lays classic

lays classic — CS2 Stats

CA76561198157696635[U:1:197430907]Steam profile ↗✓ No bans

94Tracked matches58%Win rate2026Tracked since
772Hours in CS11Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating17,445Purple band · top ~18.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 94 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 3 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,445 +2,922 23 Aug13 Sept · 11 days played
14,52317,454peak 17,45423 Aug13 Sept
17,571Peak Premier in tracked matches
30Days played since 2026-04-03

Premier CS Rating

  • 9 below peak (17,454)
  • Next: Pink band at 20,000 2,555 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 13 Sep 2026 and 18 Sep 2026.

Measured 13 Sep 202618 Sep 2026; previous 5 Sep 2026 → 13 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,214), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate38.8%44.3%47.0%8.1% short
Shot accuracy18.4%11.8%13.0%above
Kill/death ratio1.141.031.08above
Match win rate50.7%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlays classicPREMIER17,445 · Purple bandcsdb.gg/stats

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Performance scores

Aim64
Positioning52
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY493510Last 9452%Win rateWWWWTLLLWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +2.9pp headshot accuracy · +55ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 401 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 614ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 637ms

Last 20

  • 992 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 609ms

Newest first, from the last 94 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim6.4
Utility2.8
Positioning5.2
Opening Duels2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.2
Utility2.8
Mechanics5.7
Opening Duels1.2
Win Impact7.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time604ms−109ms
first ⅓ avg 713ms → last ⅓ avg 604ms
Headshot accuracy15.1%−0.4%
first ⅓ avg 15.5% → last ⅓ avg 15.1%

Rolling 5-match average across the last 94 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · nuke, 10 Sept
36%Best headshot accuracy · 1–13 · ancient, 3 Apr
453msFastest reaction time · 15–15 · ancient, 24 Aug
13–0Biggest win · dust2, 1 Aug

Across the last 94 tracked matches.

Highlights

7Longest win streak
W4Current streak
117In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 86% over 7dust2Weakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
dust2C1871139%-0.01
mirageA1811761%-0.02
cacheC1771041%-0.03
nukeB136746%-0.02
ancientB105550%-0.04
infernoS76186%-0.03
anubisS64267%-0.02
overpass43175%-0.04
office1010%-0.08

Across the last 94 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,115Lifetime kills
1.14K/D · Top 50% of Purple band
1,023Matches
50.7%Match win rate · Top 25% of Purple band
38.8%Headshot %
18.4%Shot accuracy · Top 10% of Purple band
3,325MVPs
669Hours (in match)
558Bombs planted
250Bombs defused

Most-used weapons

Lifetime map wins

3,775dust2
1,148inferno
562nuke
172cbble
36train
11office
3safehouse
1bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
36.8%Accuracy (enemy spotted)
38.6%Spray accuracy
75.4%Counter-strafing
10.5°Preaim
593msReaction time
27.5%T opening success
40.0%CT opening success
0.45Enemies flashed / flash
8.3%Flash assists
4.69HE damage / grenade
2.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8713% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4534 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.5157% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–20.0532%10 Sept
nuke13–30.1420%10 Sept
dust213–7-0.0113%10 Sept
cache13–7-0.0113%8 Sept
ancient15–15-0.047%8 Sept
office11–13-0.0820%8 Sept
dust24–13-0.0627%8 Sept
nuke6–13-0.0315%7 Sept
mirage13–40.049%4 Sept
cache13–7-0.0714%3 Sept
ancient12–12-0.0615%3 Sept
dust210–130.0714%3 Sept
overpass9–13-0.0522%3 Sept
ancient13–10-0.0317%3 Sept
nuke11–13-0.0211%3 Sept
mirage7–13-0.0812%3 Sept
nuke9–13-0.048%3 Sept
inferno13–7-0.0515%1 Sept
ancient16–14-0.0310%1 Sept
anubis8–13-0.0419%1 Sept
mirage13–100.0028%1 Sept
dust213–4-0.0712%31 Aug
mirage2–13-0.1011%31 Aug
inferno13–40.0013%30 Aug
cache11–13-0.0711%30 Aug
dust213–60.0918%30 Aug
overpass13–4-0.039%30 Aug
cache12–12-0.0322%29 Aug
ancient13–6-0.056%29 Aug
dust212–12-0.0711%29 Aug
mirage11–13-0.0214%29 Aug
inferno7–13-0.0615%28 Aug
cache5–13-0.0310%28 Aug
anubis13–7-0.0018%28 Aug
nuke6–13-0.085%28 Aug
inferno13–9-0.0312%26 Aug
anubis3–13-0.0610%26 Aug
cache6–13-0.0316%26 Aug
nuke7–13-0.0111%25 Aug
mirage13–9-0.0120%25 Aug
ancient9–13-0.0714%25 Aug
anubis13–80.0418%25 Aug
inferno13–8-0.0914%25 Aug
inferno13–6-0.0125%24 Aug
mirage13–110.0315%24 Aug
ancient13–10-0.0618%24 Aug
nuke13–3-0.0615%24 Aug
cache13–4-0.0310%24 Aug
ancient15–150.0020%24 Aug
inferno13–10-0.0110%24 Aug
cache13–11-0.056%23 Aug
dust25–13-0.0421%23 Aug
mirage13–110.0324%23 Aug
anubis13–110.0219%23 Aug
mirage13–80.0318%22 Aug
mirage1–13-0.0832%22 Aug
nuke7–13-0.0119%22 Aug
ancient13–10.0026%22 Aug
mirage6–13-0.0112%22 Aug
dust210–13-0.0711%22 Aug
nuke13–90.0518%21 Aug
nuke13–100.019%21 Aug
mirage13–3-0.0117%20 Aug
cache13–10-0.0418%20 Aug
dust213–110.0215%20 Aug
dust211–13-0.0130%17 Aug
cache12–120.0017%17 Aug
cache13–9-0.0211%13 Aug
mirage7–13-0.0410%13 Aug
mirage13–20.0012%11 Aug
dust212–12-0.029%11 Aug
cache12–12-0.0111%5 Aug
dust211–13-0.0418%5 Aug
cache11–13-0.0512%3 Aug
mirage13–11-0.0613%1 Aug
dust213–00.0317%1 Aug
cache5–13-0.0316%1 Aug
cache6–13-0.069%28 Jul
mirage6–13-0.0622%28 Jul
dust23–13-0.0528%28 Jul
anubis13–11-0.096%28 Jul
mirage13–7-0.0412%26 Jul
cache12–12-0.059%26 Jul
nuke13–11-0.0610%26 Jul
mirage13–4-0.0517%26 Jul
dust29–13-0.0029%26 Jul
cache13–11-0.0116%31 May
dust212–120.0421%13 May
overpass13–6-0.018%11 Apr
nuke10–13-0.1312%11 Apr
dust213–11-0.0524%9 Apr
ancient1–13-0.0736%3 Apr
nuke13–5-0.048%3 Apr
overpass13–5-0.058%3 Apr

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →