JayTee

JayTee — CS2 Stats

AU76561198147984514[U:1:187718786]Steam profile ↗✓ No bans

943Tracked matches37%Win rate2020Tracked since
1,005Hours in CS
CSDB Rating3.9 LearningSupport
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

+4Tracked matches · now 943
−3.7ppWin rate · 40.7% → 37.0%

Rating over time

Premier CS Rating: 11,986 -101 19 Jun – 29 Aug · 3 days played
11,98612,087peak 12,08719 Jun29 Aug
12,087Peak Premier in tracked matches
49Days played since 2025-08-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches20——
Win rate45%——
K/D0.77——
Headshot %47%——

Measured 7 Sep 2026 → 9 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate35.3%42.7%43.7%8.4% short
Shot accuracy14.0%11.3%12.0%above
Kill/death ratio0.950.991.020.07 short
Match win rate45.0%43.9%44.7%meets

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJayTeeFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim48
Positioning36
Utility50

0–100 skill scores via Leetify.

Recent form

COLD38–55–7Last 10038%Win rateLLWLLWTLLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +1.4pp headshot accuracy · −113ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 563ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 581ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim4.8
Utility5.0
Positioning3.6
Opening Duels0.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning3.6
Utility5.0
Mechanics5.5
Opening Duels0.9
Win Impact0.7

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time656ms−8ms
first ⅓ avg 663ms → last ⅓ avg 656ms
Headshot accuracy18.8%+1.6%
first ⅓ avg 17.2% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–11 · shelter, 7 Aug →
57%Best headshot accuracy · 13–6 · train, 16 May →
430msFastest reaction time · 13–4 · inferno, 7 Oct →
13–1Biggest win · mirage, 3 May →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
7–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 56% over 27overpassWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA2715–1256%-0.01
infernoC177–1041%-0.04
dust2D112–918%-0.05
nukeD102–820%-0.01
anubisA95–456%-0.01
cacheD82–625%-0.05
overpassD81–713%-0.04
vertigo—31–233%-0.04
ancient—20–20%-0.04
train—22–0100%-0.04
shelter—11–0100%0.08
warden—10–10%-0.06
office—10–10%-0.06

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,332Lifetime kills
0.95K/D
2,495Matches
45.0%Match win rate · Top 50% of Level 4 players
35.3%Headshot %
14.0%Shot accuracy · Top 50% of Level 4 players
4,780MVPs
1,005Hours (in match)
2,368Bombs planted
805Bombs defused

Most-used weapons

Lifetime map wins

5,693dust2
3,718inferno
895nuke
764vertigo
689train
286cbble
139office
56stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

29Matches
48%Win rate
0.80Avg K/D
67.6ADR
45%Headshot %

Clutches & streaks

0%1v1 clutch win
25%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1050%0.7113.7
Inferno540%0.7912.4
Ancient4100%1.028.5
Vertigo367%1.209.0
Anubis30%0.7112.0
Nuke1100%0.6511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
30.6%Accuracy (enemy spotted)
29.5%Spray accuracy
74.9%Counter-strafing
9.6°Preaim
658msReaction time
27.4%T opening success
37.6%CT opening success
0.62Enemies flashed / flash
2.9%Flash assists
7.76HE damage / grenade
12.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.3688% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0429%7 Oct →
cache6–13-0.0523%7 Oct →
inferno13–4-0.0512%7 Oct →
dust23–13-0.0619%7 Oct →
anubis4–13-0.034%2 Sept →
shelter13–110.0818%7 Aug →
inferno12–12-0.0238%7 Aug →
overpass6–130.0018%7 Aug →
mirage5–13-0.0310%24 Jun →
mirage13–10-0.0219%19 Jun →
anubis13–8-0.0214%19 Jun →
dust214–16-0.0627%15 Jun →
inferno7–13-0.047%6 Jun →
mirage13–100.028%6 Jun →
ancient15–15-0.0125%6 Jun →
inferno15–150.0017%2 Jun →
anubis3–13-0.085%2 Jun →
mirage11–13-0.0618%2 Jun →
cache7–13-0.0619%1 Jun →
dust213–70.0134%1 Jun →
inferno13–9-0.0714%31 May →
nuke7–13-0.0113%31 May →
inferno11–13-0.0517%22 May →
mirage16–130.0112%18 May →
mirage7–13-0.0522%17 May →
mirage13–30.0118%17 May →
inferno8–13-0.0221%17 May →
overpass6–13-0.0914%17 May →
anubis13–10-0.0116%17 May →
vertigo9–130.0215%16 May →
train13–6-0.0457%16 May →
mirage3–13-0.0318%16 May →
anubis13–80.0222%3 May →
overpass7–13-0.0536%3 May →
mirage13–10.0229%3 May →
cache12–120.0117%30 Apr →
mirage5–13-0.0413%30 Apr →
cache5–13-0.109%29 Apr →
cache13–7-0.0911%29 Apr →
nuke6–13-0.0114%29 Apr →
cache8–13-0.0217%29 Apr →
cache0–13-0.0818%29 Apr →
cache13–10.006%29 Apr →
nuke7–13-0.028%28 Apr →
mirage16–13-0.0216%26 Apr →
inferno1–13-0.047%26 Apr →
nuke13–10.0715%26 Apr →
overpass9–13-0.1015%11 Mar →
mirage2–13-0.0524%15 Feb →
nuke4–13-0.0928%10 Feb →
inferno6–13-0.0212%10 Feb →
anubis13–6-0.037%10 Feb →
warden4–13-0.069%9 Feb →
nuke3–13-0.0635%9 Feb →
mirage6–20.0120%12 Jan →
inferno4–13-0.075%25 Dec →
overpass7–13-0.0413%25 Dec →
mirage4–13-0.049%21 Dec →
vertigo2–13-0.1121%21 Dec →
inferno11–13-0.0115%10 Dec →
dust25–13-0.0724%10 Dec →
anubis7–10-0.0122%26 Nov →
inferno9–13-0.0826%9 Nov →
mirage13–70.0319%9 Nov →
dust26–13-0.0520%2 Nov →
mirage13–6-0.0311%2 Nov →
nuke12–120.0316%28 Oct →
dust213–11-0.0310%28 Oct →
inferno13–9-0.0316%26 Oct →
mirage13–60.0613%26 Oct →
mirage10–13-0.0219%26 Oct →
overpass8–13-0.0415%25 Oct →
mirage6–130.0132%14 Oct →
inferno13–11-0.0321%14 Oct →
mirage13–11-0.074%12 Oct →
nuke5–130.018%8 Oct →
mirage11–13-0.0018%8 Oct →
dust211–13-0.0920%8 Oct →
overpass13–7-0.059%30 Sept →
mirage13–10-0.0415%29 Sept →
mirage8–130.0413%28 Sept →
nuke5–13-0.0420%28 Sept →
anubis13–30.0111%27 Sept →
office7–13-0.0630%25 Sept →
mirage13–11-0.0612%25 Sept →
anubis12–120.0512%21 Sept →
dust24–13-0.0623%21 Sept →
inferno13–9-0.0521%11 Sept →
mirage13–7-0.0120%5 Sept →
dust212–12-0.033%1 Sept →
train13–10-0.0513%1 Sept →
vertigo13–7-0.0440%1 Sept →
overpass1–130.0213%31 Aug →
inferno13–11-0.029%31 Aug →
inferno13–11-0.0419%16 Aug →
dust22–13-0.0636%16 Aug →
mirage11–50.0423%15 Aug →
ancient4–13-0.0617%15 Aug →
nuke13–90.0319%15 Aug →
dust210–13-0.0315%11 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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