Druski

Druski — CS2 Stats

76561198148104109[U:1:187838381]Steam profile ↗✓ No bans

2,980Tracked matches60%Win rate2020Tracked since
6,458Hours in CS
CSDB Rating6.2 SolidSupport
Premier CS Rating21,796Top 50% of 205,416 CSDB-tracked playersPink band · top ~6.5% of ranked players (population est.)
CSDB Leaderboard#56984 of 252734 tracked
FaceitLevel 7 · 1,468 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (35 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,796 -1,115 10 May – 13 Sept · 16 days played
20,70723,869peak 23,86910 May13 Sept
24,032Peak Premier in tracked matches
1,468Highest Faceit ELO seen on CSDB
26Days played since 2026-05-10

Faceit ELO

  • At peak — 1,468
  • Next: Level 8 at 1,531 — 63 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-04
  • Level 6 first seen 2026-09-04

Premier CS Rating

  • 2,073 below peak (23,869)
  • -908 over 90 days
  • Next: Red band at 25,000 — 3,204 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 18 Sep 2026 and 18 Oct 2026.

Measured 18 Sep 2026 → 18 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,220), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate37.6%45.7%46.8%9.2% short
Shot accuracy14.6%12.7%13.0%above
Kill/death ratio0.861.051.060.21 short
Match win rate49.2%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDruskiFACEITLevel 7 · 1,468 ELOSTANDINGTop 42.3% of rankedPREMIER21,796 · Pink bandPEAK ELO1,468csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning48
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY54–44–2Last 10054%Win rateWWLWWLWWLL

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating · +3.4pp headshot accuracy · −2ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 14%
  • Avg reaction 478ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 493ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 494ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim7.5
Utility5.4
Positioning4.8
Opening Duels2.6
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 97% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim7.5
Positioning4.8
Utility5.4
Mechanics6.8
Opening Duels2.4
Win Impact8.3

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time501ms−39ms
first ⅓ avg 541ms → last ⅓ avg 501ms
Headshot accuracy11.4%−2.7%
first ⅓ avg 14.1% → last ⅓ avg 11.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–1 · nuke, 24 May →
44%Best headshot accuracy · 4–13 · dust2, 31 Jul →
344msFastest reaction time · 9–13 · nuke, 12 Sept →
13–0Biggest win · dust2, 5 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
3–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 88% over 8ancientWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB2010–1050%-0.01
nukeS1914–574%0.02
dust2C198–1142%-0.01
ancientD133–1023%0.01
anubisA116–555%-0.01
cacheS87–188%0.03
mirageC73–443%-0.02
overpass—33–0100%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

269,002Lifetime kills
0.86K/D
6,356Matches
49.2%Match win rate · Top 25% of Level 7 players
37.6%Headshot %
14.6%Shot accuracy · Top 50% of Level 7 players
14,278MVPs
6,458Hours (in match)
9,192Bombs planted
3,128Bombs defused

