LilDill

LilDill — CS2 Stats

YT76561198144064163[U:1:183798435]Steam profile ↗✓ No bans

183Tracked matches33%Win rate2022Tracked since
1,526Hours in CS1Hrs last 2 wks
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating11,578Blue band · top ~46.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 51 days played since 26 May 2022. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,578 +4,294 12 Nov5 Sept · 16 days played
7,28415,108peak 15,10812 Nov5 Sept
15,108Peak Premier in tracked matches
51Days played since 2022-05-26

Premier CS Rating

  • 3,530 below peak (15,108)
  • Next: Purple band at 15,000 3,422 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-29
  • Light Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 12 Sep 2026 and 18 Sep 2026.

Measured 12 Sep 202618 Sep 2026; previous 4 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate38.7%41.9%42.7%4.0% short
Shot accuracy18.6%12.2%11.2%above
Kill/death ratio1.180.981.00above
Match win rate48.4%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLilDillFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER11,578 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning50
Utility34

0–100 skill scores via Leetify.

Recent form

COLD47476Last 10047%Win rateLLLLLLLWLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −2.8pp headshot accuracy · −77ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 622ms

Last 10

  • 19 · 10% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 599ms

Last 20

  • 317 · 15% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 637ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim6.4
Utility3.4
Positioning5.0
Opening Duels1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 43% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.0
Utility3.4
Mechanics6.9
Opening Duels1.6
Win Impact0.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time606ms−24ms
first ⅓ avg 630ms → last ⅓ avg 606ms
Headshot accuracy16.5%−0.5%
first ⅓ avg 17.0% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–3 · overpass, 25 Aug
43%Best headshot accuracy · 9–3 · dust2, 2 Sept
406msFastest reaction time · 6–13 · nuke, 16 Sept
13–4Biggest win · mirage, 24 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
L7Current streak
88In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 58% over 12mirageWeakest map · 40% over 25
MapGradePlayedRecordWin rateAvg rating
mirageC25101540%0.02
dust2B24121250%-0.01
cacheB137654%0.04
infernoA127558%0.01
nukeC104640%-0.03
overpassB84450%0.01
anubis3030%-0.05
ancient31233%-0.04
office220100%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 25). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,458Lifetime kills
1.18K/D · Top 25% of Level 3 players
2,234Matches
48.4%Match win rate · Top 25% of Level 3 players
38.7%Headshot %
18.6%Shot accuracy · Top 10% of Level 3 players
6,387MVPs
924Hours (in match)
1,685Bombs planted
578Bombs defused

Most-used weapons

Lifetime map wins

5,651dust2
2,622inferno
1,128nuke
677train
523cbble
237office
182vertigo
110dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
34.1%Accuracy (enemy spotted)
35.8%Spray accuracy
81.1%Counter-strafing
9.8°Preaim
614msReaction time
23.3%T opening success
42.7%CT opening success
0.52Enemies flashed / flash
6.6%Flash assists
7.51HE damage / grenade
2.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9148 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.3336% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno1–13-0.0710%5 Sept
dust213–16-0.0114%4 Sept
nuke2–130.0220%1 Sept
mirage11–130.0417%31 Aug
dust22–130.0020%31 Aug
nuke3–13-0.0218%30 Aug
mirage11–13-0.0010%30 Aug
dust213–10-0.0214%29 Aug
anubis9–13-0.0513%29 Aug
anubis3–13-0.019%28 Aug
nuke13–70.029%28 Aug
cache9–13-0.0111%28 Aug
dust213–90.0215%28 Aug
dust27–130.0415%28 Aug
dust27–13-0.0316%27 Aug
mirage7–130.0118%27 Aug
mirage6–130.0233%26 Aug
dust211–13-0.0722%26 Aug
mirage10–130.0016%25 Aug
mirage10–13-0.0017%25 Aug
nuke16–12-0.0411%24 Aug
mirage13–40.0514%24 Aug
cache13–60.0510%24 Aug
cache13–110.0317%23 Aug
dust213–110.0223%23 Aug
nuke4–13-0.0220%23 Aug
nuke13–90.0117%22 Aug
mirage3–13-0.0313%20 Aug
nuke13–90.0022%17 Aug
cache9–13-0.0423%17 Aug
ancient11–13-0.0724%17 Aug
inferno13–80.0418%17 Aug
cache13–9-0.0514%17 Aug
inferno5–130.0626%1 Feb
office13–11-0.0028%27 Jan
mirage7–13-0.0321%27 Jan
office13–70.0112%3 Jan
overpass10–130.0329%3 Jan
anubis6–13-0.1013%11 Oct
nuke6–13-0.0821%16 Sept
ancient7–13-0.0718%16 Sept
mirage5–13-0.0535%15 Sept
nuke5–13-0.0936%14 Sept
dust213–50.027%14 Sept
ancient16–120.0129%11 Sept
dust29–13-0.0619%10 Jun
nuke6–13-0.0616%12 Nov
inferno13–100.0331%12 Nov
inferno16–140.0119%3 Apr
dust29–3-0.0120%1 Apr
dust29–30.0722%25 Nov
inferno8–8-0.0921%19 Nov
cache9–60.0617%19 Nov
mirage9–60.1022%10 Sept
mirage9–10.1712%9 Sept
dust29–70.019%9 Sept
overpass9–70.026%7 Sept
cache5–90.0121%7 Sept
mirage9–7-0.0812%7 Sept
mirage4–90.0514%7 Sept
overpass6–9-0.0519%6 Sept
mirage9–20.0710%6 Sept
overpass8–8-0.0216%6 Sept
mirage8–80.0315%6 Sept
overpass6–9-0.0512%2 Sept
dust29–3-0.0043%2 Sept
cache9–40.0916%31 Aug
mirage3–9-0.0316%30 Aug
dust25–9-0.1025%28 Aug
mirage9–70.0720%28 Aug
inferno9–6-0.0415%28 Aug
overpass9–5-0.0517%28 Aug
mirage7–9-0.0218%28 Aug
mirage1–9-0.0513%28 Aug
inferno8–80.1024%28 Aug
cache8–80.1013%25 Aug
overpass9–30.2911%25 Aug
dust25–9-0.0216%25 Aug
mirage9–30.0823%20 Aug
mirage9–5-0.0417%20 Aug
mirage9–40.0411%19 Aug
mirage8–80.1512%19 Aug
cache6–90.0628%19 Aug
dust29–6-0.0121%19 Aug
inferno9–40.0020%19 Aug
mirage9–50.0018%18 Aug
cache7–9-0.018%18 Aug
dust29–50.1115%16 Aug
inferno9–60.0211%16 Aug
cache9–40.1020%15 Aug
dust26–90.0119%13 Aug
inferno9–30.1521%24 Jul
dust25–90.0110%11 Jun
dust216–7-0.0211%7 Jun
dust26–9-0.0814%7 Jun
dust214–16-0.0514%4 Jun
dust216–70.0621%2 Jun
cache6–00.0915%2 Jun
inferno7–9-0.0518%27 May
overpass9–3-0.0827%26 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →