"mossyoak"

"mossyoak" — CS2 Stats

SA76561198137552700[U:1:177286972]Steam profile ↗✓ No bans

2,937Tracked matches43%Win rate2020Tracked since
6,254Hours in CS7Hrs last 2 wks
CSDB Rating4.8 DevelopingOpening Duellist
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

+4Tracked matches · now 2,937
−2.0ppWin rate · 44.8% → 42.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 23 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

12,075Peak Premier in tracked matches
34Days played since 2026-06-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches42+2
Win rate25%0%+25pp
K/D1.080.44+0.65
Headshot %39%61%−22pp

Measured 13 Sep 202620 Sep 2026; previous 4 Sep 2026 → 13 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,067), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate39.4%41.0%41.3%1.9% short
Shot accuracy16.0%14.2%12.6%above
Kill/death ratio1.030.950.95above
Match win rate45.3%42.2%42.5%above

This profile matches the typical Level 2 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG"mossyoak"FACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning54
Utility24

0–100 skill scores via Leetify.

Recent form

COLD40537Last 10040%Win rateLTLWTLLLLL

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · +3.5pp headshot accuracy · −88ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 122 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 660ms

Last 10

  • 172 · 10% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 644ms

Last 20

  • 6122 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 688ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+2.2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim5.8
Utility2.4
Positioning5.4
Opening Duels5.6
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.4
Utility2.4
Mechanics6.0
Opening Duels4.1
Win Impact2.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time651ms−17ms
first ⅓ avg 668ms → last ⅓ avg 651ms
Headshot accuracy12.5%−4.1%
first ⅓ avg 16.5% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · dust2, 20 Sept
35%Best headshot accuracy · 2–6 · dust2, 2 Aug
422msFastest reaction time · 3–13 · anubis, 11 Aug
13–1Biggest win · cache, 18 Aug

Across the last 100 tracked matches.

Highlights

8Longest win streak
89In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 71% over 7dust2Weakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
cacheC2491538%-0.01
dust2D1851328%-0.01
mirageC167944%-0.00
nukeB136746%-0.03
anubisD93633%-0.02
ancientS75271%-0.01
overpass41325%-0.02
vertigo42250%-0.00
inferno31233%-0.04
train21150%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

121,982Lifetime kills
1.03K/D · Top 50% of Level 1 players
5,841Matches
45.3%Match win rate · Top 25% of Level 1 players
39.4%Headshot %
16.0%Shot accuracy · Top 50% of Level 1 players
14,657MVPs
2,403Hours (in match)
988Bombs planted
1,101Bombs defused

Most-used weapons

AK-4733,240
AWP30,251
FAMAS2,937
P2502,060

Lifetime map wins

7,455dust2
7,032nuke
3,987inferno
2,229vertigo
2,054train
661cbble
47office
13lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
33%Win rate
0.80Avg K/D
64.4ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage10%0.8315.0
Anubis1100%0.699.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
36.7%Accuracy (enemy spotted)
40.6%Spray accuracy
76.9%Counter-strafing
10.1°Preaim
661msReaction time
36.3%T opening success
56.3%CT opening success
0.46Enemies flashed / flash
3.1%Flash assists
12.12HE damage / grenade
1.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3095% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4619 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3333% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–130.0122%20 Sept
cache12–120.0215%20 Sept
mirage7–130.0626%20 Sept
dust213–90.1212%20 Sept
anubis12–12-0.0113%12 Sept
cache5–13-0.0817%12 Sept
inferno5–13-0.035%1 Sept
nuke11–13-0.066%31 Aug
mirage11–13-0.026%31 Aug
ancient6–130.0316%31 Aug
nuke13–11-0.0712%30 Aug
cache7–130.0411%30 Aug
overpass8–130.019%30 Aug
cache13–70.0914%30 Aug
ancient13–2-0.0012%30 Aug
nuke13–9-0.0314%27 Aug
vertigo13–11-0.039%27 Aug
nuke5–13-0.019%23 Aug
ancient3–13-0.096%23 Aug
cache4–13-0.028%23 Aug
cache13–10-0.0213%23 Aug
anubis6–13-0.0612%23 Aug
cache13–110.0213%23 Aug
dust29–13-0.0219%18 Aug
cache13–6-0.014%18 Aug
cache13–10.0012%18 Aug
mirage13–9-0.0213%18 Aug
cache9–13-0.0014%17 Aug
anubis8–13-0.0112%17 Aug
dust213–11-0.0614%12 Aug
anubis3–13-0.0612%11 Aug
mirage11–13-0.0112%11 Aug
ancient13–100.0421%11 Aug
mirage13–9-0.0317%11 Aug
mirage15–15-0.045%10 Aug
mirage12–120.0114%9 Aug
nuke13–10.088%9 Aug
vertigo11–13-0.0114%9 Aug
dust29–13-0.0711%9 Aug
train13–11-0.0514%8 Aug
mirage6–13-0.074%8 Aug
overpass10–130.0623%8 Aug
cache12–12-0.067%8 Aug
nuke6–130.0513%8 Aug
nuke3–13-0.0219%7 Aug
dust23–13-0.0615%7 Aug
cache5–13-0.029%7 Aug
cache5–130.0110%7 Aug
cache5–130.0219%7 Aug
dust213–70.0215%7 Aug
ancient13–50.0317%7 Aug
dust29–13-0.0130%7 Aug
anubis9–13-0.0214%6 Aug
mirage13–70.0113%6 Aug
dust213–10-0.0514%4 Aug
nuke13–8-0.1211%3 Aug
mirage13–40.039%3 Aug
ancient13–6-0.0114%3 Aug
nuke13–100.0116%2 Aug
cache13–90.0618%2 Aug
anubis13–80.0518%2 Aug
dust22–6-0.0335%2 Aug
anubis13–11-0.089%27 Jul
nuke13–9-0.0715%27 Jul
dust25–13-0.0315%27 Jul
dust213–60.0112%27 Jul
cache2–13-0.049%17 Jul
dust29–13-0.0133%17 Jul
cache12–12-0.0323%16 Jul
overpass10–13-0.1010%15 Jul
nuke12–12-0.0414%15 Jul
cache8–130.0214%15 Jul
cache13–10-0.043%14 Jul
inferno13–2-0.0211%11 Jul
cache13–3-0.0214%8 Jul
overpass13–2-0.0312%8 Jul
mirage13–20.1011%6 Jul
ancient13–2-0.0613%6 Jul
dust28–13-0.0832%6 Jul
train4–130.0428%3 Jul
vertigo6–13-0.0524%3 Jul
nuke10–13-0.0514%3 Jul
dust25–130.0334%3 Jul
inferno11–13-0.0720%2 Jul
mirage13–11-0.048%30 Jun
mirage13–70.0225%29 Jun
mirage4–13-0.0612%28 Jun
anubis10–13-0.0313%28 Jun
nuke6–130.0123%28 Jun
mirage11–13-0.0221%28 Jun
dust24–130.0114%28 Jun
vertigo13–10.0821%28 Jun
cache11–13-0.0213%28 Jun
mirage8–100.0415%24 Jun
dust26–130.017%24 Jun
cache7–13-0.0511%24 Jun
cache8–13-0.0212%23 Jun
anubis13–110.0317%23 Jun
dust27–13-0.0320%23 Jun
cache13–7-0.044%23 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →