t0mmins-

t0mmins- — CS2 Stats

DE76561198147537230[U:1:187271502]Steam profile ↗✓ No bans

1,277Tracked matches70%Win rate2020Tracked since
CSDB Rating6.2 SolidSupport
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,859 → 1,859
+6Tracked matches · now 1,277
−2.4ppWin rate · 72.4% → 70.0%

Rating over time

Premier CS Rating: 25,704 +4,396 14 Feb – 2 Jul · 15 days played
21,30826,374peak 26,37414 Feb2 Jul
Faceit ELO: 1,859 +0 17 Sept – 24 Sept · 2 observations
1,8591,859peak 1,85917 Sept24 Sept
26,374Peak Premier in tracked matches
1,859Highest Faceit ELO seen on CSDB
41Days played since 2026-01-27

Faceit ELO

  • At peak — 1,859
  • Next: Level 10 at 2,001 — 142 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-17
  • Level 8 first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGt0mmins-PEAK ELO1,859csdb.gg/stats

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Performance scores

Aim78
Positioning55
Utility59

0–100 skill scores via Leetify.

Recent form

HOT58–37–5Last 10058%Win rateWWLLWWWWWL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +2.0pp headshot accuracy · −39ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 503ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 498ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 517ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim7.8
Utility5.9
Positioning5.5
Opening Duels1.1
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.5
Utility5.9
Mechanics7.2
Opening Duels1.3
Win Impact10.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time566ms−7ms
first ⅓ avg 573ms → last ⅓ avg 566ms
Headshot accuracy23.7%−3.6%
first ⅓ avg 27.4% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.36Best match rating · 9–1 · nuke, 5 Mar →
62%Best headshot accuracy · 9–1 · inferno, 3 Feb →
375msFastest reaction time · 13–8 · anubis, 21 Sept →
13–3Biggest win · ancient, 30 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
8–8In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 67% over 18mirageWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
mirageC208–1240%0.02
infernoS1812–667%0.05
ancientA1710–759%0.02
nukeA1610–663%0.06
cacheA85–363%0.01
anubisS64–267%0.04
dust2—42–250%-0.01
overpass—31–233%0.01
office—33–0100%0.04
vertigo—21–150%-0.01
shelter—11–0100%-0.03
poseidon—11–0100%0.01
train—10–10%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

613Matches
54%Win rate
1.16Avg K/D
77.4ADR
51%Headshot %

Clutches & streaks

33%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient3551%1.0315.1
Overpass1844%1.0915.1
Inferno1560%0.9514.2
Nuke1450%1.0016.1
Dust21362%1.1016.1
Anubis944%1.0114.3
Mirage956%1.0612.8
Cache967%1.0519.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
33.3%Accuracy (enemy spotted)
35.3%Spray accuracy
82.5%Counter-strafing
9.2°Preaim
565msReaction time
37.2%T opening success
32.8%CT opening success
0.52Enemies flashed / flash
6.2%Flash assists
8.93HE damage / grenade
12.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2335% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–30.0828%30 Sept →
inferno13–30.0623%24 Sept →
ancient5–13-0.0821%24 Sept →
cache7–13-0.0031%24 Sept →
nuke9–30.1634%24 Sept →
inferno13–5-0.0820%21 Sept →
anubis13–80.0313%21 Sept →
inferno13–80.0131%18 Sept →
ancient13–110.0320%18 Sept →
ancient7–13-0.0333%16 Sept →
inferno13–90.0036%16 Sept →
dust27–13-0.0122%16 Sept →
dust219–17-0.0121%13 Sept →
ancient13–70.0230%10 Sept →
inferno13–9-0.0020%2 Sept →
cache13–8-0.0117%3 Aug →
nuke3–130.0012%3 Aug →
shelter13–5-0.0343%2 Aug →
cache11–130.0213%23 Jul →
cache13–110.0119%12 Jul →
nuke13–100.0123%9 Jul →
cache7–13-0.0333%9 Jul →
nuke13–10-0.0227%2 Jul →
ancient11–130.0120%2 Jul →
cache13–110.0112%7 Jun →
ancient13–110.0115%7 Jun →
poseidon9–30.0126%28 May →
vertigo3–9-0.0819%28 May →
ancient13–80.0523%27 May →
inferno13–60.0226%21 May →
mirage7–13-0.0329%21 May →
overpass13–110.0519%17 May →
cache13–9-0.0124%17 May →
nuke4–13-0.0521%10 May →
cache13–80.1137%30 Apr →
overpass15–150.0115%30 Apr →
nuke13–60.0929%30 Apr →
inferno9–13-0.0014%15 Apr →
mirage6–2-0.0027%15 Apr →
dust213–9-0.0116%15 Apr →
anubis16–130.0315%15 Apr →
nuke13–9-0.0135%15 Apr →
inferno9–60.0933%1 Apr →
mirage11–130.0123%1 Apr →
overpass11–13-0.0122%1 Apr →
dust24–13-0.0226%1 Apr →
ancient13–30.0313%26 Mar →
ancient13–40.0710%26 Mar →
mirage13–30.0718%26 Mar →
train12–12-0.0316%18 Mar →
office13–100.0225%18 Mar →
office13–60.0424%18 Mar →
vertigo13–40.0635%13 Mar →
office13–70.0643%12 Mar →
nuke9–10.3635%5 Mar →
inferno8–80.0928%5 Mar →
mirage13–40.0726%3 Mar →
ancient13–90.0417%3 Mar →
mirage13–110.0522%3 Mar →
ancient9–130.1324%2 Mar →
mirage7–13-0.0333%2 Mar →
mirage8–130.0523%2 Mar →
mirage13–70.0513%27 Feb →
ancient5–13-0.0519%27 Feb →
nuke13–50.1045%27 Feb →
anubis13–80.0428%27 Feb →
anubis8–130.0130%21 Feb →
ancient9–130.0222%21 Feb →
nuke13–90.0123%21 Feb →
mirage15–15-0.0023%19 Feb →
mirage13–80.0323%16 Feb →
inferno13–40.0729%16 Feb →
nuke11–130.0922%16 Feb →
inferno13–70.0729%15 Feb →
mirage13–70.0521%15 Feb →
mirage6–13-0.0231%14 Feb →
inferno8–130.0131%14 Feb →
ancient13–90.0022%14 Feb →
anubis9–130.1023%14 Feb →
mirage9–130.0526%14 Feb →
mirage4–13-0.0420%14 Feb →
nuke9–130.0128%7 Feb →
anubis13–110.0730%6 Feb →
mirage7–13-0.0230%6 Feb →
mirage3–13-0.0442%6 Feb →
inferno4–13-0.0538%6 Feb →
mirage11–13-0.0017%6 Feb →
ancient8–130.0637%6 Feb →
inferno13–80.0523%5 Feb →
nuke13–60.0026%5 Feb →
mirage13–90.0426%5 Feb →
ancient13–90.0317%5 Feb →
mirage11–130.0322%5 Feb →
inferno9–10.3262%3 Feb →
nuke9–40.1526%3 Feb →
inferno9–40.0927%3 Feb →
nuke6–9-0.1038%27 Jan →
inferno7–90.0714%27 Jan →
inferno4–90.0826%27 Jan →
nuke8–80.1129%27 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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