swez

swez — CS2 Stats

76561198161252261[U:1:200986533]Steam profile ↗✓ No bans

707Tracked matches33%Win rate2020Tracked since
4,656Hours in CS
CSDB Rating6.6 SolidSupport
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGswezFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim93
Positioning55
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY42–57–1Last 10042%Win rateWWWLWLLLLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +5.3pp headshot accuracy · −17ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 33%
  • Avg reaction 501ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 33%
  • Avg reaction 513ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 31%
  • Avg reaction 521ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim9.3
Utility7.4
Positioning5.5
Opening Duels1.8
Clutch3.8

Sharp aimerExcellent counter-strafingStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.7° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 53% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.5
Utility7.4
Mechanics9.1
Opening Duels2.8
Win Impact0.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.05 → last ⅓ avg 0.04
Reaction time561ms+13ms
first ⅓ avg 547ms → last ⅓ avg 561ms
Headshot accuracy32.2%+6.4%
first ⅓ avg 25.8% → last ⅓ avg 32.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–0 · nuke, 9 Dec →
64%Best headshot accuracy · 10–13 · inferno, 1 Dec →
320msFastest reaction time · 7–1 · mirage, 5 Nov →
13–0Biggest win · nuke, 9 Dec →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
6–10In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 52% over 25trainWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientC2710–1737%0.03
mirageB2513–1252%0.04
overpassC156–940%0.03
dust2C135–838%0.03
infernoB136–746%0.04
trainD51–420%-0.02
nuke—21–150%0.09

Across the last 100 tracked matches.

Lifetime stats

264,940Lifetime kills
1.21K/D
12,652Matches
66.6%Match win rate
47.1%Headshot %
17.4%Shot accuracy
29,351MVPs
4,656Hours (in match)
10,644Bombs planted
2,853Bombs defused

Most-used weapons

AK-4785,938
P25033,774
AWP25,502
Glock-1824,952
FAMAS3,646
Knife3,506
SSG 082,380

Lifetime map wins

23,940dust2
10,299inferno
2,613cbble
2,128train
1,802nuke
958vertigo
116office
111dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

885Matches
52%Win rate
1.25Avg K/D
86.4ADR
49%Headshot %

Clutches & streaks

39%1v1 clutch win
29%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4768%1.3719.0
Dust21861%1.1216.8
Ancient1656%1.4518.6
Inferno1338%1.0218.6
Vertigo1250%1.5521.2
Anubis812%1.1120.5
Overpass743%1.2216.9
Nuke683%1.6925.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.6%Headshot accuracy
38.7%Accuracy (enemy spotted)
41.2%Spray accuracy
91.1%Counter-strafing
10.7°Preaim
558msReaction time
17.1%T opening success
52.8%CT opening success
0.72Enemies flashed / flash
13.0%Flash assists
6.56HE damage / grenade
21.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.1492% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–100.0831%13 Jun →
inferno16–120.0638%13 Jun →
mirage13–10.1548%4 Jun →
dust26–13-0.0419%22 May →
dust213–100.1128%22 May →
inferno6–13-0.0234%19 Dec →
ancient11–130.1045%19 Dec →
train3–130.0133%19 Dec →
inferno5–130.0133%9 Dec →
mirage9–130.0823%9 Dec →
ancient13–100.0928%9 Dec →
ancient11–130.0120%9 Dec →
overpass13–110.0327%9 Dec →
nuke13–00.2149%9 Dec →
ancient13–90.0421%8 Dec →
overpass13–9-0.0213%8 Dec →
dust210–130.0232%8 Dec →
mirage10–130.0124%8 Dec →
mirage4–130.0220%8 Dec →
dust26–130.0548%7 Dec →
ancient9–13-0.0520%7 Dec →
dust211–13-0.0022%7 Dec →
mirage2–130.0355%6 Dec →
ancient5–13-0.0430%6 Dec →
inferno4–130.0432%6 Dec →
mirage16–130.1336%6 Dec →
ancient11–130.0227%1 Dec →
inferno10–130.0464%1 Dec →
ancient5–13-0.0335%1 Dec →
train2–13-0.0330%30 Nov →
ancient10–130.0123%30 Nov →
overpass13–90.0429%30 Nov →
mirage13–40.0747%30 Nov →
ancient11–130.0932%30 Nov →
mirage6–13-0.0644%30 Nov →
ancient13–100.0428%30 Nov →
mirage7–130.0050%30 Nov →
inferno8–130.0938%30 Nov →
ancient13–100.0424%29 Nov →
mirage16–130.0124%29 Nov →
dust23–13-0.0130%29 Nov →
overpass7–13-0.0226%29 Nov →
ancient8–130.0435%22 Nov →
mirage4–13-0.0419%22 Nov →
mirage13–40.0018%10 Nov →
ancient13–30.0419%10 Nov →
overpass13–80.0830%10 Nov →
mirage13–100.0120%9 Nov →
mirage10–13-0.0127%8 Nov →
overpass6–13-0.0521%8 Nov →
overpass7–130.0027%8 Nov →
overpass11–130.0320%7 Nov →
mirage13–11-0.0128%7 Nov →
train13–80.0041%7 Nov →
inferno13–60.0725%7 Nov →
train8–13-0.0235%7 Nov →
mirage6–130.0932%7 Nov →
dust213–40.0222%7 Nov →
dust211–13-0.0229%7 Nov →
overpass9–130.0528%6 Nov →
ancient16–140.0329%6 Nov →
mirage10–13-0.0142%6 Nov →
train4–13-0.0540%6 Nov →
ancient10–130.0123%6 Nov →
overpass7–13-0.0316%6 Nov →
overpass6–13-0.0322%6 Nov →
mirage13–60.0722%6 Nov →
dust28–130.1717%6 Nov →
mirage16–130.0630%6 Nov →
ancient3–13-0.0217%6 Nov →
inferno13–90.0829%6 Nov →
ancient3–130.0721%6 Nov →
mirage7–10.0720%5 Nov →
nuke6–13-0.0332%5 Nov →
ancient2–13-0.0221%5 Nov →
mirage11–130.0927%5 Nov →
ancient13–30.1027%1 Nov →
mirage13–30.1120%1 Nov →
ancient13–20.0719%1 Nov →
inferno13–6-0.0135%1 Nov →
ancient13–90.0929%1 Nov →
inferno13–50.0741%1 Nov →
ancient9–13-0.0029%1 Nov →
inferno13–20.0824%1 Nov →
ancient9–13-0.0025%1 Nov →
overpass13–50.0712%31 Oct →
dust29–13-0.0432%31 Oct →
overpass11–130.0629%31 Oct →
overpass11–130.0720%31 Oct →
inferno15–150.0323%31 Oct →
ancient5–13-0.0113%31 Oct →
mirage6–130.0136%28 Oct →
mirage13–110.0420%28 Oct →
inferno5–13-0.0122%27 Oct →
ancient13–110.0123%27 Oct →
dust213–40.0229%27 Oct →
mirage13–60.1724%27 Oct →
dust213–110.0319%27 Oct →
overpass13–60.1655%27 Oct →
ancient8–130.0933%27 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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