tterska

tterska — CS2 Stats

FI76561198138921444[U:1:178655716]Steam profile ↗✓ No bans

138Tracked matches45%Win rate2023Tracked since
CSDB Rating4.2 DevelopingClutch Specialist
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 138 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 62 days played since 2 Dec 2023. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,999 -497 3 Dec14 May · 32 days played
10,82516,496peak 16,4963 Dec14 May
16,601Peak Premier in tracked matches
62Days played since 2023-12-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim50
Positioning48
Utility41

0–100 skill scores via Leetify.

Recent form

COLD50464Last 10050%Win rateLLLLWLWWLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −5.1pp headshot accuracy · +6ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 563ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 571ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim5.0
Utility4.1
Positioning4.8
Opening Duels2.3
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.8
Utility4.1
Mechanics4.1
Opening Duels2.1
Win Impact3.3

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time582ms−68ms
first ⅓ avg 650ms → last ⅓ avg 582ms
Headshot accuracy21.4%+1.3%
first ⅓ avg 20.1% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · nuke, 24 May
44%Best headshot accuracy · 16–14 · dust2, 9 Nov
391msFastest reaction time · 11–13 · inferno, 23 Aug
13–1Biggest win · basalt, 5 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
911In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 60% over 15dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB24131154%-0.01
infernoA159660%-0.03
ancientB126650%-0.02
overpassA95456%-0.03
mirageC83538%-0.03
anubisC83538%-0.05
vertigoC83538%-0.03
trainA74357%-0.03
dust2D51420%0.00
basalt220100%0.03
grail110100%0.02
italy1010%0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

36Matches
56%Win rate
0.83Avg K/D
66.1ADR
53%Headshot %

Clutches & streaks

50%1v1 clutch win
7%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage633%0.7711.8
Inferno560%0.7011.2
Ancient5100%1.0217.2
Nuke560%0.6910.8
Dust2520%0.828.8
Anubis450%0.7213.5
Vertigo367%1.1211.3
Train1100%1.5819.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
31.1%Accuracy (enemy spotted)
30.1%Spray accuracy
68.6%Counter-strafing
11.6°Preaim
576msReaction time
35.6%T opening success
41.1%CT opening success
0.48Enemies flashed / flash
1.6%Flash assists
5.68HE damage / grenade
6.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4757 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6318% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.0318%29 Aug
inferno11–13-0.0513%23 Aug
overpass9–13-0.0713%1 Jun
nuke7–130.0221%1 Jun
inferno13–2-0.0110%14 May
dust25–130.0425%14 May
nuke16–12-0.0218%14 May
mirage13–80.0517%24 Apr
anubis8–13-0.059%20 Apr
anubis9–13-0.0523%11 Apr
overpass13–10-0.0430%9 Apr
ancient15–15-0.0425%8 Apr
ancient16–14-0.0121%7 Apr
anubis11–13-0.0420%6 Apr
nuke13–9-0.0229%6 Apr
overpass13–8-0.0313%22 Mar
anubis9–13-0.0318%15 Mar
nuke13–7-0.0118%15 Mar
dust27–130.0225%9 Mar
nuke11–13-0.0318%7 Mar
overpass14–16-0.0618%7 Mar
overpass8–13-0.0423%4 Mar
mirage7–13-0.0134%27 Feb
inferno13–5-0.0524%27 Feb
anubis13–5-0.0411%27 Feb
overpass9–00.0843%27 Feb
nuke13–20.0442%27 Feb
overpass13–60.0026%23 Feb
mirage2–13-0.0725%16 Feb
ancient9–13-0.0123%16 Feb
train9–13-0.0524%7 Nov
inferno13–8-0.0616%26 Oct
ancient13–80.0015%21 Oct
ancient11–130.0131%21 Oct
nuke13–50.0217%31 Aug
overpass8–13-0.0511%24 Aug
ancient13–9-0.0313%19 Jun
nuke6–13-0.1116%12 Jun
nuke11–130.0228%3 Jun
nuke13–60.1119%24 May
inferno8–13-0.0814%18 May
nuke13–110.0222%18 May
inferno13–9-0.0114%17 May
inferno13–50.0512%15 May
grail13–90.0217%14 May
dust211–13-0.0626%12 May
mirage3–13-0.1011%11 May
inferno13–2-0.0329%11 May
basalt13–10.0512%5 May
nuke15–15-0.027%27 Apr
nuke13–9-0.0312%6 Apr
ancient13–160.0219%13 Mar
nuke5–13-0.039%13 Mar
train13–3-0.0314%12 Mar
anubis13–11-0.0925%12 Mar
mirage13–9-0.038%12 Mar
mirage3–13-0.0118%25 Feb
ancient13–110.0112%25 Feb
inferno4–13-0.0419%25 Feb
train13–6-0.0012%25 Feb
mirage13–8-0.0323%25 Feb
nuke13–110.0419%25 Feb
nuke11–13-0.0520%25 Feb
vertigo13–100.0214%23 Dec
nuke13–10-0.0514%8 Dec
nuke7–13-0.0528%24 Nov
dust28–13-0.0121%22 Nov
train13–11-0.088%22 Nov
nuke7–13-0.019%22 Nov
train12–12-0.0824%20 Nov
ancient13–11-0.0421%19 Nov
train13–30.0319%17 Nov
italy12–120.0618%14 Nov
basalt13–90.0022%14 Nov
train4–13-0.0015%14 Nov
vertigo13–90.0831%9 Nov
anubis9–13-0.0220%9 Nov
dust216–140.0344%9 Nov
inferno14–16-0.0322%7 Nov
nuke13–60.0728%7 Nov
vertigo11–130.0216%6 Nov
ancient9–13-0.0123%6 Nov
inferno9–13-0.0233%27 Sept
nuke13–80.0026%19 Jun
nuke2–13-0.0811%29 May
vertigo13–16-0.0226%8 May
overpass13–4-0.0514%1 Mar
inferno13–9-0.0725%1 Mar
inferno16–130.0120%29 Dec
vertigo9–13-0.0911%8 Dec
vertigo5–13-0.0813%7 Dec
ancient8–13-0.0924%7 Dec
mirage7–13-0.0418%5 Dec
vertigo13–6-0.1020%5 Dec
inferno9–13-0.1114%3 Dec
vertigo4–13-0.089%3 Dec
anubis22–20-0.0614%3 Dec
nuke13–5-0.0720%2 Dec
ancient13–9-0.0124%2 Dec
inferno13–80.0124%2 Dec

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →