NMT

NMT — CS2 Stats

CN76561198138094576[U:1:177828848]Steam profile ↗✓ No bans

900Tracked matches52%Win rate2020Tracked since
3,145Hours in CS79Hrs last 2 wks
CSDB Rating7.0 StrongPositional Player
Premier CS Rating19,539Top 50% of 212,695 CSDB-tracked playersPurple band · top ~10.3% of ranked players (population est.)
CSDB Leaderboard#92271 of 259565 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,539 +1,423 7 Oct – 1 Nov · 8 days played
18,11620,000peak 20,0007 Oct1 Nov
20,100Peak Premier in tracked matches
19Days played since 2026-10-01

Premier CS Rating

  • 461 below peak (20,000)
  • +1,423 over 30 days · improving
  • Next: Pink band at 20,000 — 461 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate44.5%46.8%48.2%3.7% short
Shot accuracy12.8%13.0%13.2%0.4% short
Kill/death ratio1.321.061.07above
Match win rate44.3%46.3%46.9%2.6% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNMTFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER19,539 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning73
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY48–43–9Last 10048%Win rateLLWWLLWWWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −1.5pp headshot accuracy · +70ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 16%
  • Avg reaction 602ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 15%
  • Avg reaction 556ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 15%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim8.8
Utility3.1
Positioning7.3
Opening Duels6.5
Clutch2.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 68% on T to 53% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.3
Utility3.1
Mechanics7.3
Opening Duels7.7
Win Impact5.7

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time505ms−19ms
first ⅓ avg 524ms → last ⅓ avg 505ms
Headshot accuracy17.3%−5.8%
first ⅓ avg 23.1% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–2 · anubis, 21 Oct →
50%Best headshot accuracy · 13–1 · anubis, 16 Oct →
375msFastest reaction time · 13–2 · ancient, 25 Oct →
13–1Biggest win · anubis, 1 Nov →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
5–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 62% over 13overpassWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
cacheB2413–1154%0.03
anubisC208–1240%0.05
ancientA138–562%0.03
infernoA127–558%0.02
overpassD113–827%0.04
dust2B63–350%0.03
nukeC52–340%0.02
mirageC52–340%-0.01
office—32–167%0.11
train—10–10%0.08

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

108,255Lifetime kills
1.32K/D · Top 25% of Level 8 players
5,492Matches
44.3%Match win rate
44.5%Headshot %
12.8%Shot accuracy
15,014MVPs
1,667Hours (in match)
3,197Bombs planted
911Bombs defused

Most-used weapons

AK-4732,368
AWP20,641
SSG 081,765
Tec-91,558
P901,284

Lifetime map wins

7,704cbble
4,741inferno
3,198dust2
1,565nuke
1,206office
1,034train
977vertigo
760italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

166Matches
57%Win rate
1.23Avg K/D
91.5ADR
42%Headshot %

Clutches & streaks

33%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis2854%1.4020.4
Ancient2471%1.3418.2
Inferno2374%1.4419.9
Mirage1844%1.0416.2
Cache1164%1.1216.6
Dust21050%1.1517.8
Nuke743%1.0916.1
Overpass367%2.4620.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
40.1%Accuracy (enemy spotted)
37.9%Spray accuracy
83.0%Counter-strafing
7.1°Preaim
509msReaction time
68.3%T opening success
53.0%CT opening success
0.25Enemies flashed / flash
5.7%Flash assists
12.94HE damage / grenade
2.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2471 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke12–160.0210%1 Nov →
nuke6–13-0.0020%1 Nov →
dust213–60.0813%1 Nov →
cache13–90.0716%1 Nov →
cache9–130.0719%1 Nov →
anubis10–130.0519%1 Nov →
anubis13–90.0511%1 Nov →
inferno13–30.0116%1 Nov →
anubis13–10.1713%1 Nov →
ancient7–13-0.0610%1 Nov →
cache9–13-0.0121%1 Nov →
dust29–13-0.0114%1 Nov →
ancient7–13-0.0213%31 Oct →
anubis13–100.019%31 Oct →
cache13–50.1210%31 Oct →
mirage9–13-0.0629%31 Oct →
inferno9–130.0224%31 Oct →
overpass13–100.0214%31 Oct →
overpass12–120.0810%30 Oct →
anubis12–120.1218%30 Oct →
cache13–40.0418%30 Oct →
inferno8–13-0.0815%30 Oct →
ancient13–40.0817%29 Oct →
inferno12–120.0621%29 Oct →
anubis12–120.0612%29 Oct →
overpass13–60.1129%29 Oct →
mirage15–150.0116%29 Oct →
anubis8–130.0121%29 Oct →
ancient13–6-0.0013%29 Oct →
cache13–110.0727%28 Oct →
ancient16–140.0525%28 Oct →
cache10–10.0227%27 Oct →
dust213–100.0621%27 Oct →
mirage4–2-0.0733%27 Oct →
anubis13–60.0120%26 Oct →
inferno11–130.0427%26 Oct →
office2–130.0443%26 Oct →
ancient13–20.1023%25 Oct →
inferno13–100.0423%25 Oct →
dust210–130.0226%25 Oct →
cache6–130.0138%25 Oct →
anubis13–80.0116%25 Oct →
nuke13–50.1034%25 Oct →
anubis13–20.0828%25 Oct →
inferno13–5-0.0128%24 Oct →
inferno9–7-0.0127%23 Oct →
cache5–13-0.0710%23 Oct →
anubis8–130.1119%23 Oct →
ancient13–50.0028%23 Oct →
overpass5–130.0223%23 Oct →
anubis8–13-0.0213%23 Oct →
ancient13–50.0430%23 Oct →
overpass5–130.0140%21 Oct →
anubis13–20.2424%21 Oct →
cache6–130.0626%21 Oct →
overpass11–130.0624%20 Oct →
overpass1–13-0.0223%16 Oct →
anubis6–130.0513%16 Oct →
cache13–50.0229%16 Oct →
cache9–130.0032%16 Oct →
anubis13–10.0750%16 Oct →
overpass10–130.009%16 Oct →
anubis11–130.0523%9 Oct →
ancient13–60.0818%9 Oct →
cache6–130.0323%9 Oct →
overpass11–130.0524%9 Oct →
cache3–13-0.0619%9 Oct →
office13–90.0625%7 Oct →
cache1–13-0.0415%7 Oct →
dust27–130.0250%7 Oct →
inferno13–60.1324%7 Oct →
mirage5–130.0128%7 Oct →
ancient9–13-0.0416%7 Oct →
inferno13–5-0.0210%7 Oct →
cache13–8-0.0521%7 Oct →
mirage13–10.0712%7 Oct →
dust213–50.0322%7 Oct →
anubis3–13-0.0715%7 Oct →
cache13–80.0427%7 Oct →
cache13–80.0124%7 Oct →
office13–30.2343%6 Oct →
ancient13–110.0817%6 Oct →
nuke2–13-0.0529%6 Oct →
cache12–120.0021%6 Oct →
overpass13–90.0728%6 Oct →
ancient12–120.0223%6 Oct →
cache13–90.0124%6 Oct →
nuke13–30.0119%6 Oct →
train10–130.0821%6 Oct →
anubis3–130.0226%3 Oct →
inferno13–70.0517%3 Oct →
overpass12–120.0328%3 Oct →
ancient12–120.0424%3 Oct →
cache13–60.1329%2 Oct →
cache2–130.0125%2 Oct →
cache13–80.0511%2 Oct →
anubis2–13-0.0123%2 Oct →
anubis3–130.0428%2 Oct →
inferno3–13-0.0314%2 Oct →
cache13–30.1624%1 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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