-0.0219%13 Sept →
mirage6–13-0.0422%13 Sept →
anubis6–13-0.0537%13 Sept →
mirage10–13-0.0325%12 Sept →
nuke13–100.0118%12 Sept →
mirage13–3-0.0014%12 Sept →
nuke7–13-0.0542%12 Sept →
mirage13–9-0.0411%12 Sept →
anubis13–00.0231%12 Sept →
cache10–130.0020%11 Sept →
ancient9–20.0018%11 Sept →
nuke7–13-0.0227%11 Sept →
anubis5–13-0.0130%9 Sept →
cache13–110.0216%8 Sept →
mirage6–13-0.0515%8 Sept →
anubis8–13-0.0529%8 Sept →
inferno2–9-0.1413%6 Sept →
dust24–13-0.0618%6 Sept →
mirage8–20.0225%6 Sept →
mirage12–15-0.0016%4 Sept →
cache13–6-0.0026%4 Sept →
nuke13–10-0.0416%4 Sept →
ancient13–80.0318%3 Sept →
ancient16–13-0.0120%2 Sept →
cache13–100.0038%1 Sept →
ancient13–4-0.0032%1 Sept →
vertigo9–20.0829%1 Sept →
inferno8–80.0227%1 Sept →
anubis13–160.0216%1 Sept →
mirage7–13-0.0819%31 Aug →
ancient16–140.0626%30 Aug →
mirage9–13-0.0029%30 Aug →
debris9–7-0.0021%30 Aug →
overpass7–90.0523%30 Aug →
anubis2–13-0.0721%25 Aug →
nuke13–110.0128%25 Aug →
inferno15–15-0.0028%24 Aug →
mirage13–30.0717%24 Aug →
ancient13–40.0216%24 Aug →
mirage13–110.0221%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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