olpero

olpero — CS2 Stats

FI76561198146736146[U:1:186470418]Steam profile ↗✓ No bans

1,488Tracked matches29%Win rate2020Tracked since
2,812Hours in CS1Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (32 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 1,488
−3.6ppWin rate · 32.1% → 28.6%

Rating over time

Premier CS Rating: 18,972 -217 6 Apr – 1 Jul · 17 days played
18,16619,669peak 19,6696 Apr1 Jul
19,669Peak Premier in tracked matches
47Days played since 2026-01-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches7——
Win rate43%——
K/D1.24——
Headshot %54%——

Measured 13 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,888), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate48.0%43.7%44.8%above
Shot accuracy17.8%12.0%12.4%above
Kill/death ratio1.031.021.03meets
Match win rate43.2%44.7%45.2%2.0% short

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGolperoFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning53
Utility46

0–100 skill scores via Leetify.

Recent form

COLD40–52–8Last 10040%Win rateLLLTLLWLLL

Last 10 vs previous 10: −50pp win rate · −0.09 avg rating · −3.8pp headshot accuracy · +43ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 789ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 773ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 751ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim7.3
Utility4.6
Positioning5.3
Opening Duels2.6
Clutch0.0

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 701ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.3
Utility4.6
Mechanics8.5
Opening Duels2.6
Win Impact0.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.04
first ⅓ avg -0.02 → last ⅓ avg 0.02
Reaction time736ms+16ms
first ⅓ avg 720ms → last ⅓ avg 736ms
Headshot accuracy22.1%−2.7%
first ⅓ avg 24.8% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.44Best match rating · 9–2 · inferno, 26 Jul →
45%Best headshot accuracy · 9–4 · poseidon, 28 May →
508msFastest reaction time · 13–10 · cache, 28 May →
13–0Biggest win · vertigo, 30 Apr →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
3–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

vertigoBest map · 54% over 13mirageWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoC208–1240%0.01
nukeC166–1038%-0.02
ancientD144–1029%-0.02
vertigoB137–654%0.06
anubisC125–742%0.00
cacheB115–645%-0.01
mirageD50–50%-0.01
overpassC52–340%-0.04
poseidon—43–175%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

91,365Lifetime kills
1.03K/D · Top 50% of Level 5 players
4,615Matches
43.2%Match win rate
48.0%Headshot % · Top 50% of Level 5 players
17.8%Shot accuracy · Top 25% of Level 5 players
14,072MVPs
1,725Hours (in match)
5,686Bombs planted
1,295Bombs defused

Most-used weapons

AK-4730,166
AWP10,053
FAMAS2,177
AUG1,841
MP91,358

Lifetime map wins

6,724inferno
6,136vertigo
4,012train
1,518nuke
1,270dust2
534cbble
522lake
44office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

360Matches
50%Win rate
1.02Avg K/D
78.7ADR
42%Headshot %

Clutches & streaks

20%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno933%0.9516.3
Vertigo862%1.1616.3
Overpass540%1.0821.0
Mirage520%0.9115.8
Ancient2100%1.3720.0
Nuke1100%1.1919.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
36.0%Accuracy (enemy spotted)
42.9%Spray accuracy
88.1%Counter-strafing
10.1°Preaim
701msReaction time
22.5%T opening success
51.1%CT opening success
0.46Enemies flashed / flash
4.7%Flash assists
5.72HE damage / grenade
8.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 700.6931ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4575 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.5057% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno14–16-0.0221%4 Oct →
inferno11–13-0.0714%5 Sept →
ancient2–13-0.0913%15 Aug →
inferno8–80.0120%15 Aug →
vertigo3–130.0033%14 Aug →
anubis11–130.0826%14 Aug →
vertigo13–10.1025%29 Jul →
mirage5–13-0.0528%26 Jul →
vertigo1–13-0.020%26 Jul →
cache6–13-0.0428%26 Jul →
vertigo9–40.2040%26 Jul →
inferno9–20.4438%26 Jul →
inferno13–80.0122%25 Jul →
nuke5–13-0.0233%25 Jul →
anubis12–120.0211%25 Jul →
nuke13–100.0215%1 Jul →
inferno14–16-0.0418%21 Jun →
overpass13–7-0.0521%21 Jun →
ancient5–130.0024%18 Jun →
vertigo9–60.1724%17 Jun →
poseidon9–40.1024%17 Jun →
inferno9–50.1523%17 Jun →
inferno16–14-0.0313%14 Jun →
nuke13–11-0.0026%12 Jun →
poseidon9–50.0819%11 Jun →
ancient13–50.0113%10 Jun →
inferno10–13-0.0426%10 Jun →
cache12–120.0516%7 Jun →
nuke5–13-0.0429%2 Jun →
mirage9–13-0.0223%2 Jun →
nuke9–13-0.0226%2 Jun →
anubis11–13-0.0718%1 Jun →
nuke9–130.0121%1 Jun →
ancient14–16-0.0514%1 Jun →
mirage5–130.028%29 May →
vertigo4–13-0.073%29 May →
poseidon8–8-0.0311%29 May →
anubis13–90.0718%29 May →
nuke13–4-0.0424%29 May →
ancient10–13-0.0120%29 May →
inferno7–9-0.0216%28 May →
poseidon9–40.1245%28 May →
nuke8–130.0115%28 May →
vertigo13–90.0833%28 May →
cache13–10-0.0223%28 May →
vertigo13–80.0730%27 May →
inferno13–70.0432%27 May →
cache10–130.0429%27 May →
nuke7–13-0.0519%26 May →
ancient11–13-0.0419%26 May →
cache1–130.0422%26 May →
inferno8–80.0426%26 May →
anubis13–5-0.0226%16 May →
anubis9–130.0118%15 May →
nuke13–50.1234%15 May →
anubis14–16-0.0221%15 May →
inferno13–70.0421%15 May →
ancient10–130.0322%15 May →
cache8–3-0.139%15 May →
ancient6–130.0134%9 May →
vertigo10–130.0425%9 May →
nuke13–7-0.0419%7 May →
cache13–90.0028%7 May →
cache1–13-0.0710%30 Apr →
nuke7–13-0.0222%30 Apr →
vertigo13–100.0214%30 Apr →
vertigo13–00.2134%30 Apr →
cache13–100.0621%30 Apr →
cache13–70.0620%30 Apr →
mirage8–130.0638%30 Apr →
ancient4–13-0.0529%30 Apr →
anubis13–9-0.0324%30 Apr →
cache7–13-0.0519%29 Apr →
inferno8–13-0.0233%27 Apr →
overpass4–13-0.0624%26 Apr →
nuke12–12-0.0620%24 Apr →
ancient13–70.0125%16 Apr →
vertigo10–130.0224%14 Apr →
nuke4–9-0.0522%14 Apr →
inferno13–8-0.0432%6 Apr →
nuke13–4-0.0422%6 Apr →
anubis13–16-0.0311%14 Mar →
overpass15–15-0.0427%14 Mar →
inferno13–70.0023%11 Mar →
overpass13–5-0.0237%9 Mar →
ancient13–8-0.0523%9 Mar →
nuke10–13-0.0425%5 Mar →
inferno10–13-0.0534%4 Mar →
ancient13–11-0.0113%4 Mar →
inferno9–13-0.0417%2 Mar →
inferno8–13-0.1021%17 Feb →
anubis13–100.0223%11 Feb →
anubis6–130.0238%4 Feb →
vertigo12–120.0215%1 Feb →
ancient2–13-0.0622%1 Feb →
mirage5–13-0.0427%1 Feb →
ancient7–13-0.0025%31 Jan →
overpass13–16-0.0322%29 Jan →
anubis13–4-0.0123%29 Jan →
inferno5–13-0.0442%25 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.