strawberrymelody

strawberrymelody — CS2 Stats

GB76561198144862103[U:1:184596375]Steam profile ↗✓ No bans

21Tracked matches56%Win rate2020Tracked since
512Hours in CS
CSDB Rating · provisional3.4 LearningSupport
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim21
Positioning34
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY971Last 1753%Win rateTWWLLLWLWW

Last 10 vs previous 10 needs 20 tracked matches — 17 so far.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 830ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 776ms

Last 20

Needs 20 tracked matches — 17 so far.

Newest first, from the last 17 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.1 against its own average).

Aim2.1
Utility3.7
Positioning3.4
Opening Duels0.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 773ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.1
Positioning3.4
Utility3.7
Mechanics5.2
Opening Duels0.7
Win Impact7.1

Composite 3.4/10 (Learning, provisional — under 30 tracked matches), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time830ms−5ms
first ⅓ avg 834ms → last ⅓ avg 830ms
Headshot accuracy12.7%+2.4%
first ⅓ avg 10.2% → last ⅓ avg 12.7%

Rolling 5-match average across the last 17 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 16–6 · dust2, 8 May
27%Best headshot accuracy · 4–16 · inferno, 9 Apr
578msFastest reaction time · 4–16 · inferno, 9 Apr
16–4Biggest win · dust2, 7 Apr

Across the last 17 tracked matches.

Highlights

4Longest win streak
14Overtime games

Map breakdown

Strongest and weakest map need 5+ matches on two different maps — 0 of 6 maps qualify so far.

MapGradePlayedRecordWin rateAvg rating
mirage43175%-0.03
dust2440100%0.03
inferno41325%-0.03
cache3030%-0.06
nuke1010%0.01
train110100%0.00

Across the last 17 tracked matches.

Lifetime stats

22,950Lifetime kills
0.81K/D
1,502Matches
27.4%Match win rate
30.7%Headshot %
15.8%Shot accuracy · Top 25% of tracked players
1,644MVPs
512Hours (in match)
905Bombs planted
179Bombs defused

Most-used weapons

Lifetime map wins

2,909dust2
1,137inferno
556nuke
352train
232cbble
15dust
15lake
9office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
31.9%Accuracy (enemy spotted)
34.3%Spray accuracy
73.6%Counter-strafing
14.7°Preaim
773msReaction time
30.1%T opening success
35.4%CT opening success
0.40Enemies flashed / flash
8.1%Flash assists
9.07HE damage / grenade
4.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.6841° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9903% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 773.0696ms — above the 700ms mark we flag

    Aim Training

Recent matches

MapScoreRatingHS%Date
nuke15–150.0117%28 Dec
mirage13–11-0.0512%28 Dec
dust216–60.0820%8 May
cache14–16-0.0514%7 May
cache0–6-0.130%7 May
mirage13–16-0.0315%7 May
mirage16–12-0.056%18 Apr
inferno4–16-0.0627%9 Apr
dust216–40.0219%7 Apr
inferno16–13-0.019%5 Apr
dust26–1-0.000%5 Apr
dust216–50.0514%5 Apr
inferno6–16-0.0614%30 Oct
mirage16–80.002%5 Apr
cache14–160.0016%5 Apr
inferno7–160.0010%3 Apr
train16–70.0010%7 Dec

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →