Semaie

Semaie — CS2 Stats

GU76561198141649001[U:1:181383273]Steam profile ↗✓ No bans

1,773Tracked matches45%Win rate2020Tracked since
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating21,591Top 50% of 17,162 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#9361 of 29357 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGSemaiePREMIER21,591 · Pink bandcsdb.gg/stats

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Performance scores

Aim79
Positioning50
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateWWWLLWWLTL

Last 10 vs previous 10: +0pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression6.5
Utility3.5
Positioning5.0
Opening Duels2.7

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.0
Utility3.5
Mechanics6.7
Opening Duels2.8
Win Impact3.3

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time571ms−66ms
first ⅓ avg 637ms → last ⅓ avg 571ms
Headshot accuracy23.8%−1.5%
first ⅓ avg 25.3% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–0
130Biggest win — nuke
4Longest win streak
W3Current streak
108In matches decided by ≤2 rounds
23Overtime games

Map breakdown

cacheBest map · 67% over 6ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC24101442%-0.00
infernoB1991047%0.01
nukeA159660%0.01
dust2A149564%0.00
anubisC146843%0.00
ancientD62433%0.01
cacheS64267%-0.01
overpass220100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

21Matches
33%Win rate
1.16Avg K/D
ADR
38%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.6%Spray accuracy
80.3%Counter-strafing
10.1°Preaim
562msReaction time
29.6%T opening success
52.3%CT opening success
0.57Enemies flashed / flash
2.6%Flash assists
13.14HE damage / grenade
3.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6303 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.5556% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–90.0429%28 Aug
dust213–11-0.0117%27 Aug
dust213–100.0122%26 Aug
ancient13–160.1017%26 Aug
nuke10–130.0019%25 Aug
ancient13–110.0328%24 Aug
dust213–70.0411%24 Aug
anubis11–130.0332%21 Aug
cache15–150.0319%21 Aug
anubis13–160.0118%20 Aug
nuke12–16-0.0820%15 Aug
dust216–12-0.0321%15 Aug
mirage13–90.0324%15 Aug
anubis13–60.0328%15 Aug
ancient6–13-0.0430%13 Aug
nuke5–130.0121%13 Aug
inferno7–130.0726%9 Aug
nuke11–40.0325%9 Aug
mirage6–13-0.0327%8 Aug
nuke13–6-0.0032%8 Aug
dust25–130.0232%1 Aug
mirage3–13-0.0515%1 Aug
inferno13–90.0522%31 Jul
mirage10–13-0.0332%30 Jul
inferno11–13-0.0514%29 Jul
nuke13–11-0.0630%25 Jul
nuke9–130.0617%21 Jul
inferno9–13-0.0333%20 Jul
cache16–14-0.0016%20 Jul
ancient10–13-0.0127%19 Jul
nuke16–130.0429%19 Jul
inferno13–8-0.0335%19 Jul
anubis14–16-0.0313%18 Jul
mirage13–100.0626%18 Jul
nuke13–100.0222%18 Jul
inferno8–130.0122%18 Jul
anubis7–13-0.1110%18 Jul
mirage3–130.0310%18 Jul
nuke16–14-0.0234%17 Jul
cache11–130.0035%17 Jul
cache16–12-0.0316%17 Jul
inferno10–13-0.0837%17 Jul
anubis13–80.0539%17 Jul
mirage13–40.0321%16 Jul
inferno8–13-0.0630%11 Jul
mirage13–8-0.0324%30 Jun
anubis15–15-0.0125%27 Jun
mirage13–11-0.0517%27 Jun
inferno12–16-0.0316%23 Jun
ancient13–110.0522%10 Jun
dust216–120.0135%10 Jun
mirage13–16-0.0110%9 Jun
ancient3–13-0.0524%9 Jun
mirage14–16-0.0713%8 Jun
mirage10–13-0.0226%8 Jun
nuke13–10-0.0630%8 Jun
dust210–13-0.0428%7 Jun
mirage13–8-0.0323%7 Jun
inferno15–150.0816%7 Jun
anubis3–13-0.0827%6 Jun
mirage13–100.0921%6 Jun
mirage11–130.0523%6 Jun
inferno13–100.0427%6 Jun
anubis13–70.0331%6 Jun
mirage13–30.1029%6 Jun
nuke15–150.0315%5 Jun
inferno16–140.0427%5 Jun
mirage13–100.0421%4 Jun
mirage13–16-0.0428%3 Jun
inferno13–40.0420%2 Jun
cache13–7-0.0327%8 May
cache13–9-0.0131%8 May
inferno6–130.0123%4 May
mirage10–13-0.0811%3 May
nuke9–13-0.0225%3 May
dust216–13-0.0135%2 May
mirage13–9-0.0428%2 May
inferno13–90.0318%2 May
dust213–70.0322%2 May
anubis8–13-0.0023%1 May
inferno13–11-0.0130%30 Apr
dust210–130.0521%29 Apr
nuke13–00.1329%29 Apr
dust213–60.0116%29 Apr
inferno13–50.0014%27 Apr
dust214–16-0.0428%27 Apr
anubis13–11-0.0126%27 Apr
mirage10–13-0.0337%27 Apr
dust213–50.0036%26 Apr
overpass13–10-0.0928%26 Apr
inferno9–130.0320%24 Apr
anubis13–50.0411%24 Apr
nuke13–100.0729%22 Apr
overpass13–70.0131%22 Apr
mirage13–16-0.0421%21 Apr
mirage5–130.0028%20 Apr
dust210–13-0.0133%13 Apr
anubis14–160.0421%9 Apr
anubis13–60.0631%9 Apr
mirage8–130.0132%8 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →