olki

olki — CS2 Stats

IS76561198254354235[U:1:294088507]Steam profile ↗✓ No bans

1,061Tracked matches62%Win rate2020Tracked since
CSDB Rating3.9 LearningSupport
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,061 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,324 +637 4 Aug – 23 Dec · 22 days played
13,46717,673peak 17,6734 Aug23 Dec
17,673Peak Premier in tracked matches
62Days played since 2025-07-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGolkiFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim38
Positioning31
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY49–48–3Last 10049%Win rateLLLLLWWWWW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −0.7pp headshot accuracy · +19ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 691ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 684ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 674ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim3.8
Utility4.1
Positioning3.1
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning3.1
Utility4.1
Mechanics4.2
Opening Duels0.0
Win Impact9.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time650ms+12ms
first ⅓ avg 639ms → last ⅓ avg 650ms
Headshot accuracy18.3%+4.5%
first ⅓ avg 13.8% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · overpass, 23 Dec →
36%Best headshot accuracy · 13–8 · nuke, 18 Mar →
453msFastest reaction time · 13–5 · inferno, 28 Aug →
13–1Biggest win · inferno, 4 Feb →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L5Current streak
5–10In matches decided by ≤2 rounds
8Overtime games

Map breakdown

vertigoBest map · 70% over 10mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
overpassB179–853%-0.01
dust2C177–1041%-0.02
infernoB158–753%-0.02
ancientA116–555%-0.02
vertigoS107–370%-0.01
anubisA95–456%-0.03
nukeC94–544%-0.03
mirageD72–529%-0.04
cache—20–20%-0.05
train—21–150%-0.04
palacio—10–10%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

244Matches
52%Win rate
0.83Avg K/D
82.7ADR
35%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Overpass4100%0.9012.3
Anubis333%0.6313.3
Inferno30%0.528.3
Mirage250%0.725.5
Vertigo2100%1.0914.0
Nuke10%0.9314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
28.6%Accuracy (enemy spotted)
31.1%Spray accuracy
68.8%Counter-strafing
10.8°Preaim
653msReaction time
22.1%T opening success
29.5%CT opening success
0.41Enemies flashed / flash
7.1%Flash assists
9.78HE damage / grenade
5.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4102 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.0603% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–130.0214%9 Sept →
cache9–13-0.0319%25 Jul →
cache3–13-0.0610%8 Jun →
anubis8–130.0129%19 Apr →
overpass13–16-0.0312%6 Apr →
anubis13–60.0334%31 Mar →
anubis13–7-0.0422%22 Mar →
ancient13–70.0016%22 Mar →
mirage13–11-0.0313%22 Mar →
vertigo13–8-0.0829%20 Mar →
inferno15–150.0117%19 Mar →
overpass8–130.0532%19 Mar →
dust28–13-0.0513%19 Mar →
anubis13–9-0.068%18 Mar →
nuke13–8-0.0536%18 Mar →
overpass13–50.0717%17 Mar →
overpass13–3-0.0219%16 Mar →
dust213–9-0.0221%28 Feb →
ancient11–13-0.0721%7 Feb →
dust213–4-0.0221%7 Feb →
overpass16–12-0.0722%4 Feb →
inferno13–1-0.0911%4 Feb →
ancient13–9-0.0716%23 Jan →
inferno13–6-0.0112%23 Jan →
nuke11–13-0.0310%19 Jan →
anubis11–13-0.047%19 Jan →
overpass13–5-0.0026%16 Jan →
dust26–13-0.048%4 Jan →
vertigo13–80.0418%4 Jan →
vertigo13–50.0326%27 Dec →
vertigo13–80.0119%26 Dec →
anubis13–6-0.0515%26 Dec →
dust28–13-0.049%26 Dec →
vertigo13–8-0.0619%25 Dec →
ancient8–13-0.0520%23 Dec →
inferno0–9-0.0820%23 Dec →
dust23–13-0.0323%23 Dec →
overpass13–20.1211%23 Dec →
dust213–100.0316%21 Dec →
dust26–13-0.0317%18 Dec →
anubis13–9-0.0311%13 Dec →
vertigo13–6-0.0921%10 Dec →
vertigo10–130.0212%5 Dec →
train6–13-0.0614%4 Dec →
dust213–30.0319%30 Nov →
anubis10–13-0.0120%29 Nov →
overpass5–13-0.0417%29 Nov →
vertigo10–13-0.0012%26 Nov →
vertigo13–20.0315%20 Nov →
inferno8–130.0512%15 Nov →
nuke13–11-0.0217%10 Nov →
palacio7–130.0619%26 Oct →
vertigo11–13-0.0215%26 Oct →
overpass13–11-0.0115%26 Oct →
nuke4–13-0.065%26 Oct →
inferno13–5-0.0317%12 Oct →
overpass13–10-0.0218%18 Sept →
mirage10–13-0.0420%18 Sept →
dust213–10-0.037%14 Sept →
overpass8–13-0.0311%14 Sept →
dust211–13-0.0118%12 Sept →
nuke3–13-0.1019%1 Sept →
dust22–13-0.0521%31 Aug →
inferno13–5-0.0728%28 Aug →
anubis0–13-0.0515%26 Aug →
inferno13–10-0.0312%18 Aug →
ancient13–7-0.0313%18 Aug →
nuke13–5-0.0016%11 Aug →
dust213–3-0.0218%11 Aug →
overpass11–130.0215%10 Aug →
nuke4–130.0120%10 Aug →
dust211–13-0.0314%9 Aug →
inferno13–100.019%9 Aug →
overpass13–6-0.0010%7 Aug →
ancient13–40.0610%7 Aug →
inferno11–13-0.0417%6 Aug →
overpass13–4-0.0223%6 Aug →
nuke13–6-0.0115%6 Aug →
mirage4–13-0.0916%5 Aug →
ancient13–9-0.017%4 Aug →
inferno16–140.0115%4 Aug →
nuke11–130.0318%4 Aug →
ancient13–7-0.0113%4 Aug →
train16–12-0.0113%2 Aug →
mirage13–7-0.0414%2 Aug →
inferno13–11-0.0113%2 Aug →
inferno13–16-0.0218%2 Aug →
ancient7–130.0323%2 Aug →
dust29–13-0.018%2 Aug →
mirage5–130.0314%1 Aug →
overpass3–13-0.0211%31 Jul →
mirage6–13-0.1013%29 Jul →
overpass2–13-0.068%28 Jul →
ancient5–130.0315%28 Jul →
dust29–13-0.0618%28 Jul →
overpass7–13-0.0215%27 Jul →
inferno15–15-0.027%26 Jul →
dust213–6-0.056%22 Jul →
mirage5–13-0.0019%21 Jul →
ancient15–15-0.055%20 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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