ShootingStarツ

ShootingStarツ — CS2 Stats

76561198150082416[U:1:189816688]Steam profile ↗✓ No bans

1,564Tracked matches48%Win rate2020Tracked since
CSDB Rating4.9 DevelopingSupport
Premier CS Rating17,355Purple band · top ~19% of ranked players (population est.)
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,355 +1,657 20 Apr – 10 Oct · 18 days played
15,42117,573peak 17,57320 Apr10 Oct
17,918Peak Premier in tracked matches
33Days played since 2026-04-11

Premier CS Rating

  • 218 below peak (17,573)
  • +280 over 30 days · steady
  • +1,555 over 90 days
  • Next: Pink band at 20,000 — 2,645 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGShootingStarツPREMIER17,355 · Purple bandcsdb.gg/stats

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Performance scores

Aim74
Positioning31
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY45–51–4Last 10045%Win rateLLLLWWLLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −1.9pp headshot accuracy · −26ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 11%
  • Avg reaction 581ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 545ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim7.4
Utility4.2
Positioning3.1
Opening Duels0.0
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 43 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning3.1
Utility4.2
Mechanics6.7
Opening Duels0.0
Win Impact4.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time581ms−44ms
first ⅓ avg 625ms → last ⅓ avg 581ms
Headshot accuracy13.9%−1.9%
first ⅓ avg 15.8% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–9 · dust2, 20 Apr →
34%Best headshot accuracy · 9–13 · dust2, 25 May →
406msFastest reaction time · 9–13 · cache, 22 Sept →
13–1Biggest win · cache, 14 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
5–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 63% over 8cacheWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
ancientC239–1439%-0.02
dust2B2010–1050%-0.02
infernoB189–950%-0.03
cacheD113–827%-0.05
mirageA85–363%-0.03
nukeC83–538%-0.05
vertigo—44–0100%-0.03
overpass—40–40%-0.05
anubis—21–150%-0.02
train—10–10%-0.09
office—11–0100%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

25Matches
44%Win rate
0.61Avg K/D
48.6ADR
33%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno850%0.669.0
Nuke425%0.436.3
Mirage250%0.628.5
Train2100%1.6612.5
Dust2250%0.466.0
Anubis10%0.477.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
35.6%Accuracy (enemy spotted)
41.8%Spray accuracy
80.4%Counter-strafing
8.8°Preaim
567msReaction time
16.0%T opening success
23.7%CT opening success
0.39Enemies flashed / flash
6.4%Flash assists
5.14HE damage / grenade
14.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7749% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3913 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 15.9744% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage1–13-0.1214%10 Oct →
dust23–13-0.0520%10 Oct →
ancient2–13-0.0610%10 Oct →
nuke6–13-0.070%10 Oct →
inferno16–12-0.019%10 Oct →
ancient7–1-0.0031%10 Oct →
inferno8–13-0.0410%1 Oct →
dust210–13-0.0114%1 Oct →
vertigo13–70.0318%23 Sept →
vertigo13–40.0111%23 Sept →
mirage13–60.0923%22 Sept →
cache9–13-0.0117%22 Sept →
inferno5–13-0.063%20 Sept →
nuke8–00.025%20 Sept →
ancient8–13-0.0127%12 Sept →
inferno13–8-0.0524%12 Sept →
inferno11–13-0.0510%12 Sept →
ancient13–60.0120%12 Sept →
train11–13-0.0910%12 Sept →
office13–10-0.0118%5 Sept →
cache14–16-0.085%30 Aug →
ancient13–16-0.0019%26 Aug →
dust213–4-0.0513%14 Aug →
inferno13–80.007%14 Aug →
ancient15–15-0.0312%14 Aug →
cache13–1-0.0330%14 Aug →
inferno7–13-0.0719%14 Aug →
nuke5–3-0.106%14 Aug →
nuke7–13-0.065%14 Aug →
dust213–80.0213%14 Aug →
dust29–130.0217%13 Aug →
cache4–13-0.049%13 Aug →
inferno13–11-0.0511%13 Aug →
cache13–9-0.077%8 Aug →
ancient3–13-0.0813%8 Aug →
dust28–13-0.0114%8 Aug →
inferno11–13-0.066%8 Aug →
dust28–13-0.0518%8 Aug →
ancient13–80.1313%3 Aug →
cache9–13-0.075%3 Aug →
ancient13–7-0.067%3 Aug →
dust213–40.0611%26 Jul →
cache15–15-0.0222%26 Jul →
ancient10–13-0.0218%26 Jul →
mirage5–13-0.0313%17 Jul →
ancient8–130.0315%17 Jul →
anubis13–3-0.0810%10 Jul →
ancient13–50.0714%10 Jul →
inferno13–70.0519%6 Jul →
dust215–15-0.0126%5 Jul →
anubis15–150.0425%5 Jul →
mirage4–13-0.0213%5 Jul →
ancient12–3-0.0913%5 Jul →
ancient10–130.0117%5 Jul →
overpass8–13-0.086%5 Jul →
ancient10–13-0.0512%5 Jul →
ancient13–10-0.0111%5 Jul →
mirage16–14-0.0915%12 Jun →
overpass13–160.0110%12 Jun →
ancient5–13-0.0411%12 Jun →
nuke10–13-0.0412%25 May →
ancient6–13-0.055%25 May →
dust29–13-0.0334%25 May →
dust24–13-0.127%25 May →
vertigo13–11-0.077%25 May →
inferno13–90.0624%14 May →
mirage13–60.0014%14 May →
inferno5–13-0.0512%14 May →
inferno2–13-0.054%14 May →
dust27–13-0.0719%13 May →
dust213–10-0.0315%13 May →
overpass10–13-0.0813%13 May →
overpass7–13-0.048%13 May →
ancient16–13-0.0314%13 May →
inferno9–13-0.027%11 May →
dust213–40.0316%11 May →
dust216–14-0.0123%11 May →
ancient11–13-0.0222%11 May →
nuke13–5-0.0611%10 May →
mirage13–8-0.0215%10 May →
cache10–13-0.0627%3 May →
cache2–13-0.0333%3 May →
dust23–13-0.1020%1 May →
cache2–13-0.0513%1 May →
cache13–8-0.0420%1 May →
inferno13–40.0216%1 May →
dust213–5-0.0020%1 May →
ancient7–13-0.019%1 May →
inferno13–5-0.0213%30 Apr →
dust213–7-0.0625%30 Apr →
dust213–9-0.0110%24 Apr →
ancient13–8-0.052%24 Apr →
inferno13–10-0.0221%24 Apr →
nuke11–13-0.029%22 Apr →
ancient9–13-0.0217%21 Apr →
nuke8–13-0.0822%21 Apr →
dust213–90.1722%20 Apr →
mirage13–5-0.0123%14 Apr →
vertigo13–10-0.1020%11 Apr →
inferno14–16-0.073%11 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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