Zwei

Zwei — CS2 Stats

DE76561198161686197[U:1:201420469]Steam profile ↗✓ No bans

822Tracked matches50%Win rate2020Tracked since
CSDB Rating6.6 SolidOpening Duellist
CSDB Leaderboard#88247 of 258923 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 19,870 +948 16 Aug – 1 Sept · 3 days played
18,92219,870peak 19,87016 Aug1 Sept
19,870Peak Premier in tracked matches
52Days played since 2022-07-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGZweiFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim83
Positioning60
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY45–50–5Last 10045%Win rateWLLWLLLWLW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −5.7pp headshot accuracy · +59ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 28%
  • Avg reaction 634ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 680ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2.2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.3
Utility3.6
Positioning6.0
Opening Duels8.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 68% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 68% on CT to 47% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.0
Utility3.6
Mechanics7.9
Opening Duels6.8
Win Impact5.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time618ms+33ms
first ⅓ avg 585ms → last ⅓ avg 618ms
Headshot accuracy26.9%+7.4%
first ⅓ avg 19.5% → last ⅓ avg 26.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 16–8 · dust2, 1 Nov →
67%Best headshot accuracy · 13–8 · dust2, 12 Aug →
406msFastest reaction time · 2–9 · mirage, 14 Jul →
16–2Biggest win · mirage, 25 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–8In matches decided by ≤2 rounds
76Overtime games

Map breakdown

ancientBest map · 71% over 7nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoC2511–1444%0.04
mirageD196–1332%-0.00
overpassC177–1041%0.01
dust2A159–660%0.03
ancientS75–271%0.04
nukeD51–420%0.01
vertigo—43–175%0.05
train—32–167%0.00
cache—21–150%-0.04
anubis—20–20%0.03
tuscan—10–10%0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.2%Headshot accuracy
36.1%Accuracy (enemy spotted)
39.8%Spray accuracy
85.5%Counter-strafing
9.6°Preaim
631msReaction time
46.6%T opening success
67.9%CT opening success
0.54Enemies flashed / flash
10.1%Flash assists
6.48HE damage / grenade
9.65Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–110.0428%7 Apr →
overpass13–160.1035%6 Apr →
ancient9–130.0513%6 Apr →
dust213–70.0324%6 Apr →
inferno10–130.1041%6 Apr →
inferno11–130.0121%5 Mar →
overpass8–130.0628%13 Sept →
ancient13–90.0116%1 Sept →
nuke8–13-0.0121%1 Sept →
train13–70.0121%1 Sept →
nuke9–13-0.0314%17 Aug →
inferno13–110.0120%17 Aug →
overpass13–110.0739%16 Aug →
mirage2–13-0.0836%16 Aug →
inferno13–10.1121%13 Aug →
dust213–80.1367%12 Aug →
inferno9–130.0730%12 Aug →
nuke13–50.0124%11 Aug →
overpass11–130.0019%10 Aug →
inferno13–100.0734%9 Aug →
train13–80.0433%2 Apr →
mirage13–90.0625%16 Mar →
inferno13–5-0.0022%4 Mar →
dust216–12-0.0020%4 Mar →
inferno7–130.0638%26 Feb →
cache16–5-0.0625%14 Jul →
mirage2–9-0.0132%14 Jul →
inferno12–160.0633%21 Feb →
mirage9–16-0.0620%16 Jan →
inferno12–160.0218%4 Jan →
overpass12–160.0330%26 Nov →
inferno16–70.0413%26 Nov →
mirage16–60.0624%25 Nov →
overpass16–130.0818%25 Nov →
overpass13–160.0230%25 Nov →
overpass11–16-0.099%20 Nov →
inferno19–170.0532%20 Nov →
dust214–160.0017%20 Nov →
inferno16–100.0525%20 Nov →
anubis5–16-0.0127%20 Nov →
overpass10–16-0.0711%19 Nov →
anubis8–160.0627%19 Nov →
inferno16–30.0734%16 Nov →
mirage16–12-0.0216%16 Nov →
inferno16–130.0817%15 Nov →
ancient16–13-0.0133%13 Nov →
inferno15–150.0515%13 Nov →
dust216–130.0330%13 Nov →
cache3–16-0.0321%2 Nov →
dust211–160.0421%2 Nov →
dust216–140.0221%2 Nov →
dust216–80.1531%1 Nov →
mirage5–160.0723%30 Oct →
vertigo16–70.1225%30 Oct →
nuke15–150.0828%30 Oct →
dust215–150.0127%30 Oct →
inferno8–160.0541%28 Oct →
overpass10–160.0427%23 Oct →
ancient9–160.0719%23 Oct →
mirage14–160.0022%4 Sept →
ancient16–140.0719%31 Aug →
vertigo16–110.1022%31 Aug →
overpass13–160.0114%31 Aug →
mirage3–16-0.0527%31 Aug →
dust29–160.0327%30 Aug →
inferno3–160.0052%30 Aug →
mirage15–150.1223%29 Aug →
ancient16–110.0923%29 Aug →
tuscan15–150.1127%29 Aug →
inferno7–160.0728%28 Aug →
mirage16–130.0217%28 Aug →
vertigo7–16-0.067%28 Aug →
mirage14–16-0.0710%25 Aug →
inferno12–16-0.0415%25 Aug →
vertigo16–130.0311%24 Aug →
mirage17–190.0224%24 Aug →
train5–16-0.0315%23 Aug →
overpass16–60.0415%23 Aug →
inferno16–12-0.0022%23 Aug →
nuke20–22-0.0116%16 Aug →
mirage5–16-0.0418%11 Aug →
overpass16–120.0221%11 Aug →
inferno14–160.0021%7 Aug →
dust216–12-0.0118%7 Aug →
overpass16–14-0.0218%7 Aug →
dust210–160.0025%7 Aug →
overpass16–10-0.0320%6 Aug →
dust210–16-0.0512%28 Jul →
mirage11–16-0.0517%25 Jul →
mirage16–20.0742%25 Jul →
mirage10–16-0.0017%25 Jul →
overpass16–140.0016%24 Jul →
inferno16–80.0727%24 Jul →
dust216–14-0.0018%23 Jul →
inferno6–16-0.0524%22 Jul →
overpass5–16-0.0121%21 Jul →
inferno9–16-0.0524%21 Jul →
mirage6–16-0.0520%20 Jul →
mirage16–10-0.0016%19 Jul →
dust216–140.0219%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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