CodeyBaloney

CodeyBaloney — CS2 Stats

76561198162341548[U:1:202075820]Steam profile ↗VAC banned

1,307Tracked matches54%Win rate2020Tracked since
3,346Hours in CS2Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating17,563Purple band · top ~18.2% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 17,563 → 17,563
0Faceit ELO · 1,436 → 1,436
+1Tracked matches · now 1,307
+1.7ppWin rate · 51.8% → 53.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 27 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,563 -264 30 Jun10 Sept · 17 days played
16,20218,178peak 18,17830 Jun10 Sept
Faceit ELO: 1,436 +0 30 Aug10 Sept · 3 observations
1,4361,436peak 1,43630 Aug10 Sept
18,216Peak Premier in tracked matches
1,436Highest Faceit ELO seen on CSDB
36Days played since 2026-06-27

Faceit ELO

  • At peak — 1,436
  • Next: Level 8 at 1,531 95 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-30
  • Level 6 first seen 2026-08-30

Premier CS Rating

  • 615 below peak (18,178)
  • +175 over 30 days · steady
  • Next: Pink band at 20,000 2,437 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate49.2%44.3%46.9%above
Shot accuracy12.4%11.8%13.0%0.5% short
Kill/death ratio1.601.031.08above
Match win rate44.5%45.2%46.7%2.1% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCodeyBaloneyPREMIER17,563 · Purple bandPEAK ELO1,436csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning59
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY46468Last 10046%Win rateWTLLWWLWWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −2.1pp headshot accuracy · −77ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 547ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 529ms

Last 20

  • 1082 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim7.0
Utility4.0
Positioning5.9
Opening Duels2.5
Clutch2.6

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.9
Utility4.0
Mechanics6.1
Opening Duels2.2
Win Impact6.2

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time598ms−29ms
first ⅓ avg 627ms → last ⅓ avg 598ms
Headshot accuracy16.2%+2.9%
first ⅓ avg 13.3% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 12–12 · office, 28 Jun
29%Best headshot accuracy · 13–0 · dust2, 8 Jul
438msFastest reaction time · 8–13 · mirage, 9 Aug
13–0Biggest win · dust2, 8 Jul

Across the last 100 tracked matches.

Highlights

3Longest win streak
78In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 75% over 8nukeWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
mirageC2391439%0.01
dust2B21111052%0.03
nukeD1331023%0.00
infernoA117464%0.04
cacheC114736%-0.00
anubisS86275%0.00
ancientC73443%0.01
office41325%0.05
train220100%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

140,675Lifetime kills
1.60K/D · Top 5% of Purple band
5,023Matches
44.5%Match win rate
49.2%Headshot % · Top 50% of Purple band
12.4%Shot accuracy · Top 50% of Purple band
10,632MVPs
2,246Hours (in match)
4,065Bombs planted
1,570Bombs defused

Most-used weapons

AK-4776,591
AWP12,250
FAMAS2,243
MP91,899
UMP-451,558
P2501,531

Lifetime map wins

16,340dust2
3,305inferno
1,956nuke
1,460office
1,005train
727vertigo
390cbble
243lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

155Matches
52%Win rate
1.08Avg K/D
74.9ADR
39%Headshot %

Clutches & streaks

33%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2544%0.9414.4
Dust21850%1.2214.9
Nuke1173%1.2218.4
Anubis1145%1.3815.3
Inferno1030%0.9813.0
Ancient1050%0.9113.6
Overpass650%1.2716.8
Train450%1.1818.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
36.3%Accuracy (enemy spotted)
39.6%Spray accuracy
77.4%Counter-strafing
9.1°Preaim
607msReaction time
38.8%T opening success
39.1%CT opening success
0.71Enemies flashed / flash
5.0%Flash assists
8.19HE damage / grenade
1.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.9444 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7797% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–90.0123%15 Sept
dust212–120.0825%9 Sept
dust27–130.0216%16 Aug
mirage4–130.0016%16 Aug
dust213–100.0322%14 Aug
anubis13–30.0817%13 Aug
dust210–130.0219%12 Aug
mirage13–100.019%11 Aug
inferno13–70.1111%10 Aug
anubis13–3-0.100%10 Aug
mirage12–120.0316%10 Aug
dust213–50.1321%10 Aug
dust23–13-0.0416%9 Aug
dust21–13-0.0625%9 Aug
mirage8–130.0514%9 Aug
nuke3–13-0.0221%9 Aug
mirage13–10-0.0915%4 Aug
dust213–70.0717%2 Aug
dust213–30.0122%2 Aug
cache11–13-0.0311%2 Aug
mirage10–13-0.0216%2 Aug
mirage13–30.0212%2 Aug
anubis13–8-0.065%1 Aug
mirage3–13-0.0714%30 Jul
ancient14–160.0221%30 Jul
nuke13–70.0418%27 Jul
cache3–13-0.0416%27 Jul
anubis13–80.1117%27 Jul
anubis13–110.0514%27 Jul
mirage13–160.0412%27 Jul
mirage15–15-0.0423%24 Jul
nuke7–13-0.0417%24 Jul
anubis7–13-0.0215%24 Jul
dust213–4-0.0323%24 Jul
nuke11–13-0.067%23 Jul
dust27–130.0113%23 Jul
nuke9–130.0112%22 Jul
inferno13–11-0.049%22 Jul
cache13–80.0015%22 Jul
ancient5–13-0.0612%22 Jul
inferno13–11-0.0119%21 Jul
ancient13–4-0.039%21 Jul
mirage7–13-0.0414%20 Jul
inferno11–130.0825%20 Jul
dust213–80.0319%20 Jul
cache9–13-0.0311%20 Jul
dust213–100.0414%20 Jul
nuke4–13-0.0321%20 Jul
nuke11–13-0.038%19 Jul
inferno13–50.0112%19 Jul
cache16–13-0.018%19 Jul
office13–110.0311%19 Jul
nuke14–16-0.0212%18 Jul
inferno7–130.0111%17 Jul
mirage4–13-0.0311%15 Jul
dust212–120.0012%15 Jul
mirage8–130.0218%15 Jul
inferno13–100.1010%14 Jul
anubis13–8-0.0218%14 Jul
inferno9–130.0919%14 Jul
nuke8–130.056%13 Jul
dust29–130.1214%13 Jul
nuke10–130.075%13 Jul
mirage9–130.0212%12 Jul
nuke1–13-0.076%12 Jul
ancient13–30.0710%12 Jul
mirage13–80.044%12 Jul
cache12–12-0.0414%12 Jul
office4–130.038%12 Jul
ancient11–130.0713%12 Jul
ancient13–50.0411%10 Jul
train13–100.0817%9 Jul
dust215–150.0315%9 Jul
nuke13–20.1011%8 Jul
mirage13–80.0820%8 Jul
dust213–00.0929%8 Jul
dust212–120.118%8 Jul
cache11–130.0710%8 Jul
inferno9–70.1210%8 Jul
mirage13–50.0617%8 Jul
cache13–11-0.087%7 Jul
cache2–13-0.0415%6 Jul
cache9–130.1118%6 Jul
cache13–40.0615%1 Jul
dust213–11-0.0511%1 Jul
ancient4–13-0.064%30 Jun
nuke13–20.0415%30 Jun
mirage8–130.0416%30 Jun
mirage13–90.0311%29 Jun
office4–13-0.008%29 Jun
dust213–70.0416%29 Jun
anubis9–13-0.013%28 Jun
train13–100.0115%28 Jun
dust213–100.0313%28 Jun
office12–120.1611%28 Jun
mirage10–130.0416%28 Jun
mirage10–13-0.0317%28 Jun
inferno13–40.1215%28 Jun
mirage11–10.0511%28 Jun
inferno1–9-0.2021%27 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →