EVE

EVE — CS2 Stats

FR76561198141303598[U:1:181037870]Steam profile ↗✓ No bans

276Tracked matches53%Win rate2021Tracked since
906Hours in CS4Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating12,566Blue band · top ~41.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 54 days played since 16 Nov 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,566 +2,451 16 Nov17 Sept · 17 days played
9,36012,566peak 12,56616 Nov17 Sept
12,566Peak Premier in tracked matches
54Days played since 2025-11-16

Premier CS Rating

  • At peak — 12,566
  • Next: Purple band at 15,000 2,434 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate35.8%41.9%44.3%8.5% short
Shot accuracy13.5%9.6%11.8%above
Kill/death ratio0.920.981.030.12 short
Match win rate46.4%43.8%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEVEPREMIER12,566 · Blue bandcsdb.gg/stats

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Performance scores

Aim60
Positioning47
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY48502Last 10048%Win rateWWWWLLLLWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +3.2pp headshot accuracy · +2ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 566ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 607ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim6.0
Utility1.9
Positioning4.7
Opening Duels2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning4.7
Utility1.9
Mechanics6.0
Opening Duels2.1
Win Impact6.1

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time609ms−75ms
first ⅓ avg 684ms → last ⅓ avg 609ms
Headshot accuracy13.7%−0.0%
first ⅓ avg 13.7% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · mirage, 17 Nov
41%Best headshot accuracy · 5–13 · dust2, 20 Feb
461msFastest reaction time · 13–3 · inferno, 19 Sept
13–1Biggest win · cache, 17 May

Across the last 100 tracked matches.

Highlights

4Longest win streak
W4Current streak
1110In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 70% over 10anubisWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC1881044%0.01
infernoA148657%-0.00
ancientB147750%-0.02
dust2C125742%-0.01
cacheB126650%-0.01
overpassS107370%0.00
anubisD93633%-0.01
nukeB84450%-0.02
train3030%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,485Lifetime kills
0.92K/D
1,227Matches
46.4%Match win rate · Top 50% of Blue band
35.8%Headshot %
13.5%Shot accuracy · Top 50% of Blue band
2,742MVPs
514Hours (in match)
1,513Bombs planted
270Bombs defused

Most-used weapons

Lifetime map wins

2,518inferno
1,616dust2
887nuke
710train
417cbble
278vertigo
173safehouse
164bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
0%Win rate
0.30Avg K/D
ADR
55%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
37.0%Accuracy (enemy spotted)
39.8%Spray accuracy
76.8%Counter-strafing
11.6°Preaim
610msReaction time
36.3%T opening success
40.3%CT opening success
0.18Enemies flashed / flash
2.1%Flash assists
12.10HE damage / grenade
1.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5921% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1766 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3075% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–90.0514%20 Sept
inferno13–30.1019%19 Sept
mirage13–7-0.0517%17 Sept
dust210–2-0.0125%17 Sept
mirage8–13-0.080%16 Sept
dust26–13-0.0729%16 Sept
cache10–13-0.0920%15 Sept
cache9–130.0111%10 Aug
anubis13–8-0.019%3 Aug
inferno13–4-0.066%3 Aug
anubis4–13-0.052%31 Jul
inferno13–40.0711%31 Jul
inferno13–110.038%30 Jul
anubis9–130.0115%29 Jul
ancient7–13-0.068%28 Jul
ancient8–13-0.0523%27 Jul
mirage6–13-0.0014%26 Jul
anubis11–130.0110%26 Jul
inferno14–16-0.0312%25 Jul
inferno13–50.0215%25 Jul
dust212–16-0.0014%23 Jul
mirage13–80.059%23 Jul
inferno10–13-0.0614%22 Jul
cache13–50.078%21 Jul
mirage16–140.0125%13 Jul
cache13–9-0.0514%19 Jun
cache13–60.0013%12 Jun
cache6–130.0010%23 May
cache13–10.0527%17 May
cache13–10.048%16 May
cache4–13-0.0718%14 May
cache6–13-0.078%14 May
cache3–13-0.0115%14 May
cache13–110.0112%13 May
anubis13–100.1024%31 Mar
overpass13–80.068%25 Feb
anubis15–15-0.044%24 Feb
inferno13–7-0.0211%20 Feb
dust25–13-0.0341%20 Feb
mirage11–130.0113%19 Feb
ancient13–110.038%18 Feb
mirage11–130.036%18 Feb
inferno13–30.089%18 Feb
anubis11–13-0.0115%12 Feb
mirage11–13-0.0116%12 Feb
nuke13–110.0410%6 Feb
inferno3–13-0.087%6 Feb
anubis2–13-0.0511%6 Feb
inferno10–13-0.069%6 Feb
ancient9–13-0.037%5 Feb
inferno13–110.018%4 Feb
anubis16–14-0.015%4 Feb
mirage13–8-0.028%4 Feb
dust215–15-0.0219%4 Feb
overpass13–110.0016%3 Feb
nuke5–11-0.0723%3 Feb
dust213–3-0.024%29 Dec
mirage4–130.0113%29 Dec
dust29–30.0721%5 Dec
nuke11–130.0215%2 Dec
overpass13–16-0.0810%1 Dec
ancient10–13-0.0112%30 Nov
ancient13–9-0.0315%30 Nov
nuke13–10-0.0011%29 Nov
overpass8–130.0620%29 Nov
mirage13–160.0111%29 Nov
inferno10–13-0.0424%29 Nov
dust24–13-0.0519%28 Nov
ancient16–14-0.038%27 Nov
train11–13-0.019%27 Nov
mirage13–80.034%26 Nov
ancient7–130.0210%26 Nov
nuke10–13-0.0613%26 Nov
ancient13–11-0.014%26 Nov
mirage11–13-0.0120%26 Nov
ancient13–50.0511%25 Nov
overpass13–40.0520%25 Nov
ancient9–13-0.1026%24 Nov
overpass13–50.0420%24 Nov
overpass16–13-0.059%24 Nov
mirage13–50.0115%23 Nov
mirage9–130.0616%23 Nov
train9–130.000%22 Nov
ancient13–5-0.077%22 Nov
ancient9–13-0.0224%20 Nov
overpass16–14-0.0217%19 Nov
nuke13–50.0012%19 Nov
mirage13–30.0616%19 Nov
overpass8–13-0.0519%18 Nov
train10–13-0.089%17 Nov
dust211–13-0.0013%17 Nov
mirage13–20.1311%17 Nov
nuke10–13-0.036%17 Nov
overpass13–9-0.0023%17 Nov
inferno7–13-0.018%17 Nov
dust24–13-0.0417%17 Nov
nuke13–4-0.0417%17 Nov
mirage6–13-0.0424%17 Nov
ancient13–5-0.0220%16 Nov
dust213–7-0.034%16 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →