Milo

Milo — CS2 Stats

AU76561198145669812[U:1:185404084]Steam profile ↗✓ No bans

2,789Tracked matches52%Win rate2022Tracked since
2,620Hours in CS9Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating21,546Top 50% of 204,150 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#60220 of 251229 tracked
FaceitLevel 10 · 1,887 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Aug 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 21,546 → 21,546
0Faceit ELO · 1,887 → 1,887
+81Tracked matches · now 2,789
−17.3ppWin rate · 69.0% → 51.7%

Rating over time

Premier CS Rating: 21,546 +1,445 4 Aug – 29 Aug · 5 days played
20,10121,953peak 21,9534 Aug29 Aug
21,953Peak Premier in tracked matches
1,887Highest Faceit ELO seen on CSDB
36Days played since 2026-08-04

Faceit ELO

  • At peak — 1,887
  • Next: Level 10 at 2,001 — 114 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-29
  • Level 8 first seen 2026-08-29

Premier CS Rating

  • 407 below peak (21,953)
  • +1,445 over 30 days · improving
  • Next: Red band at 25,000 — 3,454 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches38——
Win rate45%——
K/D0.94——
Headshot %72%——

Measured 10 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate74.9%50.9%
Shot accuracy3.3%13.7%
Kill/death ratio1.661.09
Match win rate42.9%48.4%

Share this profile

CSDB.GGMiloFACEITLevel 10 · 1,887 ELOSTANDINGTop 12.4% of rankedPREMIER21,546 · Pink bandPEAK ELO1,887csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning67
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY49–50–1Last 10049%Win rateWWWWLLWTLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +1.5pp headshot accuracy · +14ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 486ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 506ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 499ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim9.1
Utility5.8
Positioning6.7
Opening Duels5.3
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 98% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.7
Utility5.8
Mechanics8.4
Opening Duels6.3
Win Impact5.6

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time515ms−41ms
first ⅓ avg 556ms → last ⅓ avg 515ms
Headshot accuracy17.9%+1.7%
first ⅓ avg 16.2% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · anubis, 2 Sept →
34%Best headshot accuracy · 8–13 · mirage, 9 Sept →
344msFastest reaction time · 13–10 · anubis, 22 Sept →
13–1Biggest win · dust2, 10 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W4Current streak
6–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 57% over 14infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B2714–1352%-0.02
mirageB2612–1446%0.00
cacheA148–657%-0.01
anubisB137–654%0.00
infernoC83–538%-0.01
nukeB63–350%-0.02
ancient—41–325%-0.03
vertigo—21–150%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

179,340Lifetime kills
1.66K/D · Top 5% of Level 10 players
3,437Matches
42.9%Match win rate
74.9%Headshot % · Top 1% of Level 10 players
3.3%Shot accuracy
6,593MVPs
4,313Hours (in match)
3,195Bombs planted
936Bombs defused

Most-used weapons

AK-47124,968
AWP7,660
MP91,534
SSG 081,343
FAMAS1,162

Lifetime map wins

6,241dust2
4,271nuke
3,781inferno
1,360vertigo
700train
76office
14cbble
8ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

821Matches
51%Win rate
1.02Avg K/D
76.4ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
16%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage24952%1.0615.1
Dust214747%0.9013.0
Ancient11150%1.0115.0
Inferno10048%0.9914.7
Anubis9149%1.1016.6
Nuke6062%1.1016.2
Vertigo2540%0.9816.0
Cache1553%0.8713.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
41.9%Accuracy (enemy spotted)
47.3%Spray accuracy
88.0%Counter-strafing
9.8°Preaim
514msReaction time
51.7%T opening success
58.4%CT opening success
0.49Enemies flashed / flash
9.1%Flash assists
5.84HE damage / grenade
17.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4872 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–90.0418%10 Oct →
anubis13–110.0210%10 Oct →
dust213–40.1125%4 Oct →
nuke13–8-0.0127%1 Oct →
anubis10–130.0024%1 Oct →
cache10–13-0.0517%30 Sept →
dust213–9-0.0222%30 Sept →
vertigo12–12-0.0226%29 Sept →
dust25–13-0.0130%29 Sept →
cache13–10-0.0111%27 Sept →
dust24–13-0.068%27 Sept →
mirage13–50.0423%24 Sept →
mirage8–13-0.0719%24 Sept →
mirage13–9-0.0026%24 Sept →
anubis4–13-0.0722%24 Sept →
dust211–130.0225%23 Sept →
anubis13–100.0117%22 Sept →
dust213–50.0232%21 Sept →
dust29–13-0.068%19 Sept →
anubis16–130.0115%19 Sept →
cache5–13-0.0320%19 Sept →
dust213–110.0222%19 Sept →
nuke5–13-0.0810%18 Sept →
mirage9–13-0.0513%18 Sept →
dust26–13-0.0415%18 Sept →
mirage13–70.0217%18 Sept →
inferno13–3-0.0310%16 Sept →
anubis10–130.009%16 Sept →
cache13–90.0116%16 Sept →
dust23–13-0.0914%16 Sept →
inferno13–9-0.0410%16 Sept →
mirage10–13-0.0415%16 Sept →
inferno12–16-0.0215%15 Sept →
mirage9–13-0.0520%15 Sept →
cache13–40.0420%15 Sept →
anubis13–10-0.0113%11 Sept →
mirage3–130.0113%11 Sept →
dust213–8-0.0224%11 Sept →
cache3–13-0.0713%11 Sept →
mirage8–13-0.0234%9 Sept →
cache13–20.0424%9 Sept →
nuke11–13-0.0516%9 Sept →
cache11–13-0.0313%9 Sept →
dust213–10-0.0410%8 Sept →
dust25–13-0.0524%8 Sept →
dust216–14-0.0317%8 Sept →
dust23–13-0.0328%8 Sept →
mirage10–13-0.0220%8 Sept →
mirage13–7-0.0419%7 Sept →
anubis13–70.0710%7 Sept →
nuke13–80.0028%6 Sept →
anubis6–13-0.0413%6 Sept →
mirage11–13-0.0021%6 Sept →
ancient10–130.0311%6 Sept →
nuke13–100.0315%5 Sept →
mirage13–30.0721%5 Sept →
cache13–60.0919%5 Sept →
mirage7–13-0.0721%5 Sept →
anubis10–13-0.0317%5 Sept →
dust23–13-0.0716%4 Sept →
mirage3–13-0.0620%4 Sept →
inferno13–8-0.0013%4 Sept →
cache7–13-0.049%4 Sept →
mirage11–130.0510%4 Sept →
anubis11–13-0.0613%3 Sept →
dust213–110.0118%3 Sept →
anubis13–100.0110%3 Sept →
dust27–130.0117%3 Sept →
anubis13–30.1219%2 Sept →
dust213–7-0.0513%2 Sept →
inferno10–13-0.0214%2 Sept →
cache22–180.0114%1 Sept →
inferno6–13-0.0311%1 Sept →
mirage13–8-0.018%1 Sept →
mirage15–19-0.0620%1 Sept →
ancient10–13-0.023%1 Sept →
dust28–13-0.0015%1 Sept →
ancient6–13-0.103%31 Aug →
dust26–130.0020%30 Aug →
cache11–13-0.0313%30 Aug →
mirage13–9-0.0019%30 Aug →
dust216–14-0.018%28 Aug →
inferno6–13-0.0614%27 Aug →
mirage7–130.0024%26 Aug →
dust213–9-0.0415%26 Aug →
inferno11–130.0919%25 Aug →
dust213–9-0.0513%17 Aug →
nuke4–13-0.0215%17 Aug →
mirage13–5-0.0218%17 Aug →
dust212–160.0322%14 Aug →
cache13–9-0.0627%13 Aug →
vertigo13–8-0.0215%13 Aug →
mirage13–100.0828%10 Aug →
dust213–10.0116%10 Aug →
mirage13–60.0922%10 Aug →
ancient13–6-0.0513%5 Aug →
dust213–80.0010%5 Aug →
mirage8–130.1130%5 Aug →
mirage13–110.0817%5 Aug →
cache13–4-0.0023%4 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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