Most-used weapons

AK-47130,938
AWP12,615
P2507,578
Knife6,172
Tec-94,239
MP93,925

Lifetime map wins

20,177inferno
13,940dust2
10,980nuke
10,700train
7,484cbble
1,850vertigo
18office
14militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,173Matches
50%Win rate
1.13Avg K/D
84.8ADR
35%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage9553%1.0716.0
Anubis6351%1.2816.5
Ancient6042%1.2016.7
Nuke5248%1.2216.8
Inferno4854%1.2315.4
Dust23647%0.9813.7
Vertigo2450%1.0815.7
Overpass2330%1.0915.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.4%Headshot accuracy
35.7%Accuracy (enemy spotted)
36.3%Spray accuracy
80.6%Counter-strafing
8.4°Preaim
490msReaction time
45.9%T opening success
33.1%CT opening success
0.49Enemies flashed / flash
3.9%Flash assists
7.54HE damage / grenade
9.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3748% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4935 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.1108% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–70.0810%13 Sept →
nuke13–40.0311%13 Sept →
dust210–13-0.0217%13 Sept →
mirage13–70.0511%13 Sept →
cache13–50.0720%13 Sept →
dust24–13-0.0512%13 Sept →
cache13–40.0213%13 Sept →
dust213–100.0115%12 Sept →
inferno10–13-0.0210%12 Sept →
anubis4–13-0.104%12 Sept →
nuke9–130.0114%12 Sept →
inferno1–13-0.110%12 Sept →
cache13–8-0.008%12 Sept →
anubis9–13-0.083%12 Sept →
mirage13–5-0.053%12 Sept →
ancient7–13-0.0713%12 Sept →
nuke13–20.019%11 Sept →
dust26–13-0.1118%11 Sept →
cache13–4-0.0311%27 Aug →
dust213–90.0112%27 Aug →
inferno13–90.0618%26 Aug →
anubis13–110.0410%26 Aug →
ancient16–12-0.0512%18 Aug →
dust213–7-0.0027%18 Aug →
inferno4–13-0.0614%1 Aug →
nuke13–110.039%1 Aug →
anubis13–60.022%1 Aug →
cache13–100.0515%1 Aug →
dust25–13-0.069%1 Aug →
ancient6–13-0.036%1 Aug →
cache13–50.0023%1 Aug →
inferno13–9-0.0411%1 Aug →
nuke14–160.037%1 Aug →
dust24–130.0244%31 Jul →
nuke13–5-0.018%31 Jul →
mirage6–13-0.049%16 Jul →
dust213–40.019%5 Jul →
ancient7–13-0.0115%5 Jul →
inferno12–16-0.0116%5 Jul →
dust213–00.0516%5 Jul →
inferno13–6-0.0318%5 Jul →
nuke13–40.1017%5 Jul →
anubis13–90.0719%5 Jul →
dust213–100.0420%5 Jul →
ancient12–16-0.0214%25 Jun →
inferno13–16-0.0822%25 Jun →
nuke13–10-0.056%25 Jun →
mirage0–13-0.067%25 Jun →
anubis11–130.0210%21 Jun →
anubis13–7-0.044%16 Jun →
ancient13–16-0.026%16 Jun →
nuke10–13-0.0116%16 Jun →
ancient13–60.0916%31 May →
dust212–16-0.0213%31 May →
inferno13–90.0112%31 May →
overpass13–8-0.0421%31 May →
nuke13–7-0.028%31 May →
nuke13–80.035%30 May →
inferno8–13-0.0216%30 May →
dust25–13-0.0218%28 May →
nuke13–70.0015%25 May →
inferno13–10.0518%25 May →
dust213–2-0.0313%25 May →
ancient10–130.037%25 May →
nuke13–60.048%25 May →
inferno13–100.0911%25 May →
dust215–150.0112%25 May →
mirage6–13-0.0412%25 May →
anubis13–11-0.0323%25 May →
inferno10–13-0.028%25 May →
nuke7–130.0211%24 May →
mirage13–100.0013%24 May →
nuke13–10.2124%24 May →
ancient8–130.0113%24 May →
anubis13–70.0314%24 May →
anubis11–130.0217%22 May →
inferno13–30.0119%22 May →
dust216–12-0.0212%22 May →
inferno13–10-0.0213%20 May →
nuke13–100.0110%20 May →
dust29–130.0617%20 May →
inferno13–80.0619%20 May →
mirage6–13-0.008%20 May →
nuke11–130.0013%20 May →
anubis7–13-0.0412%20 May →
dust28–13-0.0811%20 May →
dust211–130.0112%17 May →
inferno9–130.0111%17 May →
ancient11–130.0411%16 May →
inferno8–13-0.047%14 May →
nuke13–80.0111%14 May →
overpass13–6-0.024%14 May →
inferno13–5-0.0120%13 May →
overpass13–7-0.0315%13 May →
cache6–130.0514%13 May →
cache13–100.0813%13 May →
ancient9–13-0.0120%13 May →
inferno12–12-0.0425%12 May →
ancient10–130.0818%12 May →
nuke13–90.0116%10 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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