TRIGGERED TOXICITY.*IWNL

TRIGGERED TOXICITY.*IWNL — CS2 Stats

LK76561198160746436[U:1:200480708]Steam profile ↗✓ No bans

219Tracked matches46%Win rate2021Tracked since
1,573Hours in CS33Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating4,665Grey band · top ~80.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 18 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,665 +1,000 6 Aug17 Sept · 36 days played
3,6656,266peak 6,2666 Aug17 Sept
6,620Peak Premier in tracked matches
46Days played since 2026-07-18

Premier CS Rating

  • 1,601 below peak (6,266)
  • -1,470 over 30 days · declining
  • Next: Light Blue band at 5,000 335 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches16
Win rate25%
K/D0.79
Headshot %36%

Measured 12 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate39.8%38.1%39.9%meets
Shot accuracy17.4%3.8%6.8%above
Kill/death ratio0.900.830.91meets
Match win rate39.9%40.2%42.3%2.4% short

This profile matches the typical Light Blue band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTRIGGERED TOXICITY.*IWNLPREMIER4,665 · Grey bandcsdb.gg/stats

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Performance scores

Aim48
Positioning49
Utility27

0–100 skill scores via Leetify.

Recent form

COLD47494Last 10047%Win rateLTLWLLWLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +2.0pp headshot accuracy · +48ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 684ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 673ms

Last 20

  • 7112 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim4.8
Utility2.7
Positioning4.9
Opening Duels3.5
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 671ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.9
Utility2.7
Mechanics5.7
Opening Duels3.9
Win Impact3.8

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time671ms−54ms
first ⅓ avg 726ms → last ⅓ avg 671ms
Headshot accuracy14.7%−1.3%
first ⅓ avg 16.0% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–3 · dust2, 5 Aug
53%Best headshot accuracy · 7–13 · cache, 17 Sept
516msFastest reaction time · 13–6 · dust2, 30 Aug
13–0Biggest win · mirage, 20 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
1111In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 63% over 8dust2Weakest map · 41% over 27
MapGradePlayedRecordWin rateAvg rating
mirageA43241956%-0.00
dust2C27111641%0.00
infernoC1771041%0.02
cacheA85363%0.03
ancient3030%-0.06
nuke1010%0.02
anubis1010%-0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (41% over 27). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,627Lifetime kills
0.90K/D · Top 50% of Grey band
2,433Matches
39.9%Match win rate
39.8%Headshot % · Top 50% of Grey band
17.4%Shot accuracy · Top 5% of Grey band
4,744MVPs
897Hours (in match)
1,771Bombs planted
494Bombs defused

Most-used weapons

AK-4710,029
AWP7,576
P901,524
MP71,258
AUG928

Lifetime map wins

5,842dust2
1,426inferno
127cbble
121nuke
84lake
73shorttrain
72train
64stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
50%Win rate
0.54Avg K/D
65.5ADR
20%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
37.1%Accuracy (enemy spotted)
37.1%Spray accuracy
75.6%Counter-strafing
12.7°Preaim
671msReaction time
48.3%T opening success
43.3%CT opening success
0.29Enemies flashed / flash
2.9%Flash assists
7.50HE damage / grenade
2.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6717° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3747% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2867 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache7–130.0953%17 Sept
inferno15–15-0.0211%17 Sept
nuke14–160.0213%17 Sept
inferno13–60.0315%16 Sept
inferno11–13-0.0210%16 Sept
inferno11–130.0110%15 Sept
mirage8–3-0.027%15 Sept
dust22–13-0.0817%15 Sept
ancient6–13-0.067%14 Sept
dust23–13-0.0320%14 Sept
inferno15–15-0.029%12 Sept
mirage13–110.0313%12 Sept
inferno9–00.0721%12 Sept
inferno13–50.0520%12 Sept
inferno14–160.1011%11 Sept
mirage13–80.0310%10 Sept
mirage16–14-0.017%10 Sept
anubis5–13-0.094%10 Sept
dust21–13-0.0436%10 Sept
mirage7–13-0.0512%10 Sept
inferno7–130.0211%9 Sept
mirage14–16-0.0313%9 Sept
cache16–12-0.0014%8 Sept
dust213–20.067%8 Sept
dust210–13-0.0329%7 Sept
mirage13–50.0114%7 Sept
cache13–20.079%7 Sept
mirage7–130.0118%7 Sept
mirage13–7-0.0215%7 Sept
mirage13–60.0510%7 Sept
mirage6–13-0.0211%7 Sept
cache11–13-0.0015%7 Sept
inferno5–130.0012%7 Sept
mirage13–30.0314%5 Sept
mirage10–13-0.016%4 Sept
dust27–13-0.108%3 Sept
cache13–70.0217%3 Sept
mirage13–10-0.057%1 Sept
inferno12–10.0233%31 Aug
dust213–60.0526%30 Aug
dust213–11-0.0319%28 Aug
dust26–130.0315%27 Aug
mirage13–11-0.0314%27 Aug
mirage10–13-0.017%27 Aug
ancient7–13-0.112%26 Aug
dust27–13-0.0520%26 Aug
mirage13–40.0518%26 Aug
dust213–20.0630%25 Aug
dust27–130.0115%25 Aug
mirage13–90.068%25 Aug
mirage5–13-0.0931%25 Aug
dust26–13-0.0345%24 Aug
cache11–130.0414%24 Aug
dust210–13-0.0319%23 Aug
mirage14–16-0.0321%22 Aug
dust213–20.0730%22 Aug
inferno13–50.0416%21 Aug
mirage13–3-0.0112%21 Aug
mirage11–130.0416%20 Aug
dust26–13-0.0419%20 Aug
dust28–13-0.0215%20 Aug
mirage13–00.058%20 Aug
mirage13–50.0413%20 Aug
cache13–6-0.0323%17 Aug
mirage9–13-0.0121%16 Aug
mirage16–130.0314%16 Aug
dust28–130.0216%16 Aug
inferno13–7-0.0114%15 Aug
dust216–14-0.0119%15 Aug
dust213–40.009%14 Aug
mirage11–13-0.028%14 Aug
inferno16–120.0714%14 Aug
ancient10–13-0.0126%13 Aug
mirage13–110.0313%13 Aug
mirage10–13-0.0318%13 Aug
mirage13–10.0617%11 Aug
mirage4–13-0.0413%10 Aug
dust213–110.0618%10 Aug
inferno5–13-0.0117%9 Aug
mirage15–15-0.044%7 Aug
mirage10–13-0.0314%7 Aug
mirage13–110.0012%7 Aug
dust213–110.0210%7 Aug
dust213–100.0516%6 Aug
mirage13–30.0614%6 Aug
dust213–30.1017%5 Aug
mirage14–16-0.047%4 Aug
mirage4–130.0113%3 Aug
cache13–20.0321%2 Aug
mirage13–11-0.0111%2 Aug
dust24–130.0034%31 Jul
dust29–13-0.0127%28 Jul
inferno5–13-0.0134%24 Jul
mirage13–110.038%24 Jul
inferno15–150.0022%23 Jul
mirage13–10-0.0412%20 Jul
mirage3–130.0122%19 Jul
mirage13–80.0317%19 Jul
mirage5–13-0.039%19 Jul
dust29–13-0.0116%18 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →