Ricky Vaughn

Ricky Vaughn — CS2 Stats

US76561198153080432[U:1:192814704]Steam profile ↗✓ No bans

1,483Tracked matches46%Win rate2023Tracked since
2,014Hours in CS39Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating14,635Blue band · top ~30.3% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 14,635 → 14,635
+3Tracked matches · now 1,483
0.0ppWin rate · 46.4% → 46.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 15 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,635 -2,018 15 Aug20 Sept · 36 days played
14,26617,486peak 17,48615 Aug20 Sept
17,629Peak Premier in tracked matches
36Days played since 2026-08-15

Premier CS Rating

  • 2,851 below peak (17,486)
  • -1,582 over 30 days · declining
  • Next: Purple band at 15,000 365 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-20
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate36.1%43.8%44.8%8.7% short
Shot accuracy6.9%12.0%12.4%5.5% short
Kill/death ratio1.081.021.04above
Match win rate48.6%44.7%45.2%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRicky VaughnFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,635 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning45
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY47494Last 10047%Win rateWLWLLWWLLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −0.0pp headshot accuracy · +28ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 588ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 576ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim7.5
Utility3.1
Positioning4.5
Opening Duels0.3
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.5
Utility3.1
Mechanics7.6
Opening Duels1.9
Win Impact3.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time567ms−8ms
first ⅓ avg 575ms → last ⅓ avg 567ms
Headshot accuracy9.0%−1.5%
first ⅓ avg 10.4% → last ⅓ avg 9.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · anubis, 30 Aug
33%Best headshot accuracy · 4–13 · mirage, 24 Aug
422msFastest reaction time · 13–5 · cache, 7 Sept
13–1Biggest win · anubis, 20 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
810In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 83% over 6mirageWeakest map · 24% over 17
MapGradePlayedRecordWin rateAvg rating
cacheA1811761%-0.02
ancientC1881044%-0.01
anubisB179853%-0.01
mirageD1741324%-0.02
infernoB136746%-0.01
nukeC114736%0.00
dust2S65183%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (24% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,189Lifetime kills
1.08K/D · Top 50% of Level 5 players
3,103Matches
48.6%Match win rate · Top 25% of Level 5 players
36.1%Headshot %
6.9%Shot accuracy
5,998MVPs
1,060Hours (in match)
3,486Bombs planted
1,011Bombs defused

Most-used weapons

AK-4713,771
AWP3,974
AUG1,760
SG 5531,326
MP71,141
FAMAS1,089

Lifetime map wins

8,490dust2
4,700inferno
2,240nuke
862train
762vertigo
60cbble
7office
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
18%Win rate
0.76Avg K/D
70.8ADR
41%Headshot %

Clutches & streaks

33%1v1 clutch win
14%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage50%0.8414.2
Dust2250%0.8013.5
Inferno20%0.799.5
Ancient10%0.609.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.6%Headshot accuracy
38.7%Accuracy (enemy spotted)
41.3%Spray accuracy
84.1%Counter-strafing
8.9°Preaim
559msReaction time
38.8%T opening success
36.3%CT opening success
0.37Enemies flashed / flash
1.5%Flash assists
10.57HE damage / grenade
2.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.6251% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.371 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8083% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–7-0.0113%20 Sept
inferno2–100.0917%20 Sept
anubis13–1-0.019%20 Sept
inferno7–13-0.0210%19 Sept
cache10–130.017%19 Sept
anubis13–6-0.018%19 Sept
cache13–100.0112%19 Sept
cache9–13-0.065%18 Sept
mirage5–13-0.057%17 Sept
anubis8–13-0.0611%17 Sept
inferno13–90.069%16 Sept
dust213–11-0.0514%15 Sept
cache9–13-0.0711%14 Sept
anubis11–13-0.0410%13 Sept
cache13–40.0210%13 Sept
cache8–13-0.0814%13 Sept
anubis10–13-0.003%12 Sept
nuke13–8-0.009%12 Sept
mirage6–130.0111%12 Sept
dust213–3-0.028%12 Sept
ancient13–60.077%12 Sept
cache4–13-0.036%11 Sept
nuke15–15-0.008%11 Sept
ancient8–13-0.005%10 Sept
inferno13–9-0.0010%10 Sept
cache13–8-0.025%9 Sept
inferno5–130.012%9 Sept
mirage5–13-0.069%9 Sept
mirage13–110.069%8 Sept
mirage15–150.015%8 Sept
anubis10–130.069%8 Sept
anubis13–20.0114%7 Sept
ancient10–40.0110%7 Sept
ancient13–90.019%7 Sept
nuke15–150.0011%7 Sept
anubis13–100.046%7 Sept
inferno13–4-0.036%7 Sept
nuke3–13-0.0617%7 Sept
cache13–50.0421%7 Sept
ancient9–130.009%7 Sept
inferno7–13-0.035%6 Sept
cache3–13-0.0619%6 Sept
dust213–70.0613%5 Sept
mirage3–13-0.0610%5 Sept
nuke10–130.018%4 Sept
ancient13–50.034%4 Sept
inferno13–4-0.0317%4 Sept
mirage1–13-0.015%4 Sept
ancient13–60.022%3 Sept
mirage11–13-0.039%3 Sept
anubis11–13-0.026%2 Sept
dust213–4-0.0115%2 Sept
cache13–8-0.0411%2 Sept
mirage9–130.059%1 Sept
inferno11–13-0.028%1 Sept
mirage10–13-0.0611%1 Sept
ancient14–16-0.089%31 Aug
inferno7–13-0.027%31 Aug
nuke9–13-0.006%31 Aug
anubis13–30.1313%30 Aug
cache13–10-0.039%30 Aug
anubis14–16-0.088%30 Aug
mirage13–9-0.0311%30 Aug
cache13–50.017%30 Aug
anubis13–5-0.0410%29 Aug
nuke13–160.079%29 Aug
ancient7–13-0.085%28 Aug
dust210–13-0.047%28 Aug
anubis8–13-0.014%28 Aug
cache13–8-0.0215%28 Aug
nuke13–100.004%27 Aug
inferno13–11-0.027%27 Aug
anubis13–50.057%27 Aug
mirage11–130.0410%26 Aug
ancient13–10-0.0319%26 Aug
inferno16–14-0.0114%25 Aug
ancient13–110.0410%25 Aug
mirage4–13-0.0833%24 Aug
cache13–2-0.025%24 Aug
mirage11–13-0.035%23 Aug
inferno15–15-0.084%22 Aug
mirage13–110.027%21 Aug
cache13–80.015%21 Aug
ancient8–130.0110%19 Aug
cache13–8-0.0411%19 Aug
mirage13–4-0.0017%19 Aug
ancient9–13-0.0813%18 Aug
mirage5–13-0.0814%18 Aug
dust213–110.015%17 Aug
ancient8–13-0.0512%17 Aug
nuke8–13-0.035%16 Aug
ancient10–130.054%16 Aug
cache7–130.0118%16 Aug
ancient7–13-0.0515%16 Aug
anubis13–10-0.015%16 Aug
anubis11–13-0.0812%16 Aug
ancient16–120.039%16 Aug
nuke13–110.0422%16 Aug
ancient11–13-0.038%15 Aug
anubis13–8-0.048%15 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →