JustUrge

JustUrge — CS2 Stats

NO76561198146954706[U:1:186688978]Steam profile ↗✓ No bans

614Tracked matches62%Win rate2020Tracked since
2,006Hours in CS
CSDB Rating6.8 SolidPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=12,302), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate42.1%45.7%46.8%4.7% short
Shot accuracy17.1%12.7%13.0%above
Kill/death ratio1.171.051.06above
Match win rate38.1%45.7%46.3%8.2% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGJustUrgeFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning58
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY56386Last 10056%Win rateLLWWLWWWLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +1.9pp headshot accuracy · −45ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 500ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 524ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim8.7
Utility2.4
Positioning5.8
Opening Duels3.4

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.8
Utility2.4
Mechanics9.1
Opening Duels3.9
Win Impact9.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time530ms−25ms
first ⅓ avg 556ms → last ⅓ avg 530ms
Headshot accuracy18.1%+0.0%
first ⅓ avg 18.1% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · alpine, 18 Feb
40%Best headshot accuracy · 2–13 · vertigo, 9 Nov
375msFastest reaction time · 11–13 · office, 22 Apr
13–0Biggest win · golden, 2 Oct

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
65In matches decided by ≤2 rounds

Map breakdown

palacioBest map · 100% over 5vertigoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
officeB52282454%0.03
vertigoD124833%0.02
agencyC94544%0.01
palacioS550100%0.03
alpine42250%0.05
golden43175%0.03
warden32167%0.03
overpass21150%0.05
train21150%-0.02
inferno220100%0.05
cache1010%-0.12
stronghold110100%0.04
mirage110100%0.06
nuke110100%0.01
ancient110100%0.10

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

141,095Lifetime kills
1.17K/D · Top 50% of Level 7 players
6,514Matches
38.1%Match win rate
42.1%Headshot %
17.1%Shot accuracy · Top 25% of Level 7 players
14,824MVPs
2,006Hours (in match)
1,733Bombs planted
1,031Bombs defused

Most-used weapons

AK-4741,304
AWP18,054
SG 5533,518
FAMAS2,799
Knife2,234

Lifetime map wins

5,512inferno
4,537dust2
3,485vertigo
1,566nuke
1,296office
1,065train
628cbble
290italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
34.1%Accuracy (enemy spotted)
37.7%Spray accuracy
90.9%Counter-strafing
6.9°Preaim
528msReaction time
22.7%T opening success
60.8%CT opening success
0.28Enemies flashed / flash
2.7%Flash assists
9.89HE damage / grenade
2.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2758 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.7294% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache1–12-0.1218%12 Jul
office11–13-0.0913%22 Apr
office13–9-0.0326%22 Apr
office13–11-0.0015%21 Apr
office7–130.0918%19 Apr
office13–110.0123%21 Mar
office13–1-0.0218%21 Mar
overpass13–90.0613%11 Mar
overpass7–130.0422%11 Mar
alpine13–20.1919%18 Feb
alpine3–13-0.0516%18 Feb
alpine13–70.0522%18 Feb
warden8–30.0614%17 Feb
alpine3–130.0013%17 Feb
stronghold13–60.0414%15 Feb
warden11–13-0.0316%10 Feb
warden13–20.0518%10 Feb
mirage13–50.0617%23 Dec
nuke13–80.0121%19 Dec
office1–130.0516%8 Dec
office8–130.0633%30 Nov
office1–13-0.0620%30 Nov
office13–20.0120%29 Nov
office13–100.0519%28 Nov
office13–100.0521%27 Nov
office10–13-0.0310%26 Nov
office13–9-0.0222%23 Nov
office13–90.0821%23 Nov
office13–70.0922%22 Nov
agency12–12-0.0413%21 Nov
office4–130.0518%21 Nov
office9–130.0721%21 Nov
office12–120.038%21 Nov
office13–40.1014%20 Nov
office0–13-0.0116%20 Nov
office3–13-0.0230%20 Nov
office13–90.1125%20 Nov
office13–100.0111%20 Nov
office11–130.0927%17 Nov
office1–13-0.0712%17 Nov
office13–50.1125%17 Nov
office13–30.0638%17 Nov
office13–40.1023%17 Nov
vertigo11–130.0413%13 Nov
vertigo8–130.0118%13 Nov
office13–110.0420%13 Nov
office13–70.0815%13 Nov
agency13–11-0.028%13 Nov
office13–80.1419%13 Nov
office11–130.0220%12 Nov
vertigo9–13-0.0214%11 Nov
agency5–130.0315%11 Nov
office12–12-0.0218%11 Nov
agency13–70.0310%11 Nov
office13–90.0619%11 Nov
vertigo0–5-0.0529%11 Nov
vertigo2–130.0340%9 Nov
vertigo5–13-0.0317%9 Nov
office2–130.0028%9 Nov
agency12–120.0417%8 Nov
agency9–13-0.0016%8 Nov
office13–8-0.0117%8 Nov
office3–13-0.0120%8 Nov
office10–13-0.0213%8 Nov
agency4–13-0.0324%29 Oct
office13–110.0220%29 Oct
office5–13-0.0127%29 Oct
office13–10.0437%28 Oct
office13–110.0416%28 Oct
office5–13-0.0424%26 Oct
office13–10.1421%26 Oct
office7–13-0.018%26 Oct
agency13–40.0418%24 Oct
office12–120.0323%24 Oct
agency13–80.0433%23 Oct
palacio13–80.0622%23 Oct
palacio13–7-0.0520%23 Oct
office13–5-0.0121%23 Oct
vertigo13–90.1229%23 Oct
vertigo13–100.0026%23 Oct
vertigo0–7-0.020%23 Oct
office13–30.1124%23 Oct
golden12–120.0117%5 Oct
vertigo8–130.0015%5 Oct
golden13–50.0311%5 Oct
train13–7-0.0021%5 Oct
inferno13–30.0013%5 Oct
office7–13-0.0212%5 Oct
palacio13–100.0611%5 Oct
ancient13–50.1017%5 Oct
vertigo13–90.1134%5 Oct
vertigo13–9-0.0018%5 Oct
inferno13–40.1018%5 Oct
train9–13-0.048%4 Oct
office13–10.113%4 Oct
office9–130.0319%2 Oct
golden13–00.0116%2 Oct
palacio13–50.0716%2 Oct
palacio13–70.0211%2 Oct
golden13–80.0616%2 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →