Not a white boy

Not a white boy — CS2 Stats

BI76561198146931627[U:1:186665899]Steam profile ↗✓ No bans

5,099Tracked matches77%Win rate2020Tracked since
36,587Hours in CS298Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating22,649Top 25% of 180,525 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#42749 of 227209 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 14 days played since 24 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,649 +1,958 24 Jul14 Sept · 16 days played
20,07929,949peak 29,94924 Jul14 Sept
29,949Peak Premier in tracked matches
14Days played since 2026-07-24

Premier CS Rating

  • 7,300 below peak (29,949)
  • -7,300 over 30 days · declining
  • Next: Red band at 25,000 2,351 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches95+4
Win rate56%100%−44pp
K/D1.112.58−1.47
Headshot %56%63%−7pp

Measured 14 Sep 202619 Sep 2026; previous 6 Sep 2026 → 14 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,393), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate54.4%44.8%45.7%above
Shot accuracy16.0%12.4%12.7%above
Kill/death ratio1.081.041.05above
Match win rate46.0%45.2%45.7%meets

Across every metric we can compare, this profile already matches the typical Level 7 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGNot a white boyFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER22,649 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning58
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY6337Last 10063%Win rateLLWLWWLWWW

Last 10 vs previous 10: −40pp win rate · +0.00 avg rating · −5.4pp headshot accuracy · −2ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 541ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 572ms

Last 20

  • 164 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim8.1
Utility3.6
Positioning5.8
Opening Duels4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.8
Utility3.6
Mechanics6.7
Opening Duels5.1
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.05
first ⅓ avg 0.06 → last ⅓ avg 0.01
Reaction time611ms+10ms
first ⅓ avg 601ms → last ⅓ avg 611ms
Headshot accuracy25.4%−1.0%
first ⅓ avg 26.3% → last ⅓ avg 25.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 3–0 · cache, 12 Aug
60%Best headshot accuracy · 3–0 · cache, 12 Aug
422msFastest reaction time · 13–5 · cache, 9 Aug
13–0Biggest win · dust2, 13 Sept

Across the last 100 tracked matches.

Highlights

17Longest win streak
L2Current streak
48In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 75% over 8ancientWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A37231462%0.03
mirageS2518772%0.03
ancientC83538%0.03
infernoS86275%0.03
cacheB84450%0.08
nukeA74357%0.01
anubisS75271%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

338,738Lifetime kills
1.08K/D · Top 50% of Level 6 players
21,137Matches
46.0%Match win rate · Top 50% of Level 6 players
54.4%Headshot % · Top 25% of Level 6 players
16.0%Shot accuracy · Top 25% of Level 6 players
48,559MVPs
5,763Hours (in match)
6,129Bombs planted
3,406Bombs defused

Most-used weapons

AK-47153,159
AWP23,136
Glock-1812,190
FAMAS6,069
P2504,966

Lifetime map wins

102,035dust2
6,637inferno
1,213nuke
922vertigo
767cbble
410train
132office
56bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.3%Headshot accuracy
35.0%Accuracy (enemy spotted)
41.1%Spray accuracy
80.4%Counter-strafing
10.3°Preaim
573msReaction time
55.9%T opening success
44.7%CT opening success
0.35Enemies flashed / flash
8.1%Flash assists
9.97HE damage / grenade
4.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3529 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.1220%14 Sept
dust21–130.0932%14 Sept
ancient13–8-0.0114%14 Sept
mirage9–130.1125%14 Sept
dust213–80.0417%14 Sept
dust213–110.0222%14 Sept
mirage11–130.0230%14 Sept
dust213–110.0913%14 Sept
mirage13–40.0415%13 Sept
mirage13–4-0.0124%13 Sept
nuke13–60.0136%13 Sept
dust213–00.1128%13 Sept
dust213–00.1125%13 Sept
inferno13–00.0217%13 Aug
dust213–0-0.0526%13 Aug
mirage13–00.0429%13 Aug
nuke13–5-0.0535%13 Aug
mirage13–20.0523%13 Aug
inferno13–4-0.0218%13 Aug
mirage13–00.0130%13 Aug
dust24–00.010%13 Aug
dust213–2-0.1050%13 Aug
dust27–2-0.0221%13 Aug
anubis13–20.0529%13 Aug
cache9–130.0333%12 Aug
dust211–130.0223%12 Aug
dust22–13-0.1629%12 Aug
nuke13–10.0116%12 Aug
anubis13–10.0635%12 Aug
dust213–10.0039%12 Aug
dust24–0-0.0940%12 Aug
ancient13–50.0435%12 Aug
mirage13–0-0.019%12 Aug
mirage13–30.0719%12 Aug
cache3–00.2460%12 Aug
inferno9–13-0.0631%12 Aug
dust213–30.0632%12 Aug
anubis11–130.0717%12 Aug
inferno13–80.0023%12 Aug
mirage13–8-0.0227%11 Aug
mirage13–40.0722%11 Aug
ancient10–13-0.0424%11 Aug
nuke0–3-0.030%11 Aug
cache12–160.0531%11 Aug
anubis13–60.0724%11 Aug
cache13–50.0430%9 Aug
cache13–90.0017%9 Aug
dust213–80.0225%9 Aug
dust20–13-0.1040%6 Aug
dust213–00.1224%6 Aug
dust211–130.0618%6 Aug
dust213–90.1030%6 Aug
ancient9–130.0523%6 Aug
mirage13–40.0925%6 Aug
nuke7–130.1138%6 Aug
mirage11–130.0921%6 Aug
mirage13–50.1121%6 Aug
dust23–90.0327%5 Aug
mirage13–40.0522%5 Aug
dust26–13-0.0424%5 Aug
nuke0–13-0.0457%5 Aug
dust211–13-0.0852%5 Aug
mirage9–00.0514%5 Aug
dust213–10.0929%5 Aug
dust25–10.0547%5 Aug
anubis13–00.0532%5 Aug
mirage9–13-0.0631%5 Aug
dust29–10.0626%5 Aug
mirage13–00.000%5 Aug
mirage3–130.0322%5 Aug
mirage4–13-0.0718%5 Aug
inferno13–40.2241%5 Aug
dust23–13-0.0533%5 Aug
inferno13–30.0914%31 Jul
dust213–50.1233%31 Jul
mirage13–30.0927%31 Jul
anubis13–70.0625%30 Jul
dust213–100.0531%30 Jul
mirage14–160.0126%30 Jul
ancient1–13-0.0032%30 Jul
dust213–100.0623%30 Jul
mirage13–6-0.0115%30 Jul
cache10–130.1433%30 Jul
inferno13–90.0331%30 Jul
cache13–60.1343%29 Jul
dust29–130.1630%28 Jul
dust216–140.0432%28 Jul
cache7–130.0415%28 Jul
ancient4–130.0226%28 Jul
ancient13–10.1141%28 Jul
nuke13–110.0636%26 Jul
dust26–13-0.0313%26 Jul
ancient8–130.1220%26 Jul
mirage13–70.0429%26 Jul
dust27–130.0621%24 Jul
dust29–130.0725%24 Jul
dust213–30.1534%24 Jul
mirage13–50.0325%24 Jul
inferno11–130.0125%24 Jul
anubis10–130.0123%24 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches17-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →