code10doto80

code10doto80 — CS2 Stats

PL76561198141011022[U:1:180745294]Steam profile ↗✓ No bans

127Tracked matches43%Win rate2020Tracked since
1,374Hours in CS
CSDB Rating5.3 DevelopingPositional Player
FaceitLevel 9 · 1,884 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 74 days played since 15 Mar 2021. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,920 +3,506 4 Aug24 Jun · 18 days played
8,02018,557peak 18,5574 Aug24 Jun
18,557Peak Premier in tracked matches
1,884Highest Faceit ELO seen on CSDB
74Days played since 2021-03-15

Faceit ELO

  • At peak — 1,884
  • Next: Level 10 at 2,001 117 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 10 Sep 2026 and 18 Sep 2026.

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,915), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate41.8%48.3%51.0%9.2% short
Shot accuracy13.1%13.2%13.7%0.6% short
Kill/death ratio1.231.071.09above
Match win rate45.0%46.9%48.4%3.4% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcode10doto80FACEITLevel 9 · 1,884 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,884csdb.gg/stats

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Performance scores

Aim83
Positioning59
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY45514Last 10045%Win rateLWWLLWWWLL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −3.7pp headshot accuracy · −14ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 535ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 543ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim8.3
Utility1.9
Positioning5.9
Opening Duels4.3
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.9
Utility1.9
Mechanics6.7
Opening Duels3.4
Win Impact2.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time569ms−66ms
first ⅓ avg 635ms → last ⅓ avg 569ms
Headshot accuracy24.7%+0.1%
first ⅓ avg 24.7% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–4 · nuke, 2 Aug
62%Best headshot accuracy · 13–1 · office, 9 Jan
391msFastest reaction time · 0–13 · train, 12 Aug
13–1Biggest win · office, 9 Jan

Across the last 100 tracked matches.

Highlights

4Longest win streak
56In matches decided by ≤2 rounds
15Overtime games

Map breakdown

overpassBest map · 63% over 8trainWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC34142041%0.03
dust2C167944%0.01
infernoA116555%0.01
ancientC94544%0.01
overpassA85363%-0.01
trainC52340%0.02
anubisA53260%-0.02
nuke41325%0.04
vertigo31233%0.02
office31233%0.10
cache21150%0.04

Across the last 100 tracked matches.

Lifetime stats

79,994Lifetime kills
1.23K/D · Top 25% of Level 9 players
3,292Matches
45.0%Match win rate
41.8%Headshot %
13.1%Shot accuracy
9,990MVPs
1,374Hours (in match)
1,695Bombs planted
816Bombs defused

Most-used weapons

AK-4724,223
AWP11,918
P901,546
MP91,386
SSG 081,265
MAC-101,067

Lifetime map wins

11,580dust2
2,437inferno
1,078nuke
850office
644train
213vertigo
133dust
116italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

487Matches
51%Win rate
1.17Avg K/D
84.6ADR
58%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust213554%1.1916.7
Mirage13245%1.1217.0
Ancient10755%1.1918.4
Anubis4643%1.1217.5
Inferno2854%1.2317.4
Nuke1540%1.1216.9
Train1173%1.4321.0
Vertigo850%1.1418.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.3%Headshot accuracy
35.7%Accuracy (enemy spotted)
36.0%Spray accuracy
80.1%Counter-strafing
8.3°Preaim
575msReaction time
41.8%T opening success
45.4%CT opening success
0.23Enemies flashed / flash
3.9%Flash assists
6.35HE damage / grenade
1.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.231 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0426%15 Aug
ancient13–70.059%15 Aug
dust213–70.1029%15 Aug
train0–13-0.079%12 Aug
train11–130.0630%12 Aug
anubis16–120.0213%9 Aug
inferno9–40.1218%5 Aug
cache13–60.0825%5 Aug
mirage8–130.0424%4 Aug
nuke2–9-0.0915%3 Aug
inferno7–9-0.0519%3 Aug
nuke9–40.2033%2 Aug
inferno9–7-0.0313%2 Aug
mirage1–6-0.0736%30 Jul
dust26–130.0624%30 Jul
inferno4–9-0.0423%29 Jul
mirage13–80.0114%29 Jul
mirage13–40.1425%27 Jul
cache6–130.0126%27 Jul
inferno9–50.0720%27 Jul
mirage13–4-0.0921%24 Jun
train11–13-0.0132%19 Jun
dust213–5-0.0238%18 Apr
inferno3–13-0.0540%11 Mar
anubis0–13-0.0424%25 Feb
inferno8–130.0525%24 Feb
dust213–110.0325%23 Feb
inferno13–50.0234%22 Feb
vertigo8–90.0126%12 Feb
mirage7–130.0458%10 Feb
office12–120.0729%26 Nov
mirage13–70.0315%25 Nov
dust211–130.0316%20 Nov
dust23–130.0127%7 Nov
mirage15–150.1218%2 Nov
dust26–13-0.0331%1 Nov
ancient13–16-0.0224%30 Oct
nuke9–130.0124%29 Oct
overpass10–13-0.0422%26 Oct
vertigo9–130.0717%23 Oct
vertigo6–13-0.0340%23 Oct
mirage8–130.0731%19 Oct
overpass13–70.0338%17 Oct
anubis13–4-0.0427%15 Oct
ancient13–80.0827%12 Oct
mirage13–20.0411%9 Oct
dust24–130.0128%13 Aug
overpass1–13-0.0519%13 Aug
dust26–13-0.0016%13 Aug
train13–50.0132%11 Aug
dust211–13-0.0126%7 Aug
dust27–13-0.1044%7 Aug
mirage7–13-0.0122%6 Aug
overpass13–110.0220%2 Aug
ancient10–13-0.0329%2 Aug
mirage9–13-0.0615%2 Aug
mirage4–130.0126%28 Jul
mirage13–70.0127%28 Jul
mirage5–130.0721%21 Jul
train13–40.0816%18 Jul
overpass0–13-0.0923%18 Jul
mirage13–90.0128%18 Jul
mirage13–50.1634%15 Jul
inferno10–13-0.0615%11 May
mirage12–12-0.0215%11 May
anubis13–90.0023%24 Apr
anubis10–13-0.0316%7 Apr
mirage13–30.1732%7 Apr
mirage10–130.0129%30 Mar
mirage13–70.0132%23 Mar
nuke8–130.0323%15 Feb
dust213–50.1142%6 Feb
office13–10.0862%9 Jan
ancient2–13-0.0613%28 Dec
ancient8–00.1218%28 Dec
dust26–130.0120%23 Dec
mirage13–30.0630%26 Nov
inferno7–00.0250%12 Oct
inferno13–50.0822%13 Sept
dust213–60.0139%14 Aug
mirage0–9-0.0519%6 Aug
mirage12–160.0236%4 Aug
ancient6–13-0.1243%11 Feb
mirage15–15-0.0223%28 Sept
mirage3–130.0732%28 Sept
office6–90.1522%26 Sept
overpass16–110.078%26 Sept
ancient13–160.019%25 Sept
mirage6–13-0.0315%24 Sept
overpass13–40.0021%23 Sept
mirage7–160.0520%19 Sept
mirage6–160.1014%19 Sept
mirage16–12-0.0324%14 Sept
ancient13–70.0922%8 Sept
mirage9–60.1313%22 Aug
dust216–9-0.0416%31 Jul
mirage13–160.0013%10 Apr
overpass16–140.0017%1 Apr
dust216–100.0018%15 Mar
mirage16–120.0019%15 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →