Juide

Juide — CS2 Stats

FI76561198140208730[U:1:179943002]Steam profile ↗✓ No bans

765Tracked matches57%Win rate2020Tracked since
CSDB Rating4.8 DevelopingSupport
FaceitLevel 7 · 1,273 ELOTop 42.3% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 15,116 -595 14 Apr – 22 May · 11 days played
14,64116,626peak 16,62614 Apr22 May
16,834Peak Premier in tracked matches
1,273Highest Faceit ELO seen on CSDB
34Days played since 2026-04-14

Faceit ELO

  • At peak — 1,273
  • Next: Level 7 at 1,351 — 78 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJuideFACEITLevel 7 · 1,273 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,273csdb.gg/stats

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Performance scores

Aim58
Positioning55
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY51–48–1Last 10051%Win rateLLWWWLLWLW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −5.2pp headshot accuracy · +66ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 567ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 577ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 544ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim5.8
Utility6.8
Positioning5.5
Opening Duels2.8
Clutch4.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.5
Utility6.8
Mechanics3.8
Opening Duels1.7
Win Impact7.2

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time565ms−83ms
first ⅓ avg 648ms → last ⅓ avg 565ms
Headshot accuracy17.2%−4.0%
first ⅓ avg 21.2% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 8–13 · mirage, 26 Apr →
44%Best headshot accuracy · 3–13 · dust2, 16 Apr →
406msFastest reaction time · 13–8 · nuke, 25 Oct →
13–2Biggest win · ancient, 14 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
10–9In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 67% over 15cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA4425–1957%0.01
nukeS1510–567%-0.02
infernoA127–558%-0.01
dust2D103–730%-0.02
ancientB84–450%-0.00
cacheD61–517%-0.03
overpass—30–30%0.04
anubis—21–150%0.03

Across the last 100 tracked matches.

Faceit stats

Combat

395Matches
53%Win rate
0.96Avg K/D
70.8ADR
47%Headshot %

Clutches & streaks

42%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage14352%0.9313.8
Nuke5555%0.9713.8
Ancient4052%0.8513.5
Inferno3967%0.9414.5
Dust23135%0.9614.0
Overpass2050%0.8913.7
Train1258%1.0816.8
Anubis1050%0.8412.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
32.5%Accuracy (enemy spotted)
36.2%Spray accuracy
67.3%Counter-strafing
9.5°Preaim
564msReaction time
34.9%T opening success
39.0%CT opening success
0.81Enemies flashed / flash
8.0%Flash assists
11.11HE damage / grenade
10.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.907% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient11–130.0019%28 Oct →
nuke8–13-0.0322%28 Oct →
mirage16–14-0.0210%28 Oct →
inferno16–14-0.0415%27 Oct →
nuke13–8-0.029%27 Oct →
anubis9–130.0724%26 Oct →
dust25–13-0.0416%26 Oct →
nuke13–9-0.0414%26 Oct →
ancient13–160.0216%25 Oct →
inferno13–50.056%25 Oct →
nuke13–80.0628%25 Oct →
inferno13–80.0519%25 Oct →
mirage9–13-0.0214%25 Oct →
mirage16–140.0016%23 Oct →
mirage13–90.0317%23 Oct →
mirage12–16-0.0217%21 Oct →
dust25–13-0.0224%20 Oct →
mirage13–30.1036%17 Oct →
mirage11–13-0.0116%17 Oct →
mirage13–70.0716%17 Oct →
cache11–13-0.0615%17 Oct →
mirage13–8-0.0113%16 Oct →
cache11–130.0630%16 Oct →
mirage9–13-0.045%16 Oct →
anubis13–11-0.0112%16 Oct →
inferno13–80.0236%16 Oct →
mirage13–110.0425%15 Oct →
mirage19–170.019%14 Oct →
dust24–130.0617%14 Oct →
mirage16–13-0.087%14 Oct →
ancient13–20.0223%14 Oct →
dust210–130.0111%14 Oct →
mirage13–70.0613%12 Oct →
inferno16–12-0.0419%12 Oct →
ancient4–13-0.0728%9 Oct →
nuke13–20.0521%6 Oct →
mirage13–10-0.0233%6 Oct →
dust213–9-0.0515%6 Oct →
nuke13–70.0115%6 Oct →
nuke7–13-0.0535%5 Oct →
mirage4–13-0.0311%29 Sept →
nuke5–13-0.0716%29 Sept →
mirage13–8-0.0411%29 Sept →
mirage14–16-0.0314%28 Sept →
mirage13–70.0329%28 Sept →
dust22–13-0.0817%24 Sept →
inferno7–130.0115%24 Sept →
cache3–13-0.0515%21 Sept →
ancient13–110.0118%21 Sept →
inferno10–13-0.0621%21 Sept →
dust27–13-0.0221%21 Sept →
nuke13–9-0.079%17 Sept →
mirage13–110.0220%16 Sept →
inferno9–13-0.0719%16 Sept →
ancient7–13-0.0120%16 Sept →
mirage9–13-0.023%16 Sept →
mirage13–9-0.0426%14 Sept →
inferno13–10-0.0217%14 Sept →
nuke13–10-0.018%14 Sept →
mirage9–130.0114%14 Sept →
nuke16–13-0.084%14 Sept →
mirage10–13-0.045%22 May →
mirage8–13-0.0213%11 May →
cache13–110.018%29 Apr →
mirage13–110.0015%29 Apr →
mirage14–16-0.0218%29 Apr →
dust213–10-0.0031%29 Apr →
mirage13–100.0019%29 Apr →
cache6–13-0.0530%28 Apr →
mirage13–100.0420%28 Apr →
nuke13–100.0221%27 Apr →
nuke11–13-0.0417%27 Apr →
mirage13–5-0.0120%27 Apr →
mirage13–100.0521%27 Apr →
ancient13–8-0.0216%26 Apr →
cache7–13-0.0617%26 Apr →
mirage2–5-0.1510%26 Apr →
overpass11–130.0327%26 Apr →
mirage8–130.1924%26 Apr →
mirage10–130.0413%26 Apr →
dust213–8-0.0220%26 Apr →
ancient13–30.0331%25 Apr →
nuke15–15-0.0119%25 Apr →
mirage13–60.0412%25 Apr →
overpass11–130.0419%23 Apr →
mirage8–130.0623%23 Apr →
mirage9–13-0.0413%23 Apr →
mirage9–13-0.029%22 Apr →
mirage16–13-0.0017%22 Apr →
inferno19–16-0.0126%20 Apr →
nuke13–90.0413%20 Apr →
inferno6–130.0314%20 Apr →
mirage13–90.0531%20 Apr →
dust23–13-0.0344%16 Apr →
mirage13–80.0428%16 Apr →
mirage8–13-0.0322%16 Apr →
mirage13–60.0618%16 Apr →
overpass10–130.0320%14 Apr →
inferno6–13-0.0240%14 Apr →
mirage7–130.0727%14 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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