d0m

d0m — CS2 Stats

HN76561198160075618[U:1:199809890]Steam profile ↗✓ No bans

560Tracked matches50%Win rate2022Tracked since
1,068Hours in CS0Hrs last 2 wks
CSDB Rating6.3 SolidOpening Duellist
Premier CS Rating16,146Purple band · top ~23.8% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 560 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 10 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,146 +2,576 14 May11 Sept · 16 days played
12,94616,337peak 16,33714 May11 Sept
16,516Peak Premier in tracked matches
23Days played since 2026-05-10

Premier CS Rating

  • 191 below peak (16,337)
  • 0 over 90 days
  • Next: Pink band at 20,000 3,854 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-11
  • Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 17 Sep 2026.

Measured 11 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=34,112), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate61.2%44.3%47.0%above
Shot accuracy12.3%11.8%13.0%0.7% short
Kill/death ratio1.841.031.08above
Match win rate48.7%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGd0mPREMIER16,146 · Purple bandcsdb.gg/stats

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Performance scores

Aim68
Positioning76
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY54406Last 10054%Win rateTLTWWWWLLL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −0.4pp headshot accuracy · +64ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 212 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 581ms

Last 10

  • 442 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 616ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+3.6 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim6.8
Utility3.6
Positioning7.6
Opening Duels8.5
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 62% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 68% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 68% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning7.6
Utility3.6
Mechanics7.1
Opening Duels6.8
Win Impact5.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time597ms+22ms
first ⅓ avg 575ms → last ⅓ avg 597ms
Headshot accuracy21.0%+1.3%
first ⅓ avg 19.7% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · inferno, 31 May
39%Best headshot accuracy · 5–12 · inferno, 18 May
281msFastest reaction time · 8–1 · ancient, 24 May
13–1Biggest win · ancient, 7 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
54In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 71% over 7dust2Weakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
infernoA2012860%0.04
dust2C1661038%0.04
ancientA138562%0.03
nukeA127558%0.02
mirageC104640%0.02
cacheS96367%0.07
overpassS75271%0.05
anubisS64267%0.03
vertigo41325%0.01
train2020%0.03
office110100%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,657Lifetime kills
1.84K/D · Top 5% of Purple band
1,275Matches
48.7%Match win rate · Top 25% of Purple band
61.2%Headshot % · Top 5% of Purple band
12.3%Shot accuracy · Top 50% of Purple band
3,838MVPs
500Hours (in match)
1,246Bombs planted
323Bombs defused

Most-used weapons

Lifetime map wins

2,688dust2
1,955inferno
1,013nuke
443vertigo
245train
172cbble
61lake
13office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
42%Win rate
1.02Avg K/D
81.3ADR
48%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno250%1.3620.5
Mirage10%0.7814.0
Cache1100%0.7512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
30.8%Accuracy (enemy spotted)
29.2%Spray accuracy
81.8%Counter-strafing
8.0°Preaim
596msReaction time
46.0%T opening success
68.3%CT opening success
0.45Enemies flashed / flash
3.0%Flash assists
6.58HE damage / grenade
6.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4538 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
train12–120.1221%19 Jun
train0–13-0.0629%19 Jun
dust212–120.1326%18 Jun
nuke13–80.0221%13 Jun
inferno13–80.0721%13 Jun
inferno13–90.1522%12 Jun
nuke16–130.0423%12 Jun
dust212–16-0.0526%12 Jun
ancient5–13-0.0316%9 Jun
dust23–13-0.0414%9 Jun
dust213–50.0210%7 Jun
ancient13–10.1028%7 Jun
mirage13–40.0015%7 Jun
mirage9–130.0826%5 Jun
vertigo3–13-0.0724%3 Jun
overpass9–13-0.0315%2 Jun
dust27–130.0322%2 Jun
vertigo4–130.0328%31 May
dust213–90.0419%31 May
inferno13–70.1635%31 May
inferno6–90.0821%31 May
inferno5–13-0.0422%27 May
overpass13–100.0716%27 May
ancient13–80.0517%27 May
nuke13–30.0625%27 May
dust28–130.0520%27 May
ancient10–130.0117%27 May
dust213–100.0318%27 May
nuke13–10-0.0223%27 May
inferno6–130.0123%26 May
ancient10–13-0.0215%26 May
mirage5–120.0619%26 May
dust26–13-0.0317%26 May
overpass13–11-0.0413%26 May
ancient14–160.1019%26 May
ancient13–30.0225%26 May
anubis13–100.0622%26 May
office12–80.0520%25 May
anubis13–70.0614%25 May
cache13–90.1323%25 May
dust212–120.0913%25 May
nuke13–50.0533%25 May
cache13–30.1216%25 May
mirage13–40.1526%25 May
ancient13–80.0931%25 May
ancient13–50.0114%25 May
dust213–30.1229%24 May
inferno11–130.0218%24 May
overpass13–20.1229%24 May
cache13–10.0530%24 May
nuke8–130.0322%24 May
overpass13–60.0721%24 May
dust25–130.0826%24 May
nuke15–150.0121%24 May
ancient8–1-0.0710%24 May
vertigo9–130.0113%23 May
cache13–40.0216%23 May
mirage13–70.0828%23 May
nuke13–40.0618%23 May
dust210–130.0615%23 May
inferno13–30.0510%23 May
mirage4–13-0.0632%23 May
inferno13–20.0119%23 May
ancient13–60.0823%23 May
ancient13–10-0.0119%23 May
inferno1–13-0.0620%23 May
nuke13–30.0823%23 May
inferno13–10-0.0116%23 May
inferno13–100.0519%23 May
anubis13–6-0.0612%20 May
inferno9–30.0411%20 May
dust213–50.1123%20 May
mirage11–130.0226%20 May
cache13–90.0528%20 May
overpass8–80.058%20 May
inferno8–130.1514%19 May
dust213–40.0820%19 May
ancient10–130.0124%19 May
inferno16–140.0118%18 May
anubis7–130.0119%18 May
inferno5–120.0439%18 May
inferno13–10-0.0412%18 May
mirage4–13-0.0324%17 May
cache12–120.0122%17 May
anubis11–13-0.0511%17 May
inferno13–110.0221%17 May
anubis13–80.1423%17 May
mirage7–13-0.0524%17 May
nuke4–13-0.067%16 May
mirage16–140.0023%16 May
nuke5–9-0.0617%16 May
dust27–13-0.0018%15 May
cache7–130.0926%14 May
nuke8–13-0.0126%14 May
cache8–130.0217%14 May
overpass13–30.1013%14 May
inferno13–110.0524%10 May
vertigo13–70.0821%10 May
cache13–50.1415%10 May
inferno5–13-0.0227%10 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →