Bummie

Bummie — CS2 Stats

76561198161504134[U:1:201238406]Steam profile ↗✓ No bans

2,461Tracked matches37%Win rate2020Tracked since
3,355Hours in CS0Hrs last 2 wks
CSDB Rating6.3 SolidSupport
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (46 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 2,461
0.0ppWin rate · 36.7% → 36.7%

Rating over time

Premier CS Rating: 19,782 +2,361 6 Jul – 28 Oct · 7 days played
17,42119,883peak 19,8836 Jul28 Oct
19,969Peak Premier in tracked matches
40Days played since 2025-06-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches1——
Win rate100%——
K/D1.50——
Headshot %67%——

Measured 5 Oct 2026 → 5 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate51.8%48.2%50.9%meets
Shot accuracy13.2%13.2%13.7%0.5% short
Kill/death ratio0.871.071.090.21 short
Match win rate47.3%46.9%48.4%1.1% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBummieFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim82
Positioning57
Utility67

0–100 skill scores via Leetify.

Recent form

COLD43–55–2Last 10043%Win rateWLLLLWLLLW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −4.1pp headshot accuracy · −49ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 625ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 590ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim8.2
Utility6.7
Positioning5.7
Opening Duels4.8
Clutch2.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 56% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.7
Utility6.7
Mechanics8.1
Opening Duels4.2
Win Impact0.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time614ms+12ms
first ⅓ avg 602ms → last ⅓ avg 614ms
Headshot accuracy26.3%+6.5%
first ⅓ avg 19.8% → last ⅓ avg 26.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–11 · nuke, 30 Jun →
44%Best headshot accuracy · 4–13 · mirage, 6 Jul →
453msFastest reaction time · 13–6 · nuke, 2 Jul →
13–1Biggest win · dust2, 2 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–15In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 50% over 20ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB2813–1546%0.01
dust2C207–1335%-0.01
nukeB2010–1050%0.00
anubisB126–650%-0.02
ancientD82–625%0.00
infernoC52–340%-0.01
train—42–250%0.00
overpass—31–233%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,149Lifetime kills
0.87K/D
4,064Matches
47.3%Match win rate · Top 50% of Level 9 players
51.8%Headshot % · Top 50% of Level 9 players
13.2%Shot accuracy
10,012MVPs
2,550Hours (in match)
3,351Bombs planted
1,110Bombs defused

Most-used weapons

AK-4732,381
AWP9,667
Knife2,087
SSG 081,346
MP91,310

Lifetime map wins

5,453inferno
5,330nuke
5,173dust2
3,043train
1,865vertigo
177lake
51cbble
28dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,082Matches
50%Win rate
1.07Avg K/D
84.8ADR
50%Headshot %

Clutches & streaks

34%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage30953%1.1817.5
Anubis24453%1.1116.3
Nuke18257%1.2417.4
Dust214246%1.0616.0
Ancient6239%1.0416.2
Vertigo4538%1.0515.8
Inferno2642%0.8815.0
Train2552%1.0015.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
36.4%Accuracy (enemy spotted)
38.7%Spray accuracy
86.5%Counter-strafing
10.5°Preaim
613msReaction time
38.3%T opening success
55.7%CT opening success
0.76Enemies flashed / flash
12.0%Flash assists
6.75HE damage / grenade
12.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2639% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–10.0621%2 Nov →
mirage9–130.1021%22 Jul →
nuke6–130.0025%21 Jul →
dust24–13-0.0318%20 Jul →
ancient10–130.0024%1 Jul →
inferno13–10-0.0323%29 Jun →
mirage8–13-0.0131%29 Jun →
nuke3–13-0.0229%28 Jun →
dust210–13-0.0114%21 Jun →
dust213–60.0424%27 May →
ancient16–120.0121%26 May →
nuke13–110.0438%21 May →
ancient9–13-0.0242%21 May →
nuke7–13-0.0524%5 Apr →
mirage11–130.0722%2 Apr →
dust213–3-0.0235%2 Apr →
anubis13–60.0119%2 Apr →
mirage9–13-0.0018%2 Apr →
nuke13–70.0327%30 Mar →
overpass3–13-0.0226%30 Mar →
anubis10–13-0.0235%5 Mar →
ancient6–13-0.0215%3 Mar →
mirage13–70.0430%1 Mar →
inferno11–13-0.0134%2 Feb →
mirage13–11-0.0135%2 Feb →
anubis13–50.0234%2 Feb →
nuke8–13-0.0340%2 Feb →
dust210–13-0.0716%28 Oct →
train7–13-0.0727%23 Oct →
nuke11–130.0430%14 Oct →
dust216–140.0210%14 Oct →
nuke5–13-0.0334%12 Oct →
overpass13–30.0626%12 Oct →
mirage7–13-0.0127%12 Oct →
dust20–13-0.0426%28 Aug →
dust213–30.0640%19 Aug →
mirage13–8-0.0431%19 Aug →
ancient13–11-0.0415%13 Aug →
mirage13–3-0.0418%13 Aug →
nuke8–13-0.0619%13 Aug →
mirage4–13-0.0323%13 Aug →
inferno7–130.0116%12 Aug →
mirage13–100.0628%12 Aug →
nuke5–13-0.0437%12 Aug →
mirage15–150.0024%25 Jul →
train16–140.0228%25 Jul →
mirage13–90.0428%25 Jul →
overpass10–13-0.0531%25 Jul →
nuke13–8-0.0027%22 Jul →
mirage13–9-0.0126%21 Jul →
dust213–7-0.0521%9 Jul →
mirage13–100.0118%9 Jul →
inferno10–13-0.0220%8 Jul →
ancient14–16-0.0022%8 Jul →
nuke13–100.0131%8 Jul →
nuke13–70.0318%8 Jul →
dust29–130.0224%8 Jul →
mirage6–130.0617%8 Jul →
anubis13–6-0.0220%8 Jul →
mirage11–13-0.0223%8 Jul →
mirage8–13-0.0421%8 Jul →
train15–150.0726%7 Jul →
ancient6–130.0429%7 Jul →
mirage13–9-0.0218%6 Jul →
dust29–130.0124%6 Jul →
ancient11–130.0324%6 Jul →
mirage4–130.0544%6 Jul →
nuke13–50.0013%6 Jul →
mirage13–90.0023%6 Jul →
train13–5-0.0214%6 Jul →
anubis10–130.0116%6 Jul →
dust211–13-0.0430%6 Jul →
inferno13–100.0120%5 Jul →
mirage13–8-0.0123%5 Jul →
dust211–130.0325%5 Jul →
mirage11–130.0220%3 Jul →
nuke14–16-0.0119%2 Jul →
nuke13–60.0122%2 Jul →
anubis6–13-0.0720%2 Jul →
dust211–13-0.0713%2 Jul →
anubis8–13-0.0424%2 Jul →
mirage10–13-0.0326%2 Jul →
anubis10–130.0121%30 Jun →
mirage13–60.0724%30 Jun →
nuke13–110.1128%30 Jun →
dust211–130.0214%30 Jun →
mirage13–10-0.0421%29 Jun →
dust27–13-0.0515%29 Jun →
mirage11–13-0.0124%29 Jun →
anubis13–11-0.0314%29 Jun →
nuke13–11-0.0222%29 Jun →
anubis13–110.0123%29 Jun →
anubis10–13-0.0216%29 Jun →
nuke13–10.0928%28 Jun →
mirage22–250.0116%28 Jun →
dust211–13-0.0215%28 Jun →
anubis13–11-0.0614%26 Jun →
dust213–90.0021%26 Jun →
dust211–13-0.0221%26 Jun →
nuke7–13-0.039%26 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